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This OOP system is much like BOOPSI, but it uses a hash table instead of switch(). This allows for some optimizations: - Skipping unimplemented class calls. - Obtaining single methods, and call them directly. The demo shows how fast these two invocation methods are compared to each other. This test is not meant to say much, because I don't have a large class hierarchy, yet (so methods are well spread through the hash table in this demo).