amath/src/lib/real.cpp

902 lines
20 KiB
C++

/*-
* Copyright (c) 2014-2018 Carsten Sonne Larsen <cs@innolan.net>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Project homepage:
* https://amath.innolan.net
*
*/
#include "mathr.h"
#include "amath.h"
#include "numb.h"
#include "real.h"
#include "cplex.h"
#include "nnumb.h"
RealNumber::RealNumber() : Number(nsysreal)
{
x = 0;
}
RealNumber::RealNumber(double x) : Number(nsysreal)
{
this->x = x;
}
RealNumber::RealNumber(double x, bool round) : Number(nsysreal)
{
if ((round && ((x > 0 && x < 1e-15) || (x < 0 && x > -1e-15))))
{
this->x = 0.0;
}
else if (round && x > 1e+16)
{
FloatUnion64 d;
d.integer = INFP;
this->x = d.floatingPoint;
}
else if (round && x < -1e+16)
{
FloatUnion64 d;
d.integer = INFN;
this->x = d.floatingPoint;
}
else
{
this->x = x;
}
}
RealNumber::RealNumber(signed int i) : Number(nsysreal)
{
x = i * 1.0;
}
RealNumber::RealNumber(unsigned int i) : Number(nsysreal)
{
x = i * 1.0;
}
RealNumber::~RealNumber()
{
}
Number *RealNumber::Clone()
{
return new RealNumber(x);
}
int RealNumber::GetIntegerValue()
{
return static_cast<int>(x);
}
double RealNumber::GetRealValue()
{
return x;
}
void RealNumber::SetRealValue(double value)
{
x = value;
}
bool RealNumber::PureComplexValue()
{
return false;
}
int RealNumber::GetPrecedence()
{
return (x < 0.0) ? -1 : 0;
}
int RealNumber::GetDefaultPrecedence()
{
return 0;
}
bool RealNumber::IsNegative()
{
FloatUnion64 d;
d.floatingPoint = x;
return d.IsNegative();
}
/**
* @brief Returns true if number is zero
*/
bool RealNumber::IsZero()
{
FloatUnion64 d;
d.floatingPoint = x;
return d.IsZero();
}
/**
* @brief Returns true if number is NaN
*/
bool RealNumber::IsNaN()
{
FloatUnion64 d;
d.floatingPoint = x;
return d.IsNaN();
}
/**
* @brief Returns true if number is infinite
*/
bool RealNumber::IsInfinite()
{
// Handle subnormal values
if ((x > 0 && x <= 1e-308) || (x < 0 && x >= -1e-308))
{
return true;
}
FloatUnion64 d;
d.floatingPoint = x;
return d.IsInf() || d.IsMaxPositive() || d.IsMaxNegative();
}
/**
* @brief Always returns false for real numbers
*/
bool RealNumber::IsNotImplemented()
{
return false;
}
/**
* @brief Change sign of real number
*/
Number *RealNumber::Unary()
{
return new RealNumber(-x);
}
/**
* @brief Addition of two real numbers
*/
Number *RealNumber::Add(Number *other)
{
if (other->IsNaN())
return new NonNumber(nnnan);
if (other->system == nsysreal)
{
RealNumber *a = static_cast<RealNumber *>(other);
return new RealNumber(x + a->x);
}
return other->Add(this);
}
/**
* @brief Subtraction of two real numbers
*/
Number *RealNumber::Sub(Number *other)
{
if (other->IsNaN())
return new NonNumber(nnnan);
if (other->system == nsysreal)
{
RealNumber *a = static_cast<RealNumber *>(other);
return new RealNumber(x - a->x);
}
Number *y = other->Unary();
Number *q = y->Add(this);
delete y;
return q;
}
/**
* @brief Multiplication of two real numbers
*/
Number *RealNumber::Mul(Number *other)
{
if (other->IsNaN())
return new NonNumber(nnnan);
if (other->system == nsysreal)
{
RealNumber *a = static_cast<RealNumber *>(other);
return new RealNumber(x * a->x);
}
return other->Mul(this);
}
/**
* @brief Division of two real numbers
*/
Number *RealNumber::Div(Number *other)
{
if (other->IsZero() || other->IsNaN())
return new NonNumber(nnnan);
if (other->system == nsysreal)
{
RealNumber *a = static_cast<RealNumber *>(other);
return new RealNumber(x / a->x);
}
Number *y = other->Reciprocal();
Number *q = Mul(y);
delete y;
return q;
}
/**
* @brief Exponentiation function for real numbers
* @details See implementation in pow(double, double)
*/
Number *RealNumber::Raise(Number *exponent)
{
if (exponent->IsNaN())
return new NonNumber(nnnan);
if (exponent->system == nsysreal)
return new RealNumber(pow(x, static_cast<RealNumber *>(exponent)->x));
ComplexNumber *y = new ComplexNumber(x, 0.0);
Number *q = y->Raise(exponent);
delete y;
return q;
}
/**
* @brief Mathematical sign function for real numbers
* @details See implementation in sgn(double)
*/
Number *RealNumber::Signum()
{
return new RealNumber(sgn(x));
}
/**
* @brief Mathematical trunc function for real numbers
* @details See implementation in trunc(double)
*/
Number *RealNumber::Trunc()
{
return new RealNumber(trunc(x));
