/* * Copyright (c) 2015-2016 Carsten Sonne Larsen * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #include "mem.h" #include "clib.h" #include "localize/start.h" #include "system/program.h" #include "system/program_stdc.h" #include "system/program_amiga.h" #include "system