cow sprite

This commit is contained in:
alpine9000 2016-06-01 09:14:31 +10:00
parent f88b18de50
commit db82d88374
6 changed files with 63 additions and 59 deletions

View File

@ -47,14 +47,14 @@ IMAGES=foreground.png \
sprite_tank-5.png \
sprite_tank-6.png \
sprite_tank-7.png \
sprite_car-0.png \
sprite_car-1.png \
sprite_car-2.png \
sprite_car-3.png \
sprite_car-4.png \
sprite_car-5.png \
sprite_car-6.png \
sprite_car-7.png \
sprite_cow-0.png \
sprite_cow-1.png \
sprite_cow-2.png \
sprite_cow-3.png \
sprite_cow-4.png \
sprite_cow-5.png \
sprite_cow-6.png \
sprite_cow-7.png \
sprite_coin-0.png \
sprite_coin-1.png \
sprite_coin-2.png \
@ -68,11 +68,11 @@ IMAGES=foreground.png \
sprite_fallingPig-2.png \
sprite_fallingPig-3.png \
sprite_fallingPig-4.png \
sprite_fallingCar-0.png \
sprite_fallingCar-1.png \
sprite_fallingCar-2.png \
sprite_fallingCar-3.png \
sprite_fallingCar-4.png \
sprite_fallingCow-0.png \
sprite_fallingCow-1.png \
sprite_fallingCow-2.png \
sprite_fallingCow-3.png \
sprite_fallingCow-4.png \
sprite_fallingRobot-0.png \
sprite_fallingRobot-1.png \
sprite_fallingRobot-2.png \
@ -143,8 +143,8 @@ out/mpanel.bin: assets/mpanel.png
out/sprite_pig-%.bin: out/sprite_pig-%.png
$(IMAGECON) --input $< $(IMAGECON_ARGS) --colors 4 --output-bitplanes --output-palette --full-color-palette-file --output-palette-asm --output-palette --output-png --output-copperlist --output out/sprite_pig-$* --palette-offset 16 --use-palette=assets/pig.pal
out/sprite_car-%.bin: out/sprite_car-%.png
$(IMAGECON) --input $< $(IMAGECON_ARGS) --colors 4 --output-bitplanes --output-palette --full-color-palette-file --output-palette-asm --output-palette --output-png --output-copperlist --output out/sprite_car-$* --palette-offset 16 --use-palette=assets/car.pal
out/sprite_cow-%.bin: out/sprite_cow-%.png
$(IMAGECON) --input $< $(IMAGECON_ARGS) --colors 4 --output-bitplanes --output-palette --full-color-palette-file --output-palette-asm --output-palette --output-png --output-copperlist --output out/sprite_cow-$* --palette-offset 16 --use-palette=assets/cow.pal
out/sprite_robot-%.bin: out/sprite_robot-%.png
$(IMAGECON) --input $< $(IMAGECON_ARGS) --colors 4 --output-bitplanes --output-palette --full-color-palette-file --output-palette-asm --output-palette --output-png --output-copperlist --output out/sprite_robot-$* --palette-offset 16 --use-palette=assets/robot.pal
@ -156,8 +156,8 @@ out/sprite_tank-%.bin: out/sprite_tank-%.png
out/sprite_fallingPig-%.bin: out/sprite_fallingPig-%.png
$(IMAGECON) --input $< $(IMAGECON_ARGS) --colors 4 --output-bitplanes --output-palette --full-color-palette-file --output-palette-asm --output-palette --output-png --output-copperlist --output out/sprite_fallingPig-$* --palette-offset 16 --use-palette=assets/pig.pal
out/sprite_fallingCar-%.bin: out/sprite_fallingCar-%.png
$(IMAGECON) --input $< $(IMAGECON_ARGS) --colors 4 --output-bitplanes --output-palette --full-color-palette-file --output-palette-asm --output-palette --output-png --output-copperlist --output out/sprite_fallingCar-$* --palette-offset 16 --use-palette=assets/car.pal
