amath/scan-build/report-40d42f.html

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<!-- BUGDESC Value stored to 'bufferSize' is never read -->
<!-- BUGTYPE Dead increment -->
<!-- BUGCATEGORY Dead store -->
<!-- BUGFILE /home/carsten/amath/lib/dconv/dprint.cpp -->
<!-- FILENAME dprint.cpp -->
<!-- FUNCTIONNAME FormatScientific -->
<!-- ISSUEHASHCONTENTOFLINEINCONTEXT d5541a7b574f0a8d93eaf7eb0567128e -->
<!-- BUGLINE 385 -->
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<h3>Bug Summary</h3>
<table class="simpletable">
<tr><td class="rowname">File:</td><td>dconv/dprint.cpp</td></tr>
<tr><td class="rowname">Location:</td><td><a href="#EndPath">line 385, column 9</a></td></tr>
<tr><td class="rowname">Description:</td><td>Value stored to 'bufferSize' is never read</td></tr>
</table>
<!-- REPORTSUMMARYEXTRA -->
<h3>Annotated Source Code</h3>
<table class="code">
<tr><td class="num" id="LN1">1</td><td class="line"><span class='comment'>/******************************************************************************</span></td></tr>
<tr><td class="num" id="LN2">2</td><td class="line"> <span class='comment'>Copyright (c) 2014 Ryan Juckett</span></td></tr>
<tr><td class="num" id="LN3">3</td><td class="line"> <span class='comment'>http://www.ryanjuckett.com/</span></td></tr>
<tr><td class="num" id="LN4">4</td><td class="line"> </td></tr>
<tr><td class="num" id="LN5">5</td><td class="line"> <span class='comment'>This software is provided 'as-is', without any express or implied</span></td></tr>
<tr><td class="num" id="LN6">6</td><td class="line"> <span class='comment'>warranty. In no event will the authors be held liable for any damages</span></td></tr>
<tr><td class="num" id="LN7">7</td><td class="line"> <span class='comment'>arising from the use of this software.</span></td></tr>
<tr><td class="num" id="LN8">8</td><td class="line"> </td></tr>
<tr><td class="num" id="LN9">9</td><td class="line"> <span class='comment'>Permission is granted to anyone to use this software for any purpose,</span></td></tr>
<tr><td class="num" id="LN10">10</td><td class="line"> <span class='comment'>including commercial applications, and to alter it and redistribute it</span></td></tr>
<tr><td class="num" id="LN11">11</td><td class="line"> <span class='comment'>freely, subject to the following restrictions:</span></td></tr>
<tr><td class="num" id="LN12">12</td><td class="line"> </td></tr>
<tr><td class="num" id="LN13">13</td><td class="line"> <span class='comment'>1. The origin of this software must not be misrepresented; you must not</span></td></tr>
<tr><td class="num" id="LN14">14</td><td class="line"> <span class='comment'>claim that you wrote the original software. If you use this software</span></td></tr>
<tr><td class="num" id="LN15">15</td><td class="line"> <span class='comment'>in a product, an acknowledgment in the product documentation would be</span></td></tr>
<tr><td class="num" id="LN16">16</td><td class="line"> <span class='comment'>appreciated but is not required.</span></td></tr>
<tr><td class="num" id="LN17">17</td><td class="line"> </td></tr>
<tr><td class="num" id="LN18">18</td><td class="line"> <span class='comment'>2. Altered source versions must be plainly marked as such, and must not be</span></td></tr>
<tr><td class="num" id="LN19">19</td><td class="line"> <span class='comment'>misrepresented as being the original software.</span></td></tr>
<tr><td class="num" id="LN20">20</td><td class="line"> </td></tr>
<tr><td class="num" id="LN21">21</td><td class="line"> <span class='comment'>3. This notice may not be removed or altered from any source</span></td></tr>
<tr><td class="num" id="LN22">22</td><td class="line"> <span class='comment'>distribution.</span></td></tr>
<tr><td class="num" id="LN23">23</td><td class="line"><span class='comment'>*******************************************************************************</span></td></tr>
<tr><td class="num" id="LN24">24</td><td class="line"> <span class='comment'>Copyright (c) 2015-2017 Carsten Sonne Larsen &lt;cs@innolan.dk&gt;</span></td></tr>
<tr><td class="num" id="LN25">25</td><td class="line"> <span class='comment'>All rights reserved.</span></td></tr>
<tr><td class="num" id="LN26">26</td><td class="line"> </td></tr>
<tr><td class="num" id="LN27">27</td><td class="line"> <span class='comment'>Redistribution and use in source and binary forms, with or without</span></td></tr>
<tr><td class="num" id="LN28">28</td><td class="line"> <span class='comment'>modification, are permitted provided that the following conditions</span></td></tr>
<tr><td class="num" id="LN29">29</td><td class="line"> <span class='comment'>are met:</span></td></tr>
<tr><td class="num" id="LN30">30</td><td class="line"> <span class='comment'>1. Redistributions of source code must retain the above copyright</span></td></tr>
<tr><td class="num" id="LN31">31</td><td class="line"> <span class='comment'>notice, this list of conditions and the following disclaimer.</span></td></tr>
<tr><td class="num" id="LN32">32</td><td class="line"> </td></tr>
<tr><td class="num" id="LN33">33</td><td class="line"> <span class='comment'>2. Redistributions in binary form must reproduce the above copyright</span></td></tr>
<tr><td class="num" id="LN34">34</td><td class="line"> <span class='comment'>notice, this list of conditions and the following disclaimer in the</span></td></tr>
<tr><td class="num" id="LN35">35</td><td class="line"> <span class='comment'>documentation and/or other materials provided with the distribution.</span></td></tr>
<tr><td class="num" id="LN36">36</td><td class="line"> </td></tr>
<tr><td class="num" id="LN37">37</td><td class="line"> <span class='comment'>THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR</span></td></tr>
<tr><td class="num" id="LN38">38</td><td class="line"> <span class='comment'>IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES</span></td></tr>
<tr><td class="num" id="LN39">39</td><td class="line"> <span class='comment'>OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.</span></td></tr>
<tr><td class="num" id="LN40">40</td><td class="line"> <span class='comment'>IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,</span></td></tr>
<tr><td class="num" id="LN41">41</td><td class="line"> <span class='comment'>INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT</span></td></tr>
<tr><td class="num" id="LN42">42</td><td class="line"> <span class='comment'>NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,</span></td></tr>
<tr><td class="num" id="LN43">43</td><td class="line"> <span class='comment'>DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY</span></td></tr>
<tr><td class="num" id="LN44">44</td><td class="line"> <span class='comment'>THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span></td></tr>
<tr><td class="num" id="LN45">45</td><td class="line"> <span class='comment'>(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF</span></td></tr>
<tr><td class="num" id="LN46">46</td><td class="line"> <span class='comment'>THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span></td></tr>
<tr><td class="num" id="LN47">47</td><td class="line"> </td></tr>
<tr><td class="num" id="LN48">48</td><td class="line"> <span class='comment'>The origin source code can be obtained from:</span></td></tr>
<tr><td class="num" id="LN49">49</td><td class="line"> <span class='comment'>http://www.ryanjuckett.com/</span></td></tr>
<tr><td class="num" id="LN50">50</td><td class="line"> </td></tr>
<tr><td class="num" id="LN51">51</td><td class="line"><span class='comment'>******************************************************************************/</span></td></tr>
<tr><td class="num" id="LN52">52</td><td class="line"> </td></tr>
<tr><td class="num" id="LN53">53</td><td class="line"><span class='directive'>#include "clib.h"</span></td></tr>
<tr><td class="num" id="LN54">54</td><td class="line"><span class='directive'>#include "dmath.h"</span></td></tr>
<tr><td class="num" id="LN55">55</td><td class="line"><span class='directive'>#include "dprint.h"</span></td></tr>
<tr><td class="num" id="LN56">56</td><td class="line"><span class='directive'>#include "dragon4.h"</span></td></tr>
<tr><td class="num" id="LN57">57</td><td class="line"><span class='directive'>#include &lt;dstandard.h&gt;</span></td></tr>
<tr><td class="num" id="LN58">58</td><td class="line"> </td></tr>
<tr><td class="num" id="LN59">59</td><td class="line"><span class='directive'>#define <span class='macro'>memcpy<span class='expansion'>MemCopy</span></span> MemCopy</span></td></tr>
<tr><td class="num" id="LN60">60</td><td class="line"><span class='directive'>#define <span class='macro'>memmove<span class='expansion'>MemCopy</span></span> MemCopy</span></td></tr>
<tr><td class="num" id="LN61">61</td><td class="line"> </td></tr>
<tr><td class="num" id="LN62">62</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN63">63</td><td class="line"><span class='comment'>// Helper union to decompose a 32-bit IEEE float.</span></td></tr>
<tr><td class="num" id="LN64">64</td><td class="line"><span class='comment'>// sign: 1 bit</span></td></tr>