}
/**
* @brief Mathematical round function for real numbers
* @details See implementation in round(double)
*/
Number *RealNumber::Round()
{
return new RealNumber(round(x));
}
/**
* @brief Mathematical floor function for real numbers
* @details See implementation in floor(double)
*/
Number *RealNumber::Floor()
{
return new RealNumber(floor(x));
}
/**
* @brief Mathematical ceiling function for real numbers
* @details See implementation in ceil(double)
*/
Number *RealNumber::Ceiling()
{
return new RealNumber(ceil(x));
}
/**
* @brief Absolute value of number for real numbers
* @details See implementation in fabs(double)
*/
Number *RealNumber::Absolute()
{
return new RealNumber(fabs(x));
}
/**
* @brief Square root function for real numbers
* @details See implementation of square root in sqrt(double)
*/
Number *RealNumber::SquareRoot()
{
if (x > 0.0)
return new RealNumber(sqrt(x));
Number *n = new ComplexNumber(x, 0);
Number *r = n->SquareRoot();
delete n;
return r;
}
/**
* @brief Cube root function for real numbers
* @details See implementation of cube root in cbrt(double)
*/
Number *RealNumber::CubeRoot()
{
if (x >= 0.0)
return new RealNumber(cbrt(x));
Number *n = new ComplexNumber(x, 0);
Number *r = n->CubeRoot();
delete n;
return r;
}
/**
* @brief Reciprocal function for real numbers
*/
Number *RealNumber::Reciprocal()
{
if (x != 0.0)
return new RealNumber(1.0 / x);
return new NonNumber(nnnan);
}
/**
* @brief Factorial function for real numbers
*/
Number *RealNumber::Factorial()
{
return new NonNumber(nnnimp);
}
/**
* @brief Binary logarithm function (base 2) for real numbers
* @details See implementation of natural logarithm in log(double)
*/
Number *RealNumber::Log2()
{
static const double log2value = 0.69314718055994530942;
if (x == 0.0)
return new NonNumber(nnnan);
if (x > 0.0)
return new RealNumber(log(x) / log2value);
Number *n = new ComplexNumber(x, 0);
Number *r = n->Log2();
delete n;
return r;
}
/**
* @brief Natural logarithm function (base e) for real numbers
* @details See implementation of natural logarithm in log(double)
*/
Number *RealNumber::Log()
{
if (x == 0.0)
return new NonNumber(nnnan);
if (x > 0.0)
return new RealNumber(log(x));
Number *n = new ComplexNumber(x, 0);
Number *r = n->Log();
delete n;
return r;
}
/**
* @brief Base 10 logarithm function for real numbers
* @details See implementation of base 10 logarithm in log10(double)
*/
Number *RealNumber::Log10()
{
if (x == 0.0)
return new NonNumber(nnnan);
if (x > 0.0)
return new RealNumber(log10(x));
Number *n = new ComplexNumber(x, 0);
Number *r = n->Log10();
delete n;
return r;
}
/**
* @brief Trigonometric sine function for real numbers
* @details See implementation of sine function in sin(double)
*/
Number *RealNumber::Sine()
{
return new RealNumber(sin(x), true);
}
/**
* @brief Trigonometric cosine function for real numbers
* @details See implementation of cosine function in cos(double)
*/
Number *RealNumber::Cosine()
{
return new RealNumber(cos(x), true);
}
/**
* @brief Trigonometric tangent function for real numbers
* @details See implementation of tangent function in tan(double)
*/
Number *RealNumber::Tangent()
{
return new RealNumber(tan(x), true);
}
/**
* @brief Trigonometric secant function for real numbers
* @details See implementation of secant function in sec(double)
*/
Number *RealNumber::Secant()
{
double a = sec(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Trigonometric cosecant function for real numbers
* @details See implementation of cosecant function in csc(double)
*/
Number *RealNumber::Cosecant()
{
double a = csc(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Trigonometric cotangent function for real numbers
* @details See implementation of cotangent function in cot(double)
*/
Number *RealNumber::Cotangent()
{
double a = cot(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Trigonometric chord function for real numbers
* @details See implementation of chord function in crd(double)
*/
Number *RealNumber::Chord()
{
return new RealNumber(crd(x), true);
}
/**
* @brief Trigonometric exsecant function for real numbers
* @details See implementation of exsecant function in exs(double)
*/
Number *RealNumber::ExSecant()
{
