86 lines
2.4 KiB
C++
86 lines
2.4 KiB
C++
/*
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* This file is part of Abacus.
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* Copyright (C) 1997 Kai Nickel
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*
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* Abacus is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Abacus is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Abacus. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef INCLUDE_STATUSWIN_HPP
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#define INCLUDE_STATUSWIN_HPP
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/****************************************************************************************
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StatusWin.hpp
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-----------------------------------------------------------------------------------------
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-----------------------------------------------------------------------------------------
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29.12.1996
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****************************************************************************************/
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#include "MCC.hpp"
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#include "Tools.hpp"
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#include "Status.hpp"
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extern struct MUI_CustomClass *CL_StatusWin;
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#define MUIM_StatusWin_Break (TAGBASE_KAI | 0x1933)
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/****************************************************************************************
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StatusWin_Data
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****************************************************************************************/
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struct StatusWin_Data
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{
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Object *GA_Status;
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BOOL running;
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};
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/****************************************************************************************
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StatusWin_Status
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****************************************************************************************/
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class StatusWin_Status : public Status
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{
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public:
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StatusWin_Status(Object* appl, Object* refwin);
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~StatusWin_Status();
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void SetInfo(int txt);
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void Init();
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void Exit();
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void Update(int done = -1, int max = -1);
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BOOL Break();
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private:
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struct StatusWin_Data* data;
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Object *app, *swin;
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};
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/****************************************************************************************
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Dispatcher
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****************************************************************************************/
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SAVEDS ASM ULONG StatusWin_Dispatcher(REG(a0) struct IClass* cl,
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REG(a2) Object* obj,
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REG(a1) Msg msg);
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#endif
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