out/sprite_fallingCow-%.bin: out/sprite_fallingCow-%.png
$(IMAGECON) --input $< $(IMAGECON_ARGS) --colors 4 --output-bitplanes --output-palette --full-color-palette-file --output-palette-asm --output-palette --output-png --output-copperlist --output out/sprite_fallingCow-$* --palette-offset 16 --use-palette=assets/cow.pal
out/sprite_fallingRobot-%.bin: out/sprite_fallingRobot-%.png
$(IMAGECON) --input $< $(IMAGECON_ARGS) --colors 4 --output-bitplanes --output-palette --full-color-palette-file --output-palette-asm --output-palette --output-png --output-copperlist --output out/sprite_fallingRobot-$* --palette-offset 16 --use-palette=assets/robot.pal
@ -186,8 +186,8 @@ out/sprite_pig%.png: assets/assets.png
../tools/croppa/out/croppa --input=assets/assets.png --output=out/sprite_pig --width=16 --height=16 --rows=1 --cols=8 --dx=16 --dy=16 --x=192 --y=112
.SECONDARY:
out/sprite_car%.png: assets/assets.png
../tools/croppa/out/croppa --input=assets/assets.png --output=out/sprite_car --width=16 --height=16 --rows=1 --cols=8 --dx=16 --dy=16 --x=192 --y=0
out/sprite_cow%.png: assets/assets.png
../tools/croppa/out/croppa --input=assets/assets.png --output=out/sprite_cow --width=16 --height=16 --rows=1 --cols=8 --dx=16 --dy=16 --x=192 --y=48
out/mpanelOrig.png: assets/mpanel.png
../tools/croppa/out/croppa --input=assets/mpanel.png --output=out/mpanelOrig.png --width=320 --height=16 --rows=1 --cols=1 --dx=0 --dy=0 --x=0 --y=8
@ -205,8 +205,8 @@ out/sprite_fallingPig%.png: assets/assets.png
../tools/croppa/out/croppa --input=assets/assets.png --output=out/sprite_fallingPig --width=16 --height=16 --rows=1 --cols=5 --dx=16 --dy=16 --x=192 --y=128
.SECONDARY:
out/sprite_fallingCar%.png: assets/assets.png
../tools/croppa/out/croppa --input=assets/assets.png --output=out/sprite_fallingCar --width=16 --height=16 --rows=1 --cols=5 --dx=16 --dy=16 --x=192 --y=32
out/sprite_fallingCow%.png: assets/assets.png
../tools/croppa/out/croppa --input=assets/assets.png --output=out/sprite_fallingCow --width=16 --height=16 --rows=1 --cols=5 --dx=16 --dy=16 --x=192 --y=64
.SECONDARY:
out/sprite_fallingRobot%.png: assets/assets.png
@ -226,11 +226,11 @@ out/sprite_bee%.png: assets/assets.png
.SECONDARY:
out/sprite_eye%.png: assets/assets.png
../tools/croppa/out/croppa --input=assets/assets.png --output=out/sprite_eye-0.png --width=16 --height=15 --rows=1 --cols=1 --dx=16 --dy=16 --x=192 --y=64
../tools/croppa/out/croppa --input=assets/assets.png --output=out/sprite_eye-0.png --width=16 --height=15 --rows=1 --cols=1 --dx=16 --dy=16 --x=224 --y=96
.SECONDARY:
out/sprite_clock%.png: assets/assets.png
../tools/croppa/out/croppa --input=assets/assets.png --output=out/sprite_clock-0.png --width=16 --height=15 --rows=1 --cols=1 --dx=16 --dy=16 --x=192 --y=80
../tools/croppa/out/croppa --input=assets/assets.png --output=out/sprite_clock-0.png --width=16 --height=15 --rows=1 --cols=1 --dx=16 --dy=16 --x=240 --y=96
.SECONDARY:
out/sprite_arrow%.png: assets/assets.png