<tr><td class="num" id="LN65">65</td><td class="line"><span class='comment'>// exponent: 8 bits</span></td></tr>
<tr><td class="num" id="LN66">66</td><td class="line"><span class='comment'>// mantissa: 23 bits</span></td></tr>
<tr><td class="num" id="LN67">67</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN68">68</td><td class="line"><span class='keyword'>union</span> tFloatUnion32</td></tr>
<tr><td class="num" id="LN69">69</td><td class="line">{</td></tr>
<tr><td class="num" id="LN70">70</td><td class="line"> tB IsNegative() <span class='keyword'>const</span> {</td></tr>
<tr><td class="num" id="LN71">71</td><td class="line"> <span class='keyword'>return</span> (m_integer &gt;&gt; 31) != 0;</td></tr>
<tr><td class="num" id="LN72">72</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN73">73</td><td class="line"> tU32 GetExponent() <span class='keyword'>const</span> {</td></tr>
<tr><td class="num" id="LN74">74</td><td class="line"> <span class='keyword'>return</span> (m_integer &gt;&gt; 23) &amp; 0xFF;</td></tr>
<tr><td class="num" id="LN75">75</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN76">76</td><td class="line"> tU32 GetMantissa() <span class='keyword'>const</span> {</td></tr>
<tr><td class="num" id="LN77">77</td><td class="line"> <span class='keyword'>return</span> m_integer &amp; 0x7FFFFF;</td></tr>
<tr><td class="num" id="LN78">78</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN79">79</td><td class="line"> </td></tr>
<tr><td class="num" id="LN80">80</td><td class="line"> tF32 m_floatingPoint;</td></tr>
<tr><td class="num" id="LN81">81</td><td class="line"> tU32 m_integer;</td></tr>
<tr><td class="num" id="LN82">82</td><td class="line">};</td></tr>
<tr><td class="num" id="LN83">83</td><td class="line"> </td></tr>
<tr><td class="num" id="LN84">84</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN85">85</td><td class="line"><span class='comment'>// Helper union to decompose a 64-bit IEEE float.</span></td></tr>
<tr><td class="num" id="LN86">86</td><td class="line"><span class='comment'>// sign: 1 bit</span></td></tr>
<tr><td class="num" id="LN87">87</td><td class="line"><span class='comment'>// exponent: 11 bits</span></td></tr>
<tr><td class="num" id="LN88">88</td><td class="line"><span class='comment'>// mantissa: 52 bits</span></td></tr>
<tr><td class="num" id="LN89">89</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN90">90</td><td class="line"><span class='keyword'>union</span> tFloatUnion64</td></tr>
<tr><td class="num" id="LN91">91</td><td class="line">{</td></tr>
<tr><td class="num" id="LN92">92</td><td class="line"> tB IsNegative() <span class='keyword'>const</span> {</td></tr>
<tr><td class="num" id="LN93">93</td><td class="line"> <span class='keyword'>return</span> (m_integer &gt;&gt; 63) != 0;</td></tr>
<tr><td class="num" id="LN94">94</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN95">95</td><td class="line"> tU32 GetExponent() <span class='keyword'>const</span> {</td></tr>
<tr><td class="num" id="LN96">96</td><td class="line"> <span class='keyword'>return</span> (m_integer &gt;&gt; 52) &amp; 0x7FF;</td></tr>
<tr><td class="num" id="LN97">97</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN98">98</td><td class="line"> tU64 GetMantissa() <span class='keyword'>const</span> {</td></tr>
<tr><td class="num" id="LN99">99</td><td class="line"> <span class='keyword'>return</span> m_integer &amp; 0xFFFFFFFFFFFFFull;</td></tr>
<tr><td class="num" id="LN100">100</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN101">101</td><td class="line"> </td></tr>
<tr><td class="num" id="LN102">102</td><td class="line"> tF64 m_floatingPoint;</td></tr>
<tr><td class="num" id="LN103">103</td><td class="line"> tU64 m_integer;</td></tr>
<tr><td class="num" id="LN104">104</td><td class="line">};</td></tr>
<tr><td class="num" id="LN105">105</td><td class="line"> </td></tr>
<tr><td class="num" id="LN106">106</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN107">107</td><td class="line"><span class='comment'>// Outputs the positive number with positional notation: ddddd.dddd</span></td></tr>
<tr><td class="num" id="LN108">108</td><td class="line"><span class='comment'>// The output is always NUL terminated and the output length (not including the</span></td></tr>
<tr><td class="num" id="LN109">109</td><td class="line"><span class='comment'>// NUL) is returned.</span></td></tr>
<tr><td class="num" id="LN110">110</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN111">111</td><td class="line">tU32 FormatPositional</td></tr>
<tr><td class="num" id="LN112">112</td><td class="line">(</td></tr>
<tr><td class="num" id="LN113">113</td><td class="line"> tC8 * pOutBuffer, <span class='comment'>// buffer to output into</span></td></tr>
<tr><td class="num" id="LN114">114</td><td class="line"> tU32 bufferSize, <span class='comment'>// maximum characters that can be printed to pOutBuffer</span></td></tr>
<tr><td class="num" id="LN115">115</td><td class="line"> tU64 mantissa, <span class='comment'>// value significand</span></td></tr>
<tr><td class="num" id="LN116">116</td><td class="line"> tS32 exponent, <span class='comment'>// value exponent in base 2</span></td></tr>
<tr><td class="num" id="LN117">117</td><td class="line"> tU32 mantissaHighBitIdx, <span class='comment'>// index of the highest set mantissa bit</span></td></tr>
<tr><td class="num" id="LN118">118</td><td class="line"> tB hasUnequalMargins, <span class='comment'>// is the high margin twice as large as the low margin</span></td></tr>
<tr><td class="num" id="LN119">119</td><td class="line"> tS32 precision, <span class='comment'>// Negative prints as many digits as are needed for a unique</span></td></tr>
<tr><td class="num" id="LN120">120</td><td class="line"> tC8 decimalPoint <span class='comment'>// Character before the decimals</span></td></tr>
<tr><td class="num" id="LN121">121</td><td class="line"> <span class='comment'>// number. Positive specifies the maximum number of</span></td></tr>
<tr><td class="num" id="LN122">122</td><td class="line"> <span class='comment'>// significant digits to print past the decimal point.</span></td></tr>
<tr><td class="num" id="LN123">123</td><td class="line">)</td></tr>
<tr><td class="num" id="LN124">124</td><td class="line">{</td></tr>
<tr><td class="num" id="LN125">125</td><td class="line"> RJ_ASSERT(bufferSize &gt; 0);</td></tr>
<tr><td class="num" id="LN126">126</td><td class="line"> </td></tr>
<tr><td class="num" id="LN127">127</td><td class="line"> tS32 printExponent;</td></tr>
<tr><td class="num" id="LN128">128</td><td class="line"> tU32 numPrintDigits;</td></tr>
<tr><td class="num" id="LN129">129</td><td class="line"> </td></tr>
<tr><td class="num" id="LN130">130</td><td class="line"> tU32 maxPrintLen = bufferSize - 1;</td></tr>
<tr><td class="num" id="LN131">131</td><td class="line"> </td></tr>
<tr><td class="num" id="LN132">132</td><td class="line"> <span class='keyword'>if</span> (precision &lt; 0)</td></tr>
<tr><td class="num" id="LN133">133</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN134">134</td><td class="line"> numPrintDigits = Dragon4( mantissa,</td></tr>
<tr><td class="num" id="LN135">135</td><td class="line"> exponent,</td></tr>
<tr><td class="num" id="LN136">136</td><td class="line"> mantissaHighBitIdx,</td></tr>
<tr><td class="num" id="LN137">137</td><td class="line"> hasUnequalMargins,</td></tr>
<tr><td class="num" id="LN138">138</td><td class="line"> CutoffMode_Unique,</td></tr>
<tr><td class="num" id="LN139">139</td><td class="line"> 0,</td></tr>
<tr><td class="num" id="LN140">140</td><td class="line"> pOutBuffer,</td></tr>
<tr><td class="num" id="LN141">141</td><td class="line"> maxPrintLen,</td></tr>
<tr><td class="num" id="LN142">142</td><td class="line"> &amp;printExponent );</td></tr>
<tr><td class="num" id="LN143">143</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN144">144</td><td class="line"> <span class='keyword'>else</span></td></tr>
<tr><td class="num" id="LN145">145</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN146">146</td><td class="line"> numPrintDigits = Dragon4( mantissa,</td></tr>
<tr><td class="num" id="LN147">147</td><td class="line"> exponent,</td></tr>
<tr><td class="num" id="LN148">148</td><td class="line"> mantissaHighBitIdx,</td></tr>
<tr><td class="num" id="LN149">149</td><td class="line"> hasUnequalMargins,</td></tr>
<tr><td class="num" id="LN150">150</td><td class="line"> CutoffMode_FractionLength,</td></tr>
<tr><td class="num" id="LN151">151</td><td class="line"> precision,</td></tr>
<tr><td class="num" id="LN152">152</td><td class="line"> pOutBuffer,</td></tr>
<tr><td class="num" id="LN153">153</td><td class="line"> maxPrintLen,</td></tr>
<tr><td class="num" id="LN154">154</td><td class="line"> &amp;printExponent );</td></tr>
<tr><td class="num" id="LN155">155</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN156">156</td><td class="line"> </td></tr>
<tr><td class="num" id="LN157">157</td><td class="line"> RJ_ASSERT( numPrintDigits &gt; 0 );</td></tr>
<tr><td class="num" id="LN158">158</td><td class="line"> RJ_ASSERT( numPrintDigits &lt;= bufferSize );</td></tr>
<tr><td class="num" id="LN159">159</td><td class="line"> </td></tr>
