nplot/src/BasePlot.cs

70 lines
2.7 KiB
C#

/*
* NPlot - A charting library for .NET
*
* BasePlot.cs
* Copyright (C) 2003-2006 Matt Howlett and others.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace NPlot
{
/// <summary>
/// Supplies implementation of basic legend handling properties, and
/// basic data specifying properties which are used by all plots.
/// </summary>
/// <remarks>If C# had multiple inheritance, the heirachy would be different.</remarks>
public abstract class BasePlot
{
private string label_ = "";
private bool showInLegend_ = true;
/// <summary>
/// A label to associate with the plot - used in the legend.
/// </summary>
public string Label
{
get { return label_; }
set { label_ = value; }
}
/// <summary>
/// Whether or not to include an entry for this plot in the legend if it exists.
/// </summary>
public bool ShowInLegend
{
get { return showInLegend_; }
set { showInLegend_ = value; }
}
/// <summary>
/// Gets or sets the source containing a list of values used to populate the plot object.
/// </summary>
public object DataSource { get; set; }
/// <summary>
/// Gets or sets the specific data member in a multimember data source to get data from.
/// </summary>
public string DataMember { get; set; }
}
}