code police: fix indents, < 80 columns, reflowed comments

This commit is contained in:
Daniel Stenberg 2012-07-26 20:02:42 +02:00
parent 8283fb15e6
commit e447bc5c60
1 changed files with 73 additions and 78 deletions

View File

@ -268,7 +268,7 @@ static void write_tcp_data(ares_channel channel,
if (wcount < 0)
{
if (!try_again(SOCKERRNO))
handle_error(channel, i, now);
handle_error(channel, i, now);
continue;
}
@ -284,7 +284,7 @@ static void write_tcp_data(ares_channel channel,
if (scount < 0)
{
if (!try_again(SOCKERRNO))
handle_error(channel, i, now);
handle_error(channel, i, now);
continue;
}
@ -356,11 +356,11 @@ static void read_tcp_data(ares_channel channel, fd_set *read_fds,
}
if(read_fds)
/* If there's an error and we close this socket, then open
* another with the same fd to talk to another server, then we
* don't want to think that it was the new socket that was
* ready. This is not disastrous, but is likely to result in
* extra system calls and confusion. */
/* If there's an error and we close this socket, then open another
* with the same fd to talk to another server, then we don't want to
* think that it was the new socket that was ready. This is not
* disastrous, but is likely to result in extra system calls and
* confusion. */
FD_CLR(server->tcp_socket, read_fds);
if (server->tcp_lenbuf_pos != 2)
@ -374,7 +374,7 @@ static void read_tcp_data(ares_channel channel, fd_set *read_fds,
if (count <= 0)
{
if (!(count == -1 && try_again(SOCKERRNO)))
handle_error(channel, i, now);
handle_error(channel, i, now);
continue;
}
@ -401,7 +401,7 @@ static void read_tcp_data(ares_channel channel, fd_set *read_fds,
if (count <= 0)
{
if (!(count == -1 && try_again(SOCKERRNO)))
handle_error(channel, i, now);
handle_error(channel, i, now);
continue;
}
@ -481,8 +481,8 @@ static void read_udp_packets(ares_channel channel, fd_set *read_fds,
fromlen = sizeof(from.sa4);
else
fromlen = sizeof(from.sa6);
count = (ssize_t)recvfrom(server->udp_socket, (void *)buf, sizeof(buf),
0, &from.sa, &fromlen);
count = (ssize_t)recvfrom(server->udp_socket, (void *)buf,
sizeof(buf), 0, &from.sa, &fromlen);
#else
count = sread(server->udp_socket, buf, sizeof(buf));
#endif
@ -494,9 +494,9 @@ static void read_udp_packets(ares_channel channel, fd_set *read_fds,
handle_error(channel, i, now);
#ifdef HAVE_RECVFROM
else if (!same_address(&from.sa, &server->addr))
/* The address the response comes from does not match
* the address we sent the request to. Someone may be
* attempting to perform a cache poisoning attack. */
/* The address the response comes from does not match the address we
* sent the request to. Someone may be attempting to perform a cache
* poisoning attack. */
break;
#endif
else
@ -513,11 +513,10 @@ static void process_timeouts(ares_channel channel, struct timeval *now)
struct list_node* list_head;
struct list_node* list_node;
/* Process all the timeouts that have fired since the last time we
* processed timeouts. If things are going well, then we'll have
* hundreds/thousands of queries that fall into future buckets, and
* only a handful of requests that fall into the "now" bucket, so
* this should be quite quick.
/* Process all the timeouts that have fired since the last time we processed
* timeouts. If things are going well, then we'll have hundreds/thousands of
* queries that fall into future buckets, and only a handful of requests
* that fall into the "now" bucket, so this should be quite quick.
*/
for (t = channel->last_timeout_processed; t <= now->tv_sec; t++)
{
@ -559,11 +558,10 @@ static void process_answer(ares_channel channel, unsigned char *abuf,
rcode = DNS_HEADER_RCODE(abuf);
/* Find the query corresponding to this packet. The queries are
* hashed/bucketed by query id, so this lookup should be quick.