<tr><td class="num" id="LN160">160</td><td class="line"> <span class='comment'>// track the number of digits past the decimal point that have been printed</span></td></tr>
<tr><td class="num" id="LN161">161</td><td class="line"> tU32 numFractionDigits = 0;</td></tr>
<tr><td class="num" id="LN162">162</td><td class="line"> </td></tr>
<tr><td class="num" id="LN163">163</td><td class="line"> <span class='comment'>// if output has a whole number</span></td></tr>
<tr><td class="num" id="LN164">164</td><td class="line"> <span class='keyword'>if</span> (printExponent &gt;= 0)</td></tr>
<tr><td class="num" id="LN165">165</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN166">166</td><td class="line"> <span class='comment'>// leave the whole number at the start of the buffer</span></td></tr>
<tr><td class="num" id="LN167">167</td><td class="line"> tU32 numWholeDigits = printExponent+1;</td></tr>
<tr><td class="num" id="LN168">168</td><td class="line"> <span class='keyword'>if</span> (numPrintDigits &lt; numWholeDigits)</td></tr>
<tr><td class="num" id="LN169">169</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN170">170</td><td class="line"> <span class='comment'>// don't overflow the buffer</span></td></tr>
<tr><td class="num" id="LN171">171</td><td class="line"> <span class='keyword'>if</span> (numWholeDigits &gt; maxPrintLen)</td></tr>
<tr><td class="num" id="LN172">172</td><td class="line"> numWholeDigits = maxPrintLen;</td></tr>
<tr><td class="num" id="LN173">173</td><td class="line"> </td></tr>
<tr><td class="num" id="LN174">174</td><td class="line"> <span class='comment'>// add trailing zeros up to the decimal point</span></td></tr>
<tr><td class="num" id="LN175">175</td><td class="line"> <span class='keyword'>for</span> ( ; numPrintDigits &lt; numWholeDigits; ++numPrintDigits )</td></tr>
<tr><td class="num" id="LN176">176</td><td class="line"> pOutBuffer[numPrintDigits] = '0';</td></tr>
<tr><td class="num" id="LN177">177</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN178">178</td><td class="line"> <span class='comment'>// insert the decimal point prior to the fraction</span></td></tr>
<tr><td class="num" id="LN179">179</td><td class="line"> <span class='keyword'>else</span> <span class='keyword'>if</span> (numPrintDigits &gt; (tU32)numWholeDigits)</td></tr>
<tr><td class="num" id="LN180">180</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN181">181</td><td class="line"> numFractionDigits = numPrintDigits - numWholeDigits;</td></tr>
<tr><td class="num" id="LN182">182</td><td class="line"> tU32 maxFractionDigits = maxPrintLen - numWholeDigits - 1;</td></tr>
<tr><td class="num" id="LN183">183</td><td class="line"> <span class='keyword'>if</span> (numFractionDigits &gt; maxFractionDigits)</td></tr>
<tr><td class="num" id="LN184">184</td><td class="line"> numFractionDigits = maxFractionDigits;</td></tr>
<tr><td class="num" id="LN185">185</td><td class="line"> </td></tr>
<tr><td class="num" id="LN186">186</td><td class="line"> <span class='macro'>memmove<span class='expansion'>MemCopy</span></span>(pOutBuffer + numWholeDigits + 1, pOutBuffer + numWholeDigits, numFractionDigits);</td></tr>
<tr><td class="num" id="LN187">187</td><td class="line"> pOutBuffer[numWholeDigits] = decimalPoint;</td></tr>
<tr><td class="num" id="LN188">188</td><td class="line"> numPrintDigits = numWholeDigits + 1 + numFractionDigits;</td></tr>
<tr><td class="num" id="LN189">189</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN190">190</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN191">191</td><td class="line"> <span class='keyword'>else</span></td></tr>
<tr><td class="num" id="LN192">192</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN193">193</td><td class="line"> <span class='comment'>// shift out the fraction to make room for the leading zeros</span></td></tr>
<tr><td class="num" id="LN194">194</td><td class="line"> <span class='keyword'>if</span> (maxPrintLen &gt; 2)</td></tr>
<tr><td class="num" id="LN195">195</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN196">196</td><td class="line"> tU32 numFractionZeros = (tU32)-printExponent - 1;</td></tr>
<tr><td class="num" id="LN197">197</td><td class="line"> tU32 maxFractionZeros = maxPrintLen - 2;</td></tr>
<tr><td class="num" id="LN198">198</td><td class="line"> <span class='keyword'>if</span> (numFractionZeros &gt; maxFractionZeros)</td></tr>
<tr><td class="num" id="LN199">199</td><td class="line"> numFractionZeros = maxFractionZeros;</td></tr>
<tr><td class="num" id="LN200">200</td><td class="line"> </td></tr>
<tr><td class="num" id="LN201">201</td><td class="line"> tU32 digitsStartIdx = 2 + numFractionZeros;</td></tr>
<tr><td class="num" id="LN202">202</td><td class="line"> </td></tr>
<tr><td class="num" id="LN203">203</td><td class="line"> <span class='comment'>// shift the significant digits right such that there is room for leading zeros</span></td></tr>
<tr><td class="num" id="LN204">204</td><td class="line"> numFractionDigits = numPrintDigits;</td></tr>
<tr><td class="num" id="LN205">205</td><td class="line"> tU32 maxFractionDigits = maxPrintLen - digitsStartIdx;</td></tr>
<tr><td class="num" id="LN206">206</td><td class="line"> <span class='keyword'>if</span> (numFractionDigits &gt; maxFractionDigits)</td></tr>
<tr><td class="num" id="LN207">207</td><td class="line"> numFractionDigits = maxFractionDigits;</td></tr>
<tr><td class="num" id="LN208">208</td><td class="line"> </td></tr>
<tr><td class="num" id="LN209">209</td><td class="line"> <span class='macro'>memmove<span class='expansion'>MemCopy</span></span>(pOutBuffer + digitsStartIdx, pOutBuffer, numFractionDigits);</td></tr>
<tr><td class="num" id="LN210">210</td><td class="line"> </td></tr>
<tr><td class="num" id="LN211">211</td><td class="line"> <span class='comment'>// insert the leading zeros</span></td></tr>
<tr><td class="num" id="LN212">212</td><td class="line"> <span class='keyword'>for</span> (tU32 i = 2; i &lt; digitsStartIdx; ++i)</td></tr>
<tr><td class="num" id="LN213">213</td><td class="line"> pOutBuffer[i] = '0';</td></tr>
<tr><td class="num" id="LN214">214</td><td class="line"> </td></tr>
<tr><td class="num" id="LN215">215</td><td class="line"> <span class='comment'>// update the counts</span></td></tr>
<tr><td class="num" id="LN216">216</td><td class="line"> numFractionDigits += numFractionZeros;</td></tr>
<tr><td class="num" id="LN217">217</td><td class="line"> numPrintDigits = numFractionDigits;</td></tr>
<tr><td class="num" id="LN218">218</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN219">219</td><td class="line"> </td></tr>
<tr><td class="num" id="LN220">220</td><td class="line"> <span class='comment'>// add the decimal point</span></td></tr>
<tr><td class="num" id="LN221">221</td><td class="line"> <span class='keyword'>if</span> (maxPrintLen &gt; 1)</td></tr>
<tr><td class="num" id="LN222">222</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN223">223</td><td class="line"> pOutBuffer[1] = decimalPoint;</td></tr>
<tr><td class="num" id="LN224">224</td><td class="line"> numPrintDigits += 1;</td></tr>
<tr><td class="num" id="LN225">225</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN226">226</td><td class="line"> </td></tr>
<tr><td class="num" id="LN227">227</td><td class="line"> <span class='comment'>// add the initial zero</span></td></tr>
<tr><td class="num" id="LN228">228</td><td class="line"> <span class='keyword'>if</span> (maxPrintLen &gt; 0)</td></tr>
<tr><td class="num" id="LN229">229</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN230">230</td><td class="line"> pOutBuffer[0] = '0';</td></tr>
<tr><td class="num" id="LN231">231</td><td class="line"> numPrintDigits += 1;</td></tr>
<tr><td class="num" id="LN232">232</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN233">233</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN234">234</td><td class="line"> </td></tr>
<tr><td class="num" id="LN235">235</td><td class="line"> <span class='comment'>// add trailing zeros up to precision length</span></td></tr>
<tr><td class="num" id="LN236">236</td><td class="line"> <span class='keyword'>if</span> (precision &gt; (tS32)numFractionDigits &amp;&amp; numPrintDigits &lt; maxPrintLen)</td></tr>
<tr><td class="num" id="LN237">237</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN238">238</td><td class="line"> <span class='comment'>// add a decimal point if this is the first fractional digit we are printing</span></td></tr>
<tr><td class="num" id="LN239">239</td><td class="line"> <span class='keyword'>if</span> (numFractionDigits == 0)</td></tr>
<tr><td class="num" id="LN240">240</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN241">241</td><td class="line"> pOutBuffer[numPrintDigits++] = decimalPoint;</td></tr>
<tr><td class="num" id="LN242">242</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN243">243</td><td class="line"> </td></tr>
<tr><td class="num" id="LN244">244</td><td class="line"> <span class='comment'>// compute the number of trailing zeros needed</span></td></tr>
<tr><td class="num" id="LN245">245</td><td class="line"> tU32 totalDigits = numPrintDigits + (precision - numFractionDigits);</td></tr>
