amiga-abacus/BoardWindow.hpp

52 lines
1.6 KiB
C++

/*
* This file is part of Abacus.
* Copyright (C) 1997 Kai Nickel
*
* Abacus is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Abacus is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Abacus. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef INCLUDE_BOARDWIN_HPP
#define INCLUDE_BOARDWIN_HPP
/****************************************************************************************
BoardWindow.hpp
-----------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------
03.01.1997
****************************************************************************************/
#include "MCC.hpp"
extern MUI_CustomClass *CL_BoardWindow;
#define MUIA_BoardWindow_ActivePlayer (TAGBASE_KAI | 0x1100) // [.S.]
#define MUIM_BoardWindow_Quit (TAGBASE_KAI | 0x1101)
#define MUIM_BoardWindow_NewSettings (TAGBASE_KAI | 0x1102)
struct BoardWindow_Data
{
Object *Board,
*TX_Player1, *TX_Player2,
*PD_Player1, *PD_Player2;
};
SAVEDS ASM ULONG BoardWindow_Dispatcher(REG(a0) struct IClass* cl,
REG(a2) Object* obj,
REG(a1) Msg msg);
#endif