Files
ntpa/Ntp.Monitor.Client/BinaryRequest.cs
T
2016-03-06 00:15:13 +01:00

74 lines
2.4 KiB
C#

//
// BinaryRequest.cs
//
// Author:
// Carsten Sonne Larsen <cs@innolan.dk>
//
// Copyright (c) 2013
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.IO;
namespace Ntp.Monitor.Client
{
public sealed class BinaryRequest : Request
{
public BinaryRequest (IPAddress ip, int port)
: base(ip, port)
{
}
public byte[] Send (string command)
{
Socket clientSocket = new Socket (
AddressFamily.InterNetwork,
SocketType.Stream,
ProtocolType.Tcp);
clientSocket.Connect (Server);
byte[] sendBuffer = Encoding.ASCII.GetBytes (command);
SocketError error;
clientSocket.Send (sendBuffer, 0, sendBuffer.Length, SocketFlags.None, out error);
const int size = 4096;
MemoryStream stream = new MemoryStream (size);
byte[] buffer = new byte[size];
int length;
do {
length = clientSocket.Receive (buffer, 0, size, SocketFlags.None, out error);
stream.Write (buffer, 0, length);
} while (length > 0);
clientSocket.Shutdown (SocketShutdown.Both);
clientSocket.Close ();
return stream.ToArray ();
}
}
}