return new RealNumber(exs(x), true);
}
/**
* @brief Trigonometric excosecant function for real numbers
* @details See implementation of excosecant function in exc(double)
*/
Number *RealNumber::ExCosecant()
{
return new RealNumber(exc(x), true);
}
/**
* @brief Inverse trigonometric sine function for real numbers
* @details See implementation of inverse trigonometric sine in asin(double)
*/
Number *RealNumber::ArcSine()
{
return new RealNumber(asin(x), true);
}
/**
* @brief Inverse trigonometric cosine function for real numbers
* @details See implementation of inverse trigonometric cosine in acos(double)
*/
Number *RealNumber::ArcCosine()
{
return new RealNumber(acos(x), true);
}
/**
* @brief Inverse trigonometric tangent function for real numbers
* @details See implementation of inverse trigonometric tangent in atan(double)
*/
Number *RealNumber::ArcTangent()
{
return new RealNumber(atan(x), true);
}
/**
* @brief Inverse trigonometric secant function for real numbers
* @details See implementation of inverse trigonometric secant in asec(double)
*/
Number *RealNumber::ArcSecant()
{
double a = asec(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Inverse trigonometric cosecant function for real numbers
* @details See implementation of inverse trigonometric cosecant in acsc(double)
*/
Number *RealNumber::ArcCosecant()
{
double a = acsc(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Inverse trigonometric cotangent function for real numbers
* @details See implementation of inverse trigonometric cotangent in acot(double)
*/
Number *RealNumber::ArcCotangent()
{
double a = acot(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Inverse trigonometric chord function for real numbers
* @details See implementation of Inverse chord function in acrd(double)
*/
Number *RealNumber::ArcChord()
{
return new RealNumber(acrd(x), true);
}
/**
* @brief Inverse trigonometric exsecant function for real numbers
* @details See implementation of Inverse exsecant function in aexs(double)
*/
Number *RealNumber::ArcExSecant()
{
return new RealNumber(aexs(x), true);
}
/**
* @brief Inverse trigonometric excosecant function for real numbers
* @details See implementation of Inverse excosecant function in aexc(double)
*/
Number *RealNumber::ArcExCosecant()
{
return new RealNumber(aexc(x), true);
}
/**
* @brief Hyperbolic sine function for real numbers
* @details See implementation of hyperbolic sine function in sinh(double)
*/
Number *RealNumber::HypSine()
{
return new RealNumber(sinh(x), true);
}
/**
* @brief Hyperbolic cosine function for real numbers
* @details See implementation of hyperbolic cosine function in cosh(double)
*/
Number *RealNumber::HypCosine()
{
return new RealNumber(cosh(x), true);
}
/**
* @brief Hyperbolic tangent function for real numbers
* @details See implementation of hyperbolic tangent function in tanh(double)
*/
Number *RealNumber::HypTangent()
{
return new RealNumber(tanh(x), true);
}
/**
* @brief Hyperbolic secant function for real numbers
* @details See implementation of hyperbolic secant function in sech(double)
*/
Number *RealNumber::HypSecant()
{
double a = sech(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Hyperbolic cosecant function for real numbers
* @details See implementation of hyperbolic sine function in csch(double)
*/
Number *RealNumber::HypCosecant()
{
double a = csch(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Hyperbolic cotangent function for real numbers
* @details See implementation of hyperbolic tangent function in coth(double)
*/
Number *RealNumber::HypCotangent()
{
double a = coth(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Inverse hyperbolic sine function for real numbers
* @details See implementation of inverse hyperbolic sine in asinh(double)
*/
Number *RealNumber::HypArcSine()
{
return new RealNumber(asinh(x), true);
}
/**
* @brief Inverse hyperbolic cosine function for real numbers
* @details See implementation of inverse hyperbolic cosine in acosh(double)
*/
Number *RealNumber::HypArcCosine()
{
return new RealNumber(acosh(x), true);
}
/**
* @brief Inverse hyperbolic tangent function for real numbers
* @details See implementation of hyperbolic tangent in atanh(double)
*/
Number *RealNumber::HypArcTangent()
{
