// 
// Copyright (c) 2013-2016 Carsten Sonne Larsen <cs@innolan.dk>
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.

using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Text;

namespace Ntp.Analyzer.Monitor.Client
{
    public sealed class BinaryRequest : Request
    {
        public BinaryRequest(IPAddress ip, int port)
            : base(ip, port)
        {
        }

        public byte[] Send(string command)
        {
            var clientSocket = new Socket(
                AddressFamily.InterNetwork,
                SocketType.Stream,
                ProtocolType.Tcp);

            clientSocket.Connect(Server);

            byte[] sendBuffer = Encoding.UTF8.GetBytes(command);

            SocketError error;
            clientSocket.Send(sendBuffer, 0, sendBuffer.Length, SocketFlags.None, out error);

            const int size = 4096;

            var stream = new MemoryStream(size);
            var buffer = new byte[size];

            int length;

            do
            {
                length = clientSocket.Receive(buffer, 0, size, SocketFlags.None, out error);
                stream.Write(buffer, 0, length);
            } while (length > 0);

            clientSocket.Shutdown(SocketShutdown.Both);
            clientSocket.Close();

            return stream.ToArray();
        }
    }
}