Create directories automatically

This commit is contained in:
2016-03-24 20:09:51 +01:00
parent 145def940a
commit 05bfb02c77
10 changed files with 181 additions and 84 deletions
+8 -8
View File
@@ -105,10 +105,10 @@ namespace Ntp.Analyzer.Graph
// Calculate mean value
for (int i = 0; i < Time.Count; i++) {
totalOffset += System.Math.Abs (Offset [i]);
totalJitter += System.Math.Abs (Jitter [i]);
totalFrequency += System.Math.Abs (frequency [i]);
totalStability += System.Math.Abs (stability [i]);
totalOffset += Math.Abs (Offset [i]);
totalJitter += Math.Abs (Jitter [i]);
totalFrequency += Math.Abs (frequency [i]);
totalStability += Math.Abs (stability [i]);
}
double avgOffset = totalOffset / Time.Count;
@@ -120,10 +120,10 @@ namespace Ntp.Analyzer.Graph
// Find invalid values
for (int i = 0; i < Time.Count; i++) {
if (System.Math.Abs (Offset [i]) > avgOffset * config.FilterFactor ||
System.Math.Abs (Jitter [i]) > avgJitter * config.FilterFactor ||
System.Math.Abs (frequency [i]) > avgFrequency * config.FilterFactor ||
System.Math.Abs (stability [i]) > avgStability * config.FilterFactor) {
if (Math.Abs (Offset [i]) > avgOffset * config.FilterFactor ||
Math.Abs (Jitter [i]) > avgJitter * config.FilterFactor ||
Math.Abs (frequency [i]) > avgFrequency * config.FilterFactor ||
Math.Abs (stability [i]) > avgStability * config.FilterFactor) {
indexes.Add (i);
}
}
+8 -8
View File
@@ -138,10 +138,10 @@ namespace Ntp.Analyzer.Graph
// Calculate mean value
for (int i = 0; i < Time.Count; i++) {
totalOffset += System.Math.Abs (Offset [i]);
totalJitter += System.Math.Abs (Jitter [i]);
totalDelay += System.Math.Abs (delay [i]);
totalBalance += System.Math.Abs (balance [i]);
totalOffset += Math.Abs (Offset [i]);
totalJitter += Math.Abs (Jitter [i]);
totalDelay += Math.Abs (delay [i]);
totalBalance += Math.Abs (balance [i]);
}
double avgOffset = totalOffset / Time.Count;
@@ -153,10 +153,10 @@ namespace Ntp.Analyzer.Graph
// Find invalid values
for (int i = 0; i < Time.Count; i++) {
if (System.Math.Abs (Offset [i]) > avgOffset * config.FilterFactor ||
System.Math.Abs (Jitter [i]) > avgJitter * config.FilterFactor ||
System.Math.Abs (delay [i]) > avgDelay * config.FilterFactor ||
System.Math.Abs (balance [i]) > avgBalance * config.FilterFactor) {
if (Math.Abs (Offset [i]) > avgOffset * config.FilterFactor ||
Math.Abs (Jitter [i]) > avgJitter * config.FilterFactor ||
Math.Abs (delay [i]) > avgDelay * config.FilterFactor ||
Math.Abs (balance [i]) > avgBalance * config.FilterFactor) {
indexes.Add (i);
}
}