<tr><td class="num" id="LN246">246</td><td class="line"> <span class='keyword'>if</span> (totalDigits &gt; maxPrintLen)</td></tr>
<tr><td class="num" id="LN247">247</td><td class="line"> totalDigits = maxPrintLen;</td></tr>
<tr><td class="num" id="LN248">248</td><td class="line"> </td></tr>
<tr><td class="num" id="LN249">249</td><td class="line"> <span class='keyword'>for</span> ( ; numPrintDigits &lt; totalDigits; ++numPrintDigits )</td></tr>
<tr><td class="num" id="LN250">250</td><td class="line"> pOutBuffer[numPrintDigits] = '0';</td></tr>
<tr><td class="num" id="LN251">251</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN252">252</td><td class="line"> </td></tr>
<tr><td class="num" id="LN253">253</td><td class="line"> <span class='comment'>// terminate the buffer</span></td></tr>
<tr><td class="num" id="LN254">254</td><td class="line"> RJ_ASSERT( numPrintDigits &lt;= maxPrintLen );</td></tr>
<tr><td class="num" id="LN255">255</td><td class="line"> pOutBuffer[numPrintDigits] = '\0';</td></tr>
<tr><td class="num" id="LN256">256</td><td class="line"> </td></tr>
<tr><td class="num" id="LN257">257</td><td class="line"> <span class='keyword'>return</span> numPrintDigits;</td></tr>
<tr><td class="num" id="LN258">258</td><td class="line">}</td></tr>
<tr><td class="num" id="LN259">259</td><td class="line"> </td></tr>
<tr><td class="num" id="LN260">260</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN261">261</td><td class="line"><span class='comment'>// Outputs the positive number with scientific notation: d.dddde[sign]ddd</span></td></tr>
<tr><td class="num" id="LN262">262</td><td class="line"><span class='comment'>// The output is always NUL terminated and the output length (not including the</span></td></tr>
<tr><td class="num" id="LN263">263</td><td class="line"><span class='comment'>// NUL) is returned.</span></td></tr>
<tr><td class="num" id="LN264">264</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN265">265</td><td class="line">tU32 FormatScientific</td></tr>
<tr><td class="num" id="LN266">266</td><td class="line">(</td></tr>
<tr><td class="num" id="LN267">267</td><td class="line"> tC8 * pOutBuffer, <span class='comment'>// buffer to output into</span></td></tr>
<tr><td class="num" id="LN268">268</td><td class="line"> tU32 bufferSize, <span class='comment'>// maximum characters that can be printed to pOutBuffer</span></td></tr>
<tr><td class="num" id="LN269">269</td><td class="line"> tU64 mantissa, <span class='comment'>// value significand</span></td></tr>
<tr><td class="num" id="LN270">270</td><td class="line"> tS32 exponent, <span class='comment'>// value exponent in base 2</span></td></tr>
<tr><td class="num" id="LN271">271</td><td class="line"> tU32 mantissaHighBitIdx, <span class='comment'>// index of the highest set mantissa bit</span></td></tr>
<tr><td class="num" id="LN272">272</td><td class="line"> tB hasUnequalMargins, <span class='comment'>// is the high margin twice as large as the low margin</span></td></tr>
<tr><td class="num" id="LN273">273</td><td class="line"> tS32 precision, <span class='comment'>// Negative prints as many digits as are needed for a unique</span></td></tr>
<tr><td class="num" id="LN274">274</td><td class="line"> tC8 decimalPoint <span class='comment'>// Character before the decimals</span></td></tr>
<tr><td class="num" id="LN275">275</td><td class="line"> <span class='comment'>// number. Positive specifies the maximum number of</span></td></tr>
<tr><td class="num" id="LN276">276</td><td class="line"> <span class='comment'>// significant digits to print past the decimal point.</span></td></tr>
<tr><td class="num" id="LN277">277</td><td class="line">)</td></tr>
<tr><td class="num" id="LN278">278</td><td class="line">{</td></tr>
<tr><td class="num" id="LN279">279</td><td class="line"> RJ_ASSERT(bufferSize &gt; 0);</td></tr>
<tr><td class="num" id="LN280">280</td><td class="line"> </td></tr>
<tr><td class="num" id="LN281">281</td><td class="line"> tS32 printExponent;</td></tr>
<tr><td class="num" id="LN282">282</td><td class="line"> tU32 numPrintDigits;</td></tr>
<tr><td class="num" id="LN283">283</td><td class="line"> </td></tr>
<tr><td class="num" id="LN284">284</td><td class="line"> <span class='keyword'>if</span> (precision &lt; 0)</td></tr>
<tr><td class="num" id="LN285">285</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN286">286</td><td class="line"> numPrintDigits = Dragon4( mantissa,</td></tr>
<tr><td class="num" id="LN287">287</td><td class="line"> exponent,</td></tr>
<tr><td class="num" id="LN288">288</td><td class="line"> mantissaHighBitIdx,</td></tr>
<tr><td class="num" id="LN289">289</td><td class="line"> hasUnequalMargins,</td></tr>
<tr><td class="num" id="LN290">290</td><td class="line"> CutoffMode_Unique,</td></tr>
<tr><td class="num" id="LN291">291</td><td class="line"> 0,</td></tr>
<tr><td class="num" id="LN292">292</td><td class="line"> pOutBuffer,</td></tr>
<tr><td class="num" id="LN293">293</td><td class="line"> bufferSize,</td></tr>
<tr><td class="num" id="LN294">294</td><td class="line"> &amp;printExponent );</td></tr>
<tr><td class="num" id="LN295">295</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN296">296</td><td class="line"> <span class='keyword'>else</span></td></tr>
<tr><td class="num" id="LN297">297</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN298">298</td><td class="line"> numPrintDigits = Dragon4( mantissa,</td></tr>
<tr><td class="num" id="LN299">299</td><td class="line"> exponent,</td></tr>
<tr><td class="num" id="LN300">300</td><td class="line"> mantissaHighBitIdx,</td></tr>
<tr><td class="num" id="LN301">301</td><td class="line"> hasUnequalMargins,</td></tr>
<tr><td class="num" id="LN302">302</td><td class="line"> CutoffMode_TotalLength,</td></tr>
<tr><td class="num" id="LN303">303</td><td class="line"> precision + 1,</td></tr>
<tr><td class="num" id="LN304">304</td><td class="line"> pOutBuffer,</td></tr>
<tr><td class="num" id="LN305">305</td><td class="line"> bufferSize,</td></tr>
<tr><td class="num" id="LN306">306</td><td class="line"> &amp;printExponent );</td></tr>
<tr><td class="num" id="LN307">307</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN308">308</td><td class="line"> </td></tr>
<tr><td class="num" id="LN309">309</td><td class="line"> RJ_ASSERT( numPrintDigits &gt; 0 );</td></tr>
<tr><td class="num" id="LN310">310</td><td class="line"> RJ_ASSERT( numPrintDigits &lt;= bufferSize );</td></tr>
<tr><td class="num" id="LN311">311</td><td class="line"> </td></tr>
<tr><td class="num" id="LN312">312</td><td class="line"> tC8 * pCurOut = pOutBuffer;</td></tr>
<tr><td class="num" id="LN313">313</td><td class="line"> </td></tr>
<tr><td class="num" id="LN314">314</td><td class="line"> <span class='comment'>// keep the whole number as the first digit</span></td></tr>
<tr><td class="num" id="LN315">315</td><td class="line"> <span class='keyword'>if</span> (bufferSize &gt; 1)</td></tr>
<tr><td class="num" id="LN316">316</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN317">317</td><td class="line"> pCurOut += 1;</td></tr>
<tr><td class="num" id="LN318">318</td><td class="line"> bufferSize -= 1;</td></tr>
<tr><td class="num" id="LN319">319</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN320">320</td><td class="line"> </td></tr>
<tr><td class="num" id="LN321">321</td><td class="line"> <span class='comment'>// insert the decimal point prior to the fractional number</span></td></tr>
<tr><td class="num" id="LN322">322</td><td class="line"> tU32 numFractionDigits = numPrintDigits-1;</td></tr>
<tr><td class="num" id="LN323">323</td><td class="line"> <span class='keyword'>if</span> (numFractionDigits &gt; 0 &amp;&amp; bufferSize &gt; 1)</td></tr>
<tr><td class="num" id="LN324">324</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN325">325</td><td class="line"> tU32 maxFractionDigits = bufferSize-2;</td></tr>
<tr><td class="num" id="LN326">326</td><td class="line"> <span class='keyword'>if</span> (numFractionDigits &gt; maxFractionDigits)</td></tr>
<tr><td class="num" id="LN327">327</td><td class="line"> numFractionDigits = maxFractionDigits;</td></tr>
<tr><td class="num" id="LN328">328</td><td class="line"> </td></tr>
<tr><td class="num" id="LN329">329</td><td class="line"> <span class='macro'>memmove<span class='expansion'>MemCopy</span></span>(pCurOut + 1, pCurOut, numFractionDigits);</td></tr>
<tr><td class="num" id="LN330">330</td><td class="line"> pCurOut[0] = decimalPoint;</td></tr>
<tr><td class="num" id="LN331">331</td><td class="line"> pCurOut += (1 + numFractionDigits);</td></tr>
<tr><td class="num" id="LN332">332</td><td class="line"> bufferSize -= (1 + numFractionDigits);</td></tr>
<tr><td class="num" id="LN333">333</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN334">334</td><td class="line"> </td></tr>
<tr><td class="num" id="LN335">335</td><td class="line"> <span class='comment'>// add trailing zeros up to precision length</span></td></tr>
<tr><td class="num" id="LN336">336</td><td class="line"> <span class='keyword'>if</span> (precision &gt; (tS32)numFractionDigits &amp;&amp; bufferSize &gt; 1)</td></tr>
