Files
ntpa/Ntp.System/DirectoryCommand.cs
T

76 lines
2.5 KiB
C#

//
// DirectoryCommand.cs
//
// Author:
// carsten <${AuthorEmail}>
//
// Copyright (c) 2016 carsten
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
namespace Ntp.System
{
public static class DirectoryCommand
{
public static string CreateRecursiveFromFile(string file)
{
int pos = file.LastIndexOf ('/');
if (pos == -1)
return null;
string path = file.Substring (0, pos);
return CreateRecursive (path);
}
#if __MonoCS__
public static string CreateRecursive(string path)
{
string fullPath = path.Trim ();
if (fullPath.Length <= 1)
return null;
string created = null;
char[] s = new char[] { '/' };
List<string> elements = fullPath.Split (s, StringSplitOptions.RemoveEmptyEntries).ToList ();
string currentPath = String.Empty;
foreach (string element in elements) {
currentPath = currentPath + "/" + element;
if (!Directory.Exists (currentPath)) {
Directory.CreateDirectory (currentPath);
created = currentPath;
}
}
return created;
}
#else
public static string CreateRecursive(string path)
{
Directory.CreateDirectory(path);
return null;
}
#endif
}
}