* Note that both the query id and the questions must be the same;
* when the query id wraps around we can have multiple outstanding
* queries with the same query id, so we need to check both the id and
* question.
* hashed/bucketed by query id, so this lookup should be quick. Note that
* both the query id and the questions must be the same; when the query id
* wraps around we can have multiple outstanding queries with the same query
* id, so we need to check both the id and question.
*/
query = NULL;
list_head = &(channel->queries_by_qid[id % ARES_QID_TABLE_SIZE]);
@ -645,12 +643,11 @@ static void handle_error(ares_channel channel, int whichserver,
/* Reset communications with this server. */
ares__close_sockets(channel, server);
/* Tell all queries talking to this server to move on and not try
* this server again. We steal the current list of queries that were
* in-flight to this server, since when we call next_server this can
* cause the queries to be re-sent to this server, which will
* re-insert these queries in that same server->queries_to_server
* list.
/* Tell all queries talking to this server to move on and not try this
* server again. We steal the current list of queries that were in-flight to
* this server, since when we call next_server this can cause the queries to
* be re-sent to this server, which will re-insert these queries in that
* same server->queries_to_server list.
*/
ares__init_list_head(&list_head);
ares__swap_lists(&list_head, &(server->queries_to_server));
@ -669,14 +666,15 @@ static void handle_error(ares_channel channel, int whichserver,
}
static void skip_server(ares_channel channel, struct query *query,
int whichserver) {
/* The given server gave us problems with this query, so if we have
* the luxury of using other servers, then let's skip the
* potentially broken server and just use the others. If we only
* have one server and we need to retry then we should just go ahead
* and re-use that server, since it's our only hope; perhaps we
* just got unlucky, and retrying will work (eg, the server timed
* out our TCP connection just as we were sending another request).
int whichserver)
{
/* The given server gave us problems with this query, so if we have the
* luxury of using other servers, then let's skip the potentially broken
* server and just use the others. If we only have one server and we need to
* retry then we should just go ahead and re-use that server, since it's our
* only hope; perhaps we just got unlucky, and retrying will work (eg, the
* server timed out our TCP connection just as we were sending another
* request).
*/
if (channel->nservers > 1)
{
@ -699,11 +697,10 @@ static void next_server(ares_channel channel, struct query *query,
query->server = (query->server + 1) % channel->nservers;
server = &channel->servers[query->server];
/* We don't want to use this server if (1) we decided this
* connection is broken, and thus about to be closed, (2)
* we've decided to skip this server because of earlier
* errors we encountered, or (3) we already sent this query
* over this exact connection.
/* We don't want to use this server if (1) we decided this connection is
* broken, and thus about to be closed, (2) we've decided to skip this
* server because of earlier errors we encountered, or (3) we already
* sent this query over this exact connection.
*/
if (!server->is_broken &&
!query->server_info[query->server].skip_server &&
@ -715,11 +712,11 @@ static void next_server(ares_channel channel, struct query *query,
return;
}
/* You might think that with TCP we only need one try. However,
* even when using TCP, servers can time-out our connection just
* as we're sending a request, or close our connection because
* they die, or never send us a reply because they get wedged or
* tickle a bug that drops our request.
/* You might think that with TCP we only need one try. However, even
* when using TCP, servers can time-out our connection just as we're
* sending a request, or close our connection because they die, or never
* send us a reply because they get wedged or tickle a bug that drops
* our request.
*/
}
@ -755,11 +752,11 @@ void ares__send_query(ares_channel channel, struct query *query,
end_query(channel, query, ARES_ENOMEM, NULL, 0);
return;
}
/* To make the common case fast, we avoid copies by using the
* query's tcpbuf for as long as the query is alive. In the rare
* case where the query ends while it's queued for transmission,
* then we give the sendreq its own copy of the request packet
* and put it in sendreq->data_storage.
