mirror of https://github.com/mhowlett/nplot.git
144 lines
5.5 KiB
C#
144 lines
5.5 KiB
C#
/*
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* NPlot - A charting library for .NET
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*
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* PointPlot.cs
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* Copyright (C) 2003-2006 Matt Howlett and others.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Drawing;
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namespace NPlot
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{
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/// <summary>
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/// Encapsulates functionality for drawing data as a series of points.
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/// </summary>
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public class PointPlot : BaseSequencePlot, ISequencePlot, IPlot
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{
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private Marker marker_;
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/// <summary>
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/// Default Constructor
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/// </summary>
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public PointPlot()
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{
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marker_ = new Marker();
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}
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/// <summary>
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/// Constructor for the marker plot.
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/// </summary>
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/// <param name="marker">The marker to use.</param>
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public PointPlot(Marker marker)
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{
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marker_ = marker;
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}
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/// <summary>
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/// The Marker object used for the plot.
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/// </summary>
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public Marker Marker
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{
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set { marker_ = value; }
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get { return marker_; }
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}
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/// <summary>
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/// Draws the point plot on a GDI+ surface against the provided x and y axes.
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/// </summary>
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/// <param name="g">The GDI+ surface on which to draw.</param>
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/// <param name="xAxis">The X-Axis to draw against.</param>
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/// <param name="yAxis">The Y-Axis to draw against.</param>
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public virtual void Draw(Graphics g, PhysicalAxis xAxis, PhysicalAxis yAxis)
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{
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SequenceAdapter data_ =
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new SequenceAdapter(DataSource, DataMember, OrdinateData, AbscissaData);
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float leftCutoff_ = xAxis.PhysicalMin.X - marker_.Size;
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float rightCutoff_ = xAxis.PhysicalMax.X + marker_.Size;
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for (int i = 0; i < data_.Count; ++i)
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{
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if (!Double.IsNaN(data_[i].X) && !Double.IsNaN(data_[i].Y))
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{
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PointF xPos = xAxis.WorldToPhysical(data_[i].X, false);
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if (xPos.X < leftCutoff_ || rightCutoff_ < xPos.X)
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continue;
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PointF yPos = yAxis.WorldToPhysical(data_[i].Y, false);
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marker_.Draw(g, (int) xPos.X, (int) yPos.Y);
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if (marker_.DropLine)
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{
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PointD yMin = new PointD(data_[i].X, Math.Max(0.0f, yAxis.Axis.WorldMin));
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PointF yStart = yAxis.WorldToPhysical(yMin.Y, false);
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g.DrawLine(marker_.Pen, new Point((int) xPos.X, (int) yStart.Y), new Point((int) xPos.X, (int) yPos.Y));
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}
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}
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}
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}
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/// <summary>
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/// Returns an x-axis that is suitable for drawing this plot.
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/// </summary>
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/// <returns>A suitable x-axis.</returns>
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public Axis SuggestXAxis()
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{
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SequenceAdapter data_ =
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new SequenceAdapter(DataSource, DataMember, OrdinateData, AbscissaData);
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return data_.SuggestXAxis();
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}
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/// <summary>
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/// Returns a y-axis that is suitable for drawing this plot.
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/// </summary>
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/// <returns>A suitable y-axis.</returns>
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public Axis SuggestYAxis()
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{
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SequenceAdapter data_ =
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new SequenceAdapter(DataSource, DataMember, OrdinateData, AbscissaData);
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return data_.SuggestYAxis();
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}
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/// <summary>
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/// Draws a representation of this plot in the legend.
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/// </summary>
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/// <param name="g">The graphics surface on which to draw.</param>
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/// <param name="startEnd">A rectangle specifying the bounds of the area in the legend set aside for drawing.</param>
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public void DrawInLegend(Graphics g, Rectangle startEnd)
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{
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if (marker_.Size > 0)
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{
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marker_.Draw(g, (startEnd.Left + startEnd.Right)/2, (startEnd.Top + startEnd.Bottom)/2);
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}
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else if (marker_.Pen.Width > 0)
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{
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g.DrawLine(marker_.Pen,
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(startEnd.Left + startEnd.Right)/2, (startEnd.Top + startEnd.Bottom - marker_.Pen.Width)/2,
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(startEnd.Left + startEnd.Right)/2, (startEnd.Top + startEnd.Bottom + marker_.Pen.Width)/2);
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}
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}
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}
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} |