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Files
ntpa/Ntp.Common/IO/DirectoryCommand.cs
2016-09-03 12:05:39 +02:00

96 lines
3.5 KiB
C#

//
// Copyright (c) 2013-2016 Carsten Sonne Larsen <cs@innolan.dk>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.IO;
using System.Linq;
namespace Ntp.Common.IO
{
public static class DirectoryCommand
{
private static readonly object Locker = new object();
public static string CreateRecursiveFromFile(string file)
{
int pos1 = file.LastIndexOf(Path.DirectorySeparatorChar);
int pos2 = file.LastIndexOf(Path.AltDirectorySeparatorChar);
int pos = pos1 > pos2 ? pos1 : pos2;
if (pos == -1)
return null;
string path = file.Substring(0, pos);
return CreateRecursive(path);
}
private static string CreateRecursive(string path)
{
// Make it thread safe
lock (Locker)
{
string fullPath = path.Trim();
string lastPath;
// Trim
do
{
lastPath = fullPath;
fullPath = fullPath.TrimEnd().
TrimEnd(Path.DirectorySeparatorChar).
TrimEnd(Path.AltDirectorySeparatorChar);
} while (lastPath != fullPath);
if (fullPath.Length <= 1)
return null;
// Find components
string created = null;
char[] s = {Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar};
var elements = fullPath.Split(s, StringSplitOptions.RemoveEmptyEntries).ToList();
if (elements.Count <= 1)
return null;
// Find root
string currentPath = elements[0];
elements.RemoveAt(0);
// Adjust Unix paths
if (path.Trim()[0] == Path.DirectorySeparatorChar || path.Trim()[0] == Path.AltDirectorySeparatorChar)
currentPath = Path.DirectorySeparatorChar + currentPath;
// Create it
foreach (string element in elements)
{
currentPath = $"{currentPath}{Path.DirectorySeparatorChar}{element}";
if (Directory.Exists(currentPath))
continue;
Directory.CreateDirectory(currentPath);
created = currentPath;
}
return created;
}
}
}
}