amath/src/lib/numb.h

175 lines
5.5 KiB
C++

/*-
* Copyright (c) 2014-2018 Carsten Sonne Larsen <cs@innolan.net>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Project homepage:
* https://amath.innolan.net
*
*/
#ifndef AMATH_NUMBER_H
#define AMATH_NUMBER_H
#if __GNUC__ > 2
#pragma GCC diagnostic ignored "-Wshadow"
#endif
/**
* @file numb.h
* @brief Class base handling of numbers
*/
#include "amath.h"
union FloatUnion64 {
bool IsNegative() const { return (integer >> 63) != 0; }
bool IsZero() const { return integer == 0; }
bool IsInf() const { return GetExponent() == 0x7FF && GetMantissa() == 0; }
bool IsNaN() const { return GetExponent() == 0x7FF && GetMantissa() != 0; }
bool IsMaxPositive() const { return integer == 0x7EFFFFFFFFFFFFFFull; }
bool IsMaxNegative() const { return integer == 0x7FFFFFFFFFFFFFFFull; }
int32_t GetExponent() const { return (integer >> 52) & 0x7FF; }
uint64_t GetMantissa() const { return integer & 0xFFFFFFFFFFFFFull; }
double floatingPoint;
uint64_t integer;
};
typedef enum
{
nsysnatural,
nsysrational,
nsysreal,
nsyscomplex,
nsysnan
} NumberSystem;
struct Number
{
public:
explicit Number(NumberSystem system) :
system(system)
{
}
virtual ~Number()
{
}
virtual Number* Clone() = 0;
virtual int GetIntegerValue() = 0;
virtual double GetRealValue() = 0;
virtual bool PureComplexValue() = 0;
virtual int GetPrecedence() = 0;
virtual int GetDefaultPrecedence() = 0;
virtual bool IsNegative() = 0;
virtual bool IsZero() = 0;
virtual bool IsNaN() = 0;
virtual bool IsInfinite() = 0;
virtual bool IsNotImplemented() = 0;
virtual Number* Unary() = 0;
virtual Number* Add(Number* other) = 0;
virtual Number* Sub(Number* other) = 0;
virtual Number* Mul(Number* other) = 0;
virtual Number* Div(Number* other) = 0;
virtual Number* Raise(Number* exponent) = 0;
virtual Number* Signum() = 0;
virtual Number* Trunc() = 0;
virtual Number* Round() = 0;
virtual Number* Floor() = 0;
virtual Number* Ceiling() = 0;
virtual Number* Absolute() = 0;
virtual Number* SquareRoot() = 0;
virtual Number* CubeRoot() = 0;
virtual Number* Reciprocal() = 0;
virtual Number* Factorial() = 0;
virtual Number* Log() = 0;
virtual Number* Log2() = 0;
virtual Number* Log10() = 0;
virtual Number* Sine() = 0;
virtual Number* Cosine() = 0;
virtual Number* Tangent() = 0;
virtual Number* Cosecant() = 0;
virtual Number* Secant() = 0;
virtual Number* Cotangent() = 0;
virtual Number* Chord() = 0;
virtual Number* ExSecant() = 0;
virtual Number* ExCosecant() = 0;
virtual Number* ArcSine() = 0;
virtual Number* ArcCosine() = 0;
virtual Number* ArcTangent() = 0;
virtual Number* ArcCosecant() = 0;
virtual Number* ArcSecant() = 0;
virtual Number* ArcCotangent() = 0;
virtual Number* ArcChord() = 0;
virtual Number* ArcExSecant() = 0;
virtual Number* ArcExCosecant() = 0;
virtual Number* HypSine() = 0;
virtual Number* HypCosine() = 0;
virtual Number* HypTangent() = 0;
virtual Number* HypCosecant() = 0;
virtual Number* HypSecant() = 0;
virtual Number* HypCotangent() = 0;
virtual Number* HypArcSine() = 0;
virtual Number* HypArcCosine() = 0;
virtual Number* HypArcTangent() = 0;
virtual Number* HypArcCosecant() = 0;
virtual Number* HypArcSecant() = 0;
virtual Number* HypArcCotangent() = 0;
virtual Number* VerSine() = 0;
virtual Number* VerCosine() = 0;
virtual Number* CoVerSine() = 0;
virtual Number* CoVerCosine() = 0;
virtual Number* HaVerSine() = 0;
virtual Number* HaVerCosine() = 0;
virtual Number* HaCoVerSine() = 0;
virtual Number* HaCoVerCosine() = 0;
virtual Number* ArcVerSine() = 0;
virtual Number* ArcVerCosine() = 0;
virtual Number* ArcCoVerSine() = 0;
virtual Number* ArcCoVerCosine() = 0;
virtual Number* ArcHaVerSine() = 0;
virtual Number* ArcHaVerCosine() = 0;
virtual Number* ArcHaCoVerSine() = 0;
virtual Number* ArcHaCoVerCosine() = 0;
friend class PositionalNumeralSystem;
friend class DecimalSystem;
friend struct IntegerNumber;
friend struct RealNumber;
friend struct ComplexNumber;
protected:
NumberSystem system;
};
#endif