return new RealNumber(atanh(x), true);
}
/**
* @brief Inverse hyperbolic secant function for real numbers
* @details See implementation of inverse hyperbolic secant in asech(double)
*/
Number *RealNumber::HypArcSecant()
{
double a = asech(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Inverse hyperbolic cosecant function for real numbers
* @details See implementation of inverse hyperbolic cosecant in acsch(double)
*/
Number *RealNumber::HypArcCosecant()
{
double a = acsch(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Inverse hyperbolic cotangent function for real numbers
* @details See implementation of hyperbolic cotangent in acoth(double)
*/
Number *RealNumber::HypArcCotangent()
{
double a = acoth(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Versed sine function for real numbers
* @details See implementation of versed sine in ver(double)
*/
Number *RealNumber::VerSine()
{
return new RealNumber(ver(x), true);
}
/**
* @brief Versed cosine function for real numbers
* @details See implementation of versed cosine in vcs(double)
*/
Number *RealNumber::VerCosine()
{
return new RealNumber(vcs(x), true);
}
/**
* @brief Coversed sine function for real numbers
* @details See implementation of coversed sine in cvs(double)
*/
Number *RealNumber::CoVerSine()
{
return new RealNumber(cvs(x), true);
}
/**
* @brief Coversed cosine function for real numbers
* @details See implementation of coversed cosine in cvc(double)
*/
Number *RealNumber::CoVerCosine()
{
return new RealNumber(cvc(x), true);
}
/**
* @brief Haversed sine function for real numbers
* @details See implementation of haversed sine in hv(double)
*/
Number *RealNumber::HaVerSine()
{
return new RealNumber(hv(x), true);
}
/**
* @brief Haversed cosine function for real numbers
* @details See implementation of haversed cosine in hvc(double)
*/
Number *RealNumber::HaVerCosine()
{
return new RealNumber(hvc(x), true);
}
/**
* @brief Hacoversed sine function for real numbers
* @details See implementation of hacoversed cosine in hcv(double)
*/
Number *RealNumber::HaCoVerSine()
{
return new RealNumber(hcv(x), true);
}
/**
* @brief Hacoversed cosine function for real numbers
* @details See implementation of hacoversed cosine in hcc(double)
*/
Number *RealNumber::HaCoVerCosine()
{
return new RealNumber(hcc(x), true);
}
/**
* @brief Inverse versed sine function for real numbers
* @details See implementation of inverse versed sine in aver(double)
*/
Number *RealNumber::ArcVerSine()
{
double a = aver(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Inverse versed cosine function for real numbers
* @details See implementation of inverse versed cosine sine in avcs(double)
*/
Number *RealNumber::ArcVerCosine()
{
double a = avcs(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Inverse coversed sine function for real numbers
* @details See implementation of inverse coversed sine in acvs(double)
*/
Number *RealNumber::ArcCoVerSine()
{
double a = acvs(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Inverse coversed cosine function for real numbers
* @details See implementation of inverse coversed cosine in acvc(double)
*/
Number *RealNumber::ArcCoVerCosine()
{
double a = acvc(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Inverse haversed sine function for real numbers
* @details See implementation of inverse haversed sine in ahv(double)
*/
Number *RealNumber::ArcHaVerSine()
{
double a = ahv(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Inverse haversed cosine function for real numbers
* @details See implementation of inverse haversed cosine in ahvc(double)
*/
Number *RealNumber::ArcHaVerCosine()
{
double a = ahvc(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Inverse hacoversed sine function for real numbers
* @details See implementation of inverse hacoversed sine in ahcv(double)
*/
Number *RealNumber::ArcHaCoVerSine()
{
double a = ahcv(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}
/**
* @brief Inverse hacoversed cosine function for real numbers
* @details See implementation of inverse hacoversed cosine in ahcc(double)
*/
Number *RealNumber::ArcHaCoVerCosine()
{
double a = ahcc(x);
return a != NAN
? (Number *)new RealNumber(a, true)
: (Number *)new NonNumber(nnnan);
}