<tr><td class="num" id="LN337">337</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN338">338</td><td class="line"> <span class='comment'>// add a decimal point if this is the first fractional digit we are printing</span></td></tr>
<tr><td class="num" id="LN339">339</td><td class="line"> <span class='keyword'>if</span> (numFractionDigits == 0)</td></tr>
<tr><td class="num" id="LN340">340</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN341">341</td><td class="line"> *pCurOut = decimalPoint;</td></tr>
<tr><td class="num" id="LN342">342</td><td class="line"> ++pCurOut;</td></tr>
<tr><td class="num" id="LN343">343</td><td class="line"> --bufferSize;</td></tr>
<tr><td class="num" id="LN344">344</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN345">345</td><td class="line"> </td></tr>
<tr><td class="num" id="LN346">346</td><td class="line"> <span class='comment'>// compute the number of trailing zeros needed</span></td></tr>
<tr><td class="num" id="LN347">347</td><td class="line"> tU32 numZeros = (precision - numFractionDigits);</td></tr>
<tr><td class="num" id="LN348">348</td><td class="line"> <span class='keyword'>if</span> (numZeros &gt; bufferSize-1)</td></tr>
<tr><td class="num" id="LN349">349</td><td class="line"> numZeros = bufferSize-1;</td></tr>
<tr><td class="num" id="LN350">350</td><td class="line"> </td></tr>
<tr><td class="num" id="LN351">351</td><td class="line"> <span class='keyword'>for</span> (tC8 * pEnd = pCurOut + numZeros; pCurOut &lt; pEnd; ++pCurOut )</td></tr>
<tr><td class="num" id="LN352">352</td><td class="line"> *pCurOut = '0';</td></tr>
<tr><td class="num" id="LN353">353</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN354">354</td><td class="line"> </td></tr>
<tr><td class="num" id="LN355">355</td><td class="line"> <span class='comment'>// print the exponent into a local buffer and copy into output buffer</span></td></tr>
<tr><td class="num" id="LN356">356</td><td class="line"> <span class='keyword'>if</span> (bufferSize &gt; 1)</td></tr>
<tr><td class="num" id="LN357">357</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN358">358</td><td class="line"> tC8 exponentBuffer[5];</td></tr>
<tr><td class="num" id="LN359">359</td><td class="line"> exponentBuffer[0] = 'e';</td></tr>
<tr><td class="num" id="LN360">360</td><td class="line"> <span class='keyword'>if</span> (printExponent &gt;= 0)</td></tr>
<tr><td class="num" id="LN361">361</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN362">362</td><td class="line"> exponentBuffer[1] = '+';</td></tr>
<tr><td class="num" id="LN363">363</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN364">364</td><td class="line"> <span class='keyword'>else</span></td></tr>
<tr><td class="num" id="LN365">365</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN366">366</td><td class="line"> exponentBuffer[1] = '-';</td></tr>
<tr><td class="num" id="LN367">367</td><td class="line"> printExponent = -printExponent;</td></tr>
<tr><td class="num" id="LN368">368</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN369">369</td><td class="line"> </td></tr>
<tr><td class="num" id="LN370">370</td><td class="line"> RJ_ASSERT(printExponent &lt; 1000);</td></tr>
<tr><td class="num" id="LN371">371</td><td class="line"> tU32 hundredsPlace = printExponent / 100;</td></tr>
<tr><td class="num" id="LN372">372</td><td class="line"> tU32 tensPlace = (printExponent - hundredsPlace*100) / 10;</td></tr>
<tr><td class="num" id="LN373">373</td><td class="line"> tU32 onesPlace = (printExponent - hundredsPlace*100 - tensPlace*10);</td></tr>
<tr><td class="num" id="LN374">374</td><td class="line"> </td></tr>
<tr><td class="num" id="LN375">375</td><td class="line"> exponentBuffer[2] = (tC8)('0' + hundredsPlace);</td></tr>
<tr><td class="num" id="LN376">376</td><td class="line"> exponentBuffer[3] = (tC8)('0' + tensPlace);</td></tr>
<tr><td class="num" id="LN377">377</td><td class="line"> exponentBuffer[4] = (tC8)('0' + onesPlace);</td></tr>
<tr><td class="num" id="LN378">378</td><td class="line"> </td></tr>
<tr><td class="num" id="LN379">379</td><td class="line"> <span class='comment'>// copy the exponent buffer into the output</span></td></tr>
<tr><td class="num" id="LN380">380</td><td class="line"> tU32 maxExponentSize = bufferSize-1;</td></tr>
<tr><td class="num" id="LN381">381</td><td class="line"> tU32 exponentSize = (5 &lt; maxExponentSize) ? 5 : maxExponentSize;</td></tr>
<tr><td class="num" id="LN382">382</td><td class="line"> <span class='macro'>memcpy<span class='expansion'>MemCopy</span></span>( pCurOut, exponentBuffer, exponentSize );</td></tr>
<tr><td class="num" id="LN383">383</td><td class="line"> </td></tr>
<tr><td class="num" id="LN384">384</td><td class="line"> pCurOut += exponentSize;</td></tr>
<tr><td class="num" id="LN385">385</td><td class="line"> bufferSize -= <span class="mrange">exponentSize</span>;</td></tr>
<tr><td class="num"></td><td class="line"><div id="EndPath" class="msg msgEvent" style="margin-left:9ex">Value stored to 'bufferSize' is never read</div></td></tr>
<tr><td class="num" id="LN386">386</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN387">387</td><td class="line"> </td></tr>
<tr><td class="num" id="LN388">388</td><td class="line"> RJ_ASSERT( bufferSize &gt; 0 );</td></tr>
<tr><td class="num" id="LN389">389</td><td class="line"> pCurOut[0] = '\0';</td></tr>
<tr><td class="num" id="LN390">390</td><td class="line"> </td></tr>
<tr><td class="num" id="LN391">391</td><td class="line"> <span class='keyword'>return</span> pCurOut - pOutBuffer;</td></tr>
<tr><td class="num" id="LN392">392</td><td class="line">}</td></tr>
<tr><td class="num" id="LN393">393</td><td class="line"> </td></tr>
<tr><td class="num" id="LN394">394</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN395">395</td><td class="line"><span class='comment'>// Print a hexadecimal value with a given width.</span></td></tr>
<tr><td class="num" id="LN396">396</td><td class="line"><span class='comment'>// The output string is always NUL terminated and the string length (not</span></td></tr>
<tr><td class="num" id="LN397">397</td><td class="line"><span class='comment'>// including the NUL) is returned.</span></td></tr>
<tr><td class="num" id="LN398">398</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN399">399</td><td class="line"><span class='keyword'>static</span> tU32 PrintHex(tC8 * pOutBuffer, tU32 bufferSize, tU64 value, tU32 width)</td></tr>
<tr><td class="num" id="LN400">400</td><td class="line">{</td></tr>
<tr><td class="num" id="LN401">401</td><td class="line"> <span class='keyword'>const</span> tC8 digits[] = <span class='string_literal'>"0123456789abcdef"</span>;</td></tr>
<tr><td class="num" id="LN402">402</td><td class="line"> </td></tr>
<tr><td class="num" id="LN403">403</td><td class="line"> RJ_ASSERT(bufferSize &gt; 0);</td></tr>
<tr><td class="num" id="LN404">404</td><td class="line"> </td></tr>
<tr><td class="num" id="LN405">405</td><td class="line"> tU32 maxPrintLen = bufferSize-1;</td></tr>
<tr><td class="num" id="LN406">406</td><td class="line"> <span class='keyword'>if</span> (width &gt; maxPrintLen)</td></tr>
<tr><td class="num" id="LN407">407</td><td class="line"> width = maxPrintLen;</td></tr>
<tr><td class="num" id="LN408">408</td><td class="line"> </td></tr>
<tr><td class="num" id="LN409">409</td><td class="line"> tC8 * pCurOut = pOutBuffer;</td></tr>
<tr><td class="num" id="LN410">410</td><td class="line"> <span class='keyword'>while</span> (width &gt; 0)</td></tr>
<tr><td class="num" id="LN411">411</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN412">412</td><td class="line"> --width;</td></tr>
<tr><td class="num" id="LN413">413</td><td class="line"> </td></tr>
<tr><td class="num" id="LN414">414</td><td class="line"> tU8 digit = (tU8)((value &gt;&gt; 4ull*(tU64)width) &amp; 0xF);</td></tr>
<tr><td class="num" id="LN415">415</td><td class="line"> *pCurOut = digits[digit];</td></tr>
<tr><td class="num" id="LN416">416</td><td class="line"> </td></tr>
<tr><td class="num" id="LN417">417</td><td class="line"> ++pCurOut;</td></tr>
<tr><td class="num" id="LN418">418</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN419">419</td><td class="line"> </td></tr>
<tr><td class="num" id="LN420">420</td><td class="line"> *pCurOut = '\0';</td></tr>
<tr><td class="num" id="LN421">421</td><td class="line"> <span class='keyword'>return</span> pCurOut - pOutBuffer;</td></tr>
<tr><td class="num" id="LN422">422</td><td class="line">}</td></tr>
<tr><td class="num" id="LN423">423</td><td class="line"> </td></tr>
<tr><td class="num" id="LN424">424</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN425">425</td><td class="line"><span class='comment'>// Print special case values for infinities and NaNs.</span></td></tr>
<tr><td class="num" id="LN426">426</td><td class="line"><span class='comment'>// The output string is always NUL terminated and the string length (not</span></td></tr>
<tr><td class="num" id="LN427">427</td><td class="line"><span class='comment'>// including the NUL) is returned.</span></td></tr>