/* To make the common case fast, we avoid copies by using the query's
* tcpbuf for as long as the query is alive. In the rare case where the
* query ends while it's queued for transmission, then we give the
* sendreq its own copy of the request packet and put it in
* sendreq->data_storage.
*/
sendreq->data_storage = NULL;
sendreq->data = query->tcpbuf;
@ -922,10 +919,12 @@ static int configure_socket(ares_socket_t s, int family, ares_channel channel)
}
}
else if (family == AF_INET6) {
if (memcmp(channel->local_ip6, &ares_in6addr_any, sizeof(channel->local_ip6)) != 0) {
if (memcmp(channel->local_ip6, &ares_in6addr_any,
sizeof(channel->local_ip6)) != 0) {
memset(&local.sa6, 0, sizeof(local.sa6));
local.sa6.sin6_family = AF_INET6;
memcpy(&local.sa6.sin6_addr, channel->local_ip6, sizeof(channel->local_ip6));
memcpy(&local.sa6.sin6_addr, channel->local_ip6,
sizeof(channel->local_ip6));
if (bind(s, &local.sa, sizeof(local.sa6)) < 0)
return -1;
}
@ -1228,19 +1227,17 @@ static void end_query (ares_channel channel, struct query *query, int status,
assert(sendreq->data_storage == NULL);
if (status == ARES_SUCCESS)
{
/* We got a reply for this query, but this queued
* sendreq points into this soon-to-be-gone query's
* tcpbuf. Probably this means we timed out and queued
* the query for retransmission, then received a
* response before actually retransmitting. This is
* perfectly fine, so we want to keep the connection
* running smoothly if we can. But in the worst case
* we may have sent only some prefix of the query,
* with some suffix of the query left to send. Also,
* the buffer may be queued on multiple queues. To
* prevent dangling pointers to the query's tcpbuf and
* handle these cases, we just give such sendreqs
* their own copy of the query packet.
/* We got a reply for this query, but this queued sendreq
* points into this soon-to-be-gone query's tcpbuf. Probably
* this means we timed out and queued the query for
* retransmission, then received a response before actually
* retransmitting. This is perfectly fine, so we want to keep
* the connection running smoothly if we can. But in the worst
* case we may have sent only some prefix of the query, with
* some suffix of the query left to send. Also, the buffer may
* be queued on multiple queues. To prevent dangling pointers
* to the query's tcpbuf and handle these cases, we just give
* such sendreqs their own copy of the query packet.
*/
sendreq->data_storage = malloc(sendreq->len);
if (sendreq->data_storage != NULL)
@ -1251,14 +1248,12 @@ static void end_query (ares_channel channel, struct query *query, int status,
}
if ((status != ARES_SUCCESS) || (sendreq->data_storage == NULL))
{
/* We encountered an error (probably a timeout,
* suggesting the DNS server we're talking to is
* probably unreachable, wedged, or severely
* overloaded) or we couldn't copy the request, so
* mark the connection as broken. When we get to
* process_broken_connections() we'll close the
* connection and try to re-send requests to another
* server.
/* We encountered an error (probably a timeout, suggesting the
* DNS server we're talking to is probably unreachable,
* wedged, or severely overloaded) or we couldn't copy the
* request, so mark the connection as broken. When we get to
* process_broken_connections() we'll close the connection and
* try to re-send requests to another server.
*/
server->is_broken = 1;
/* Just to be paranoid, zero out this sendreq... */
@ -1272,8 +1267,8 @@ static void end_query (ares_channel channel, struct query *query, int status,
query->callback(query->arg, status, query->timeouts, abuf, alen);
ares__free_query(query);
/* Simple cleanup policy: if no queries are remaining, close all
* network sockets unless STAYOPEN is set.
/* Simple cleanup policy: if no queries are remaining, close all network
* sockets unless STAYOPEN is set.
*/
if (!(channel->flags & ARES_FLAG_STAYOPEN) &&
ares__is_list_empty(&(channel->all_queries)))