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4
028.bs/assets/cow.pal Normal file
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@ -0,0 +1,4 @@
000 000 000 255
255 255 255 255
046 044 029 255
225 159 082 255

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@ -903,8 +903,8 @@ BlitCountdown:
Level 2,"HAVING FUN YET?",70,2*2,12,10,"LEVEL 2",B,98,2,0,robot
Level 3,"GIDDY UP!",50,4*2,8,6,"GETTING FASTER!, LEVEL 3 COMPLETE!",C,98,2,0,pig
Level 4,"LETS GO?",25,4*2,8,6,"LEVEL 4 COMPLETE",C,98,2,0,robot
Level 5,"KABOOM?!",75,4*2,8,6,"PHEW!!! LEVEL 5 COMPLETE!",D,99,1,0,tank
Level 6,"WHAT? WHAT?!",50,4*2,8,6,"NICE! LEVEL 6 COMPLETE!",A,98,1,0,car
Level 5,"KABOOM?!",200,4*2,8,6,"PHEW!!! LEVEL 5 COMPLETE!",D,99,1,0,tank
Level 6,"WHAT? WHAT?!",50,4*2,8,6,"NICE! LEVEL 6 COMPLETE!",A,98,1,0,cow
Palette A

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@ -26,7 +26,7 @@
xdef playerLevelMissPixels
xdef pigPlayerSpriteConfig
xdef carPlayerSpriteConfig
xdef cowPlayerSpriteConfig
xdef robotPlayerSpriteConfig
xdef tankPlayerSpriteConfig
xdef playerSpriteConfig
@ -300,8 +300,8 @@ InstallPigColorPalette:
include "out/sprite_pig-0-palette.s"
rts
InstallCarColorPalette:
include "out/sprite_car-0-palette.s"
InstallCowColorPalette:
include "out/sprite_cow-0-palette.s"
rts
InstallRobotColorPalette:
@ -625,10 +625,10 @@ pigPlayerSpriteConfig:
dc.l spritePig
dc.l spriteFalling1
carPlayerSpriteConfig:
dc.l InstallCarColorPalette
dc.l spriteCar
dc.l spriteFallingCar1
cowPlayerSpriteConfig:
dc.l InstallCowColorPalette
dc.l spriteCow
dc.l spriteFallingCow1
robotPlayerSpriteConfig:
dc.l InstallRobotColorPalette

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@ -125,46 +125,46 @@ spriteTankRightJump:
incbin "out/sprite_tank-2.bin" ; 7, right jump
dc.l 0
spriteCar:
spriteCarUp:
spriteCow:
spriteCowUp:
dc.w 0,0
dc.w 0,0
incbin "out/sprite_car-1.bin" ; 0, up
incbin "out/sprite_cow-1.bin" ; 0, up
dc.l 0
spriteCarUpJump:
spriteCowUpJump:
dc.w 0,0
dc.w 0,0
incbin "out/sprite_car-0.bin" ; 1, up jump
incbin "out/sprite_cow-0.bin" ; 1, up jump
dc.l 0
spriteCarDown:
spriteCowDown:
dc.w 0,0
dc.w 0,0
incbin "out/sprite_car-5.bin" ; 2, down
incbin "out/sprite_cow-5.bin" ; 2, down
dc.l 0
spriteCarDownJump:
spriteCowDownJump:
dc.w 0,0
dc.w 0,0
incbin "out/sprite_car-4.bin" ; 3, down jump
incbin "out/sprite_cow-4.bin" ; 3, down jump
dc.l 0
spriteCarLeft:
spriteCowLeft:
dc.w 0,0
dc.w 0,0
incbin "out/sprite_car-7.bin" ; 4, left
incbin "out/sprite_cow-7.bin" ; 4, left
dc.l 0
spriteCarLeftJump:
spriteCowLeftJump:
dc.w 0,0
dc.w 0,0
incbin "out/sprite_car-6.bin" ; 5, left jump
incbin "out/sprite_cow-6.bin" ; 5, left jump
dc.l 0
spriteCarRight:
spriteCowRight:
dc.w 0,0
dc.w 0,0
incbin "out/sprite_car-3.bin" ; 6, right
incbin "out/sprite_cow-3.bin" ; 6, right
dc.l 0
spriteCarRightJump:
spriteCowRightJump:
dc.w 0,0
dc.w 0,0
incbin "out/sprite_car-2.bin" ; 7, right jump
incbin "out/sprite_cow-2.bin" ; 7, right jump
dc.l 0
spriteFalling0:
@ -248,28 +248,28 @@ spriteFallingTank4:
dc.l 0
spriteFallingCar0:
spriteFallingCow0:
dc.w 0,0
dc.w 0,0
incbin "out/sprite_fallingCar-0.bin"
incbin "out/sprite_fallingCow-0.bin"
dc.l 0
spriteFallingCar1:
spriteFallingCow1:
dc.w 0,0
dc.w 0,0
incbin "out/sprite_fallingCar-1.bin"
incbin "out/sprite_fallingCow-1.bin"
dc.l 0
spriteFallingCar2:
spriteFallingCow2:
dc.w 0,0
dc.w 0,0
incbin "out/sprite_fallingCar-2.bin"
incbin "out/sprite_fallingCow-2.bin"
dc.l 0
spriteFallingCar3:
spriteFallingCow3:
dc.w 0,0
dc.w 0,0
incbin "out/sprite_fallingCar-3.bin"
incbin "out/sprite_fallingCow-3.bin"
dc.l 0
spriteFallingCar4:
spriteFallingCow4:
dc.w 0,0
dc.w 0,0
incbin "out/sprite_fallingCar-4.bin"
incbin "out/sprite_fallingCow-4.bin"
dc.l 0