<tr><td class="num" id="LN428">428</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN429">429</td><td class="line"><span class='keyword'>static</span> tU32 PrintInfNan(tC8 * pOutBuffer, tU32 bufferSize, tU64 mantissa, tU32 mantissaHexWidth)</td></tr>
<tr><td class="num" id="LN430">430</td><td class="line">{</td></tr>
<tr><td class="num" id="LN431">431</td><td class="line"> RJ_ASSERT(bufferSize &gt; 0);</td></tr>
<tr><td class="num" id="LN432">432</td><td class="line"> </td></tr>
<tr><td class="num" id="LN433">433</td><td class="line"> tU32 maxPrintLen = bufferSize-1;</td></tr>
<tr><td class="num" id="LN434">434</td><td class="line"> </td></tr>
<tr><td class="num" id="LN435">435</td><td class="line"> <span class='comment'>// Check for infinity</span></td></tr>
<tr><td class="num" id="LN436">436</td><td class="line"> <span class='keyword'>if</span> (mantissa == 0)</td></tr>
<tr><td class="num" id="LN437">437</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN438">438</td><td class="line"> <span class='comment'>// copy and make sure the buffer is terminated</span></td></tr>
<tr><td class="num" id="LN439">439</td><td class="line"> tU32 printLen = (3 &lt; maxPrintLen) ? 3 : maxPrintLen;</td></tr>
<tr><td class="num" id="LN440">440</td><td class="line"> ::<span class='macro'>memcpy<span class='expansion'>MemCopy</span></span>( pOutBuffer, <span class='string_literal'>"Inf"</span>, printLen );</td></tr>
<tr><td class="num" id="LN441">441</td><td class="line"> pOutBuffer[printLen] = '\0';</td></tr>
<tr><td class="num" id="LN442">442</td><td class="line"> <span class='keyword'>return</span> printLen;</td></tr>
<tr><td class="num" id="LN443">443</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN444">444</td><td class="line"> <span class='keyword'>else</span></td></tr>
<tr><td class="num" id="LN445">445</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN446">446</td><td class="line"> <span class='comment'>// copy and make sure the buffer is terminated</span></td></tr>
<tr><td class="num" id="LN447">447</td><td class="line"> tU32 printLen = (3 &lt; maxPrintLen) ? 3 : maxPrintLen;</td></tr>
<tr><td class="num" id="LN448">448</td><td class="line"> ::<span class='macro'>memcpy<span class='expansion'>MemCopy</span></span>( pOutBuffer, <span class='string_literal'>"NaN"</span>, printLen );</td></tr>
<tr><td class="num" id="LN449">449</td><td class="line"> pOutBuffer[printLen] = '\0';</td></tr>
<tr><td class="num" id="LN450">450</td><td class="line"> </td></tr>
<tr><td class="num" id="LN451">451</td><td class="line"> <span class='comment'>// append HEX value</span></td></tr>
<tr><td class="num" id="LN452">452</td><td class="line"> <span class='keyword'>if</span> (maxPrintLen &gt; 3)</td></tr>
<tr><td class="num" id="LN453">453</td><td class="line"> printLen += PrintHex(pOutBuffer+3, bufferSize-3, mantissa, mantissaHexWidth);</td></tr>
<tr><td class="num" id="LN454">454</td><td class="line"> </td></tr>
<tr><td class="num" id="LN455">455</td><td class="line"> <span class='keyword'>return</span> printLen;</td></tr>
<tr><td class="num" id="LN456">456</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN457">457</td><td class="line">}</td></tr>
<tr><td class="num" id="LN458">458</td><td class="line"> </td></tr>
<tr><td class="num" id="LN459">459</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN460">460</td><td class="line"><span class='comment'>// Print a 32-bit floating-point number as a decimal string.</span></td></tr>
<tr><td class="num" id="LN461">461</td><td class="line"><span class='comment'>// The output string is always NUL terminated and the string length (not</span></td></tr>
<tr><td class="num" id="LN462">462</td><td class="line"><span class='comment'>// including the NUL) is returned.</span></td></tr>
<tr><td class="num" id="LN463">463</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN464">464</td><td class="line">tU32 PrintFloat32</td></tr>
<tr><td class="num" id="LN465">465</td><td class="line">(</td></tr>
<tr><td class="num" id="LN466">466</td><td class="line"> tC8 * pOutBuffer, <span class='comment'>// buffer to output into</span></td></tr>
<tr><td class="num" id="LN467">467</td><td class="line"> tU32 bufferSize, <span class='comment'>// size of pOutBuffer</span></td></tr>
<tr><td class="num" id="LN468">468</td><td class="line"> tF32 value, <span class='comment'>// value to print</span></td></tr>
<tr><td class="num" id="LN469">469</td><td class="line"> tPrintFloatFormat format, <span class='comment'>// format to print with</span></td></tr>
<tr><td class="num" id="LN470">470</td><td class="line"> tS32 precision, <span class='comment'>// If negative, the minimum number of digits to represent a</span></td></tr>
<tr><td class="num" id="LN471">471</td><td class="line"> tC8 decimalPoint <span class='comment'>// Character before the decimals</span></td></tr>
<tr><td class="num" id="LN472">472</td><td class="line"> <span class='comment'>// unique 32-bit floating point value is output. Otherwise,</span></td></tr>
<tr><td class="num" id="LN473">473</td><td class="line"> <span class='comment'>// this is the number of digits to print past the decimal point.</span></td></tr>
<tr><td class="num" id="LN474">474</td><td class="line">)</td></tr>
<tr><td class="num" id="LN475">475</td><td class="line">{</td></tr>
<tr><td class="num" id="LN476">476</td><td class="line"> <span class='keyword'>if</span> (bufferSize == 0)</td></tr>
<tr><td class="num" id="LN477">477</td><td class="line"> <span class='keyword'>return</span> 0;</td></tr>
<tr><td class="num" id="LN478">478</td><td class="line"> </td></tr>
<tr><td class="num" id="LN479">479</td><td class="line"> <span class='keyword'>if</span> (bufferSize == 1)</td></tr>
<tr><td class="num" id="LN480">480</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN481">481</td><td class="line"> pOutBuffer[0] = '\0';</td></tr>
<tr><td class="num" id="LN482">482</td><td class="line"> <span class='keyword'>return</span> 1;</td></tr>
<tr><td class="num" id="LN483">483</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN484">484</td><td class="line"> </td></tr>
<tr><td class="num" id="LN485">485</td><td class="line"> <span class='comment'>// deconstruct the floating point value</span></td></tr>
<tr><td class="num" id="LN486">486</td><td class="line"> tFloatUnion32 floatUnion;</td></tr>
<tr><td class="num" id="LN487">487</td><td class="line"> floatUnion.m_floatingPoint = value;</td></tr>
<tr><td class="num" id="LN488">488</td><td class="line"> tU32 floatExponent = floatUnion.GetExponent();</td></tr>
<tr><td class="num" id="LN489">489</td><td class="line"> tU32 floatMantissa = floatUnion.GetMantissa();</td></tr>
<tr><td class="num" id="LN490">490</td><td class="line"> </td></tr>
<tr><td class="num" id="LN491">491</td><td class="line"> <span class='comment'>// output the sign</span></td></tr>
<tr><td class="num" id="LN492">492</td><td class="line"> <span class='keyword'>if</span> (floatUnion.IsNegative())</td></tr>
<tr><td class="num" id="LN493">493</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN494">494</td><td class="line"> pOutBuffer[0] = '-';</td></tr>
<tr><td class="num" id="LN495">495</td><td class="line"> ++pOutBuffer;</td></tr>
<tr><td class="num" id="LN496">496</td><td class="line"> --bufferSize;</td></tr>
<tr><td class="num" id="LN497">497</td><td class="line"> RJ_ASSERT(bufferSize &gt; 0);</td></tr>
<tr><td class="num" id="LN498">498</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN499">499</td><td class="line"> </td></tr>
<tr><td class="num" id="LN500">500</td><td class="line"> <span class='comment'>// if this is a special value</span></td></tr>
<tr><td class="num" id="LN501">501</td><td class="line"> <span class='keyword'>if</span> (floatExponent == 0xFF)</td></tr>
<tr><td class="num" id="LN502">502</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN503">503</td><td class="line"> <span class='keyword'>return</span> PrintInfNan(pOutBuffer, bufferSize, floatMantissa, 6);</td></tr>
<tr><td class="num" id="LN504">504</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN505">505</td><td class="line"> <span class='comment'>// else this is a number</span></td></tr>
<tr><td class="num" id="LN506">506</td><td class="line"> <span class='keyword'>else</span></td></tr>
<tr><td class="num" id="LN507">507</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN508">508</td><td class="line"> <span class='comment'>// factor the value into its parts</span></td></tr>
<tr><td class="num" id="LN509">509</td><td class="line"> tU32 mantissa;</td></tr>
<tr><td class="num" id="LN510">510</td><td class="line"> tS32 exponent;</td></tr>
<tr><td class="num" id="LN511">511</td><td class="line"> tU32 mantissaHighBitIdx;</td></tr>
<tr><td class="num" id="LN512">512</td><td class="line"> tB hasUnequalMargins;</td></tr>
<tr><td class="num" id="LN513">513</td><td class="line"> <span class='keyword'>if</span> (floatExponent != 0)</td></tr>
<tr><td class="num" id="LN514">514</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN515">515</td><td class="line"> <span class='comment'>// normalized</span></td></tr>
<tr><td class="num" id="LN516">516</td><td class="line"> <span class='comment'>// The floating point equation is:</span></td></tr>
<tr><td class="num" id="LN517">517</td><td class="line"> <span class='comment'>// value = (1 + mantissa/2^23) * 2 ^ (exponent-127)</span></td></tr>
<tr><td class="num" id="LN518">518</td><td class="line"> <span class='comment'>// We convert the integer equation by factoring a 2^23 out of the exponent</span></td></tr>
<tr><td class="num" id="LN519">519</td><td class="line"> <span class='comment'>// value = (1 + mantissa/2^23) * 2^23 * 2 ^ (exponent-127-23)</span></td></tr>
<tr><td class="num" id="LN520">520</td><td class="line"> <span class='comment'>// value = (2^23 + mantissa) * 2 ^ (exponent-127-23)</span></td></tr>
<tr><td class="num" id="LN521">521</td><td class="line"> <span class='comment'>// Because of the implied 1 in front of the mantissa we have 24 bits of precision.</span></td></tr>
<tr><td class="num" id="LN522">522</td><td class="line"> <span class='comment'>// m = (2^23 + mantissa)</span></td></tr>
<tr><td class="num" id="LN523">523</td><td class="line"> <span class='comment'>// e = (exponent-127-23)</span></td></tr>
<tr><td class="num" id="LN524">524</td><td class="line"> mantissa = (1UL &lt;&lt; 23) | floatMantissa;</td></tr>
<tr><td class="num" id="LN525">525</td><td class="line"> exponent = floatExponent - 127 - 23;</td></tr>
<tr><td class="num" id="LN526">526</td><td class="line"> mantissaHighBitIdx = 23;</td></tr>
<tr><td class="num" id="LN527">527</td><td class="line"> hasUnequalMargins = (floatExponent != 1) &amp;&amp; (floatMantissa == 0);</td></tr>
<tr><td class="num" id="LN528">528</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN529">529</td><td class="line"> <span class='keyword'>else</span></td></tr>
<tr><td class="num" id="LN530">530</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN531">531</td><td class="line"> <span class='comment'>// denormalized</span></td></tr>
<tr><td class="num" id="LN532">532</td><td class="line"> <span class='comment'>// The floating point equation is:</span></td></tr>
<tr><td class="num" id="LN533">533</td><td class="line"> <span class='comment'>// value = (mantissa/2^23) * 2 ^ (1-127)</span></td></tr>
<tr><td class="num" id="LN534">534</td><td class="line"> <span class='comment'>// We convert the integer equation by factoring a 2^23 out of the exponent</span></td></tr>
<tr><td class="num" id="LN535">535</td><td class="line"> <span class='comment'>// value = (mantissa/2^23) * 2^23 * 2 ^ (1-127-23)</span></td></tr>
<tr><td class="num" id="LN536">536</td><td class="line"> <span class='comment'>// value = mantissa * 2 ^ (1-127-23)</span></td></tr>
<tr><td class="num" id="LN537">537</td><td class="line"> <span class='comment'>// We have up to 23 bits of precision.</span></td></tr>
<tr><td class="num" id="LN538">538</td><td class="line"> <span class='comment'>// m = (mantissa)</span></td></tr>
<tr><td class="num" id="LN539">539</td><td class="line"> <span class='comment'>// e = (1-127-23)</span></td></tr>
<tr><td class="num" id="LN540">540</td><td class="line"> mantissa = floatMantissa;</td></tr>
<tr><td class="num" id="LN541">541</td><td class="line"> exponent = 1 - 127 - 23;</td></tr>
<tr><td class="num" id="LN542">542</td><td class="line"> mantissaHighBitIdx = LogBase2(mantissa);</td></tr>
<tr><td class="num" id="LN543">543</td><td class="line"> hasUnequalMargins = <span class='keyword'>false</span>;</td></tr>
<tr><td class="num" id="LN544">544</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN545">545</td><td class="line"> </td></tr>
<tr><td class="num" id="LN546">546</td><td class="line"> <span class='comment'>// format the value</span></td></tr>
<tr><td class="num" id="LN547">547</td><td class="line"> <span class='keyword'>switch</span> (format)</td></tr>
<tr><td class="num" id="LN548">548</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN549">549</td><td class="line"> <span class='keyword'>case</span> PrintFloatFormat_Positional:</td></tr>
<tr><td class="num" id="LN550">550</td><td class="line"> <span class='keyword'>return</span> FormatPositional( pOutBuffer,</td></tr>
<tr><td class="num" id="LN551">551</td><td class="line"> bufferSize,</td></tr>
<tr><td class="num" id="LN552">552</td><td class="line"> mantissa,</td></tr>
<tr><td class="num" id="LN553">553</td><td class="line"> exponent,</td></tr>
<tr><td class="num" id="LN554">554</td><td class="line"> mantissaHighBitIdx,</td></tr>
<tr><td class="num" id="LN555">555</td><td class="line"> hasUnequalMargins,</td></tr>
<tr><td class="num" id="LN556">556</td><td class="line"> precision,</td></tr>
<tr><td class="num" id="LN557">557</td><td class="line"> decimalPoint );</td></tr>
<tr><td class="num" id="LN558">558</td><td class="line"> </td></tr>
<tr><td class="num" id="LN559">559</td><td class="line"> <span class='keyword'>case</span> PrintFloatFormat_Scientific:</td></tr>
<tr><td class="num" id="LN560">560</td><td class="line"> <span class='keyword'>return</span> FormatScientific( pOutBuffer,</td></tr>
<tr><td class="num" id="LN561">561</td><td class="line"> bufferSize,</td></tr>
<tr><td class="num" id="LN562">562</td><td class="line"> mantissa,</td></tr>
<tr><td class="num" id="LN563">563</td><td class="line"> exponent,</td></tr>
<tr><td class="num" id="LN564">564</td><td class="line"> mantissaHighBitIdx,</td></tr>
<tr><td class="num" id="LN565">565</td><td class="line"> hasUnequalMargins,</td></tr>
<tr><td class="num" id="LN566">566</td><td class="line"> precision,</td></tr>
<tr><td class="num" id="LN567">567</td><td class="line"> decimalPoint );</td></tr>
<tr><td class="num" id="LN568">568</td><td class="line"> </td></tr>
<tr><td class="num" id="LN569">569</td><td class="line"> <span class='keyword'>default</span>:</td></tr>
<tr><td class="num" id="LN570">570</td><td class="line"> pOutBuffer[0] = '\0';</td></tr>
<tr><td class="num" id="LN571">571</td><td class="line"> <span class='keyword'>return</span> 0;</td></tr>
<tr><td class="num" id="LN572">572</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN573">573</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN574">574</td><td class="line">}</td></tr>
<tr><td class="num" id="LN575">575</td><td class="line"> </td></tr>
<tr><td class="num" id="LN576">576</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN577">577</td><td class="line"><span class='comment'>// Print a 64-bit floating-point number as a decimal string.</span></td></tr>
<tr><td class="num" id="LN578">578</td><td class="line"><span class='comment'>// The output string is always NUL terminated and the string length (not</span></td></tr>
<tr><td class="num" id="LN579">579</td><td class="line"><span class='comment'>// including the NUL) is returned.</span></td></tr>
<tr><td class="num" id="LN580">580</td><td class="line"><span class='comment'>//******************************************************************************</span></td></tr>
<tr><td class="num" id="LN581">581</td><td class="line">tU32 PrintFloat64</td></tr>
<tr><td class="num" id="LN582">582</td><td class="line">(</td></tr>
<tr><td class="num" id="LN583">583</td><td class="line"> tC8 * pOutBuffer, <span class='comment'>// buffer to output into</span></td></tr>
<tr><td class="num" id="LN584">584</td><td class="line"> tU32 bufferSize, <span class='comment'>// size of pOutBuffer</span></td></tr>
<tr><td class="num" id="LN585">585</td><td class="line"> tF64 value, <span class='comment'>// value to print</span></td></tr>
<tr><td class="num" id="LN586">586</td><td class="line"> tPrintFloatFormat format, <span class='comment'>// format to print with</span></td></tr>
<tr><td class="num" id="LN587">587</td><td class="line"> tS32 precision, <span class='comment'>// If negative, the minimum number of digits to represent a</span></td></tr>
<tr><td class="num" id="LN588">588</td><td class="line"> tC8 decimalPoint <span class='comment'>// Character before the decimals</span></td></tr>
<tr><td class="num" id="LN589">589</td><td class="line"> <span class='comment'>// unique 64-bit floating point value is output. Otherwise,</span></td></tr>
<tr><td class="num" id="LN590">590</td><td class="line"> <span class='comment'>// this is the number of digits to print past the decimal point.</span></td></tr>
<tr><td class="num" id="LN591">591</td><td class="line">)</td></tr>
<tr><td class="num" id="LN592">592</td><td class="line">{</td></tr>
<tr><td class="num" id="LN593">593</td><td class="line"> <span class='keyword'>if</span> (bufferSize == 0)</td></tr>
<tr><td class="num" id="LN594">594</td><td class="line"> <span class='keyword'>return</span> 0;</td></tr>
<tr><td class="num" id="LN595">595</td><td class="line"> </td></tr>
<tr><td class="num" id="LN596">596</td><td class="line"> <span class='keyword'>if</span> (bufferSize == 1)</td></tr>
<tr><td class="num" id="LN597">597</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN598">598</td><td class="line"> pOutBuffer[0] = '\0';</td></tr>
<tr><td class="num" id="LN599">599</td><td class="line"> <span class='keyword'>return</span> 1;</td></tr>
<tr><td class="num" id="LN600">600</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN601">601</td><td class="line"> </td></tr>
<tr><td class="num" id="LN602">602</td><td class="line"> <span class='comment'>// deconstruct the floating point value</span></td></tr>
<tr><td class="num" id="LN603">603</td><td class="line"> tFloatUnion64 floatUnion;</td></tr>
<tr><td class="num" id="LN604">604</td><td class="line"> floatUnion.m_floatingPoint = value;</td></tr>
<tr><td class="num" id="LN605">605</td><td class="line"> tU32 floatExponent = floatUnion.GetExponent();</td></tr>
<tr><td class="num" id="LN606">606</td><td class="line"> tU64 floatMantissa = floatUnion.GetMantissa();</td></tr>
<tr><td class="num" id="LN607">607</td><td class="line"> </td></tr>
<tr><td class="num" id="LN608">608</td><td class="line"> <span class='comment'>// output the sign</span></td></tr>
<tr><td class="num" id="LN609">609</td><td class="line"> <span class='keyword'>if</span> (floatUnion.IsNegative())</td></tr>
<tr><td class="num" id="LN610">610</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN611">611</td><td class="line"> pOutBuffer[0] = '-';</td></tr>
<tr><td class="num" id="LN612">612</td><td class="line"> ++pOutBuffer;</td></tr>
<tr><td class="num" id="LN613">613</td><td class="line"> --bufferSize;</td></tr>
<tr><td class="num" id="LN614">614</td><td class="line"> RJ_ASSERT(bufferSize &gt; 0);</td></tr>
<tr><td class="num" id="LN615">615</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN616">616</td><td class="line"> </td></tr>
<tr><td class="num" id="LN617">617</td><td class="line"> <span class='comment'>// if this is a special value</span></td></tr>
<tr><td class="num" id="LN618">618</td><td class="line"> <span class='keyword'>if</span> (floatExponent == 0x7FF)</td></tr>
<tr><td class="num" id="LN619">619</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN620">620</td><td class="line"> <span class='keyword'>return</span> PrintInfNan(pOutBuffer, bufferSize, floatMantissa, 13);</td></tr>
<tr><td class="num" id="LN621">621</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN622">622</td><td class="line"> <span class='comment'>// else this is a number</span></td></tr>
<tr><td class="num" id="LN623">623</td><td class="line"> <span class='keyword'>else</span></td></tr>
<tr><td class="num" id="LN624">624</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN625">625</td><td class="line"> <span class='comment'>// factor the value into its parts</span></td></tr>
<tr><td class="num" id="LN626">626</td><td class="line"> tU64 mantissa;</td></tr>
<tr><td class="num" id="LN627">627</td><td class="line"> tS32 exponent;</td></tr>
<tr><td class="num" id="LN628">628</td><td class="line"> tU32 mantissaHighBitIdx;</td></tr>
<tr><td class="num" id="LN629">629</td><td class="line"> tB hasUnequalMargins;</td></tr>
<tr><td class="num" id="LN630">630</td><td class="line"> </td></tr>
<tr><td class="num" id="LN631">631</td><td class="line"> <span class='keyword'>if</span> (floatExponent != 0)</td></tr>
<tr><td class="num" id="LN632">632</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN633">633</td><td class="line"> <span class='comment'>// normal</span></td></tr>
<tr><td class="num" id="LN634">634</td><td class="line"> <span class='comment'>// The floating point equation is:</span></td></tr>
<tr><td class="num" id="LN635">635</td><td class="line"> <span class='comment'>// value = (1 + mantissa/2^52) * 2 ^ (exponent-1023)</span></td></tr>
<tr><td class="num" id="LN636">636</td><td class="line"> <span class='comment'>// We convert the integer equation by factoring a 2^52 out of the exponent</span></td></tr>
<tr><td class="num" id="LN637">637</td><td class="line"> <span class='comment'>// value = (1 + mantissa/2^52) * 2^52 * 2 ^ (exponent-1023-52)</span></td></tr>
<tr><td class="num" id="LN638">638</td><td class="line"> <span class='comment'>// value = (2^52 + mantissa) * 2 ^ (exponent-1023-52)</span></td></tr>
<tr><td class="num" id="LN639">639</td><td class="line"> <span class='comment'>// Because of the implied 1 in front of the mantissa we have 53 bits of precision.</span></td></tr>
<tr><td class="num" id="LN640">640</td><td class="line"> <span class='comment'>// m = (2^52 + mantissa)</span></td></tr>
<tr><td class="num" id="LN641">641</td><td class="line"> <span class='comment'>// e = (exponent-1023+1-53)</span></td></tr>
<tr><td class="num" id="LN642">642</td><td class="line"> mantissa = (1ull &lt;&lt; 52) | floatMantissa;</td></tr>
<tr><td class="num" id="LN643">643</td><td class="line"> exponent = floatExponent - 1023 - 52;</td></tr>
<tr><td class="num" id="LN644">644</td><td class="line"> mantissaHighBitIdx = 52;</td></tr>
<tr><td class="num" id="LN645">645</td><td class="line"> hasUnequalMargins = (floatExponent != 1) &amp;&amp; (floatMantissa == 0);</td></tr>
<tr><td class="num" id="LN646">646</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN647">647</td><td class="line"> <span class='keyword'>else</span></td></tr>
<tr><td class="num" id="LN648">648</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN649">649</td><td class="line"> <span class='comment'>// subnormal</span></td></tr>
<tr><td class="num" id="LN650">650</td><td class="line"> <span class='comment'>// The floating point equation is:</span></td></tr>
<tr><td class="num" id="LN651">651</td><td class="line"> <span class='comment'>// value = (mantissa/2^52) * 2 ^ (1-1023)</span></td></tr>
<tr><td class="num" id="LN652">652</td><td class="line"> <span class='comment'>// We convert the integer equation by factoring a 2^52 out of the exponent</span></td></tr>
<tr><td class="num" id="LN653">653</td><td class="line"> <span class='comment'>// value = (mantissa/2^52) * 2^52 * 2 ^ (1-1023-52)</span></td></tr>
<tr><td class="num" id="LN654">654</td><td class="line"> <span class='comment'>// value = mantissa * 2 ^ (1-1023-52)</span></td></tr>
<tr><td class="num" id="LN655">655</td><td class="line"> <span class='comment'>// We have up to 52 bits of precision.</span></td></tr>
<tr><td class="num" id="LN656">656</td><td class="line"> <span class='comment'>// m = (mantissa)</span></td></tr>
<tr><td class="num" id="LN657">657</td><td class="line"> <span class='comment'>// e = (1-1023-52)</span></td></tr>
<tr><td class="num" id="LN658">658</td><td class="line"> mantissa = floatMantissa;</td></tr>
<tr><td class="num" id="LN659">659</td><td class="line"> exponent = 1 - 1023 - 52;</td></tr>
<tr><td class="num" id="LN660">660</td><td class="line"> mantissaHighBitIdx = LogBase2(mantissa);</td></tr>
<tr><td class="num" id="LN661">661</td><td class="line"> hasUnequalMargins = <span class='keyword'>false</span>;</td></tr>
<tr><td class="num" id="LN662">662</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN663">663</td><td class="line"> </td></tr>
<tr><td class="num" id="LN664">664</td><td class="line"> <span class='comment'>// format the value</span></td></tr>
<tr><td class="num" id="LN665">665</td><td class="line"> <span class='keyword'>switch</span> (format)</td></tr>
<tr><td class="num" id="LN666">666</td><td class="line"> {</td></tr>
<tr><td class="num" id="LN667">667</td><td class="line"> <span class='keyword'>case</span> PrintFloatFormat_Positional:</td></tr>
<tr><td class="num" id="LN668">668</td><td class="line"> <span class='keyword'>return</span> FormatPositional( pOutBuffer,</td></tr>
<tr><td class="num" id="LN669">669</td><td class="line"> bufferSize,</td></tr>
<tr><td class="num" id="LN670">670</td><td class="line"> mantissa,</td></tr>
<tr><td class="num" id="LN671">671</td><td class="line"> exponent,</td></tr>
<tr><td class="num" id="LN672">672</td><td class="line"> mantissaHighBitIdx,</td></tr>
<tr><td class="num" id="LN673">673</td><td class="line"> hasUnequalMargins,</td></tr>
<tr><td class="num" id="LN674">674</td><td class="line"> precision,</td></tr>
<tr><td class="num" id="LN675">675</td><td class="line"> decimalPoint );</td></tr>
<tr><td class="num" id="LN676">676</td><td class="line"> </td></tr>
<tr><td class="num" id="LN677">677</td><td class="line"> <span class='keyword'>case</span> PrintFloatFormat_Scientific:</td></tr>
<tr><td class="num" id="LN678">678</td><td class="line"> <span class='keyword'>return</span> FormatScientific( pOutBuffer,</td></tr>
<tr><td class="num" id="LN679">679</td><td class="line"> bufferSize,</td></tr>
<tr><td class="num" id="LN680">680</td><td class="line"> mantissa,</td></tr>
<tr><td class="num" id="LN681">681</td><td class="line"> exponent,</td></tr>
<tr><td class="num" id="LN682">682</td><td class="line"> mantissaHighBitIdx,</td></tr>
<tr><td class="num" id="LN683">683</td><td class="line"> hasUnequalMargins,</td></tr>
<tr><td class="num" id="LN684">684</td><td class="line"> precision,</td></tr>
<tr><td class="num" id="LN685">685</td><td class="line"> decimalPoint );</td></tr>
<tr><td class="num" id="LN686">686</td><td class="line"> </td></tr>
<tr><td class="num" id="LN687">687</td><td class="line"> <span class='keyword'>default</span>:</td></tr>
<tr><td class="num" id="LN688">688</td><td class="line"> pOutBuffer[0] = '\0';</td></tr>
<tr><td class="num" id="LN689">689</td><td class="line"> <span class='keyword'>return</span> 0;</td></tr>
<tr><td class="num" id="LN690">690</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN691">691</td><td class="line"> }</td></tr>
<tr><td class="num" id="LN692">692</td><td class="line">}</td></tr>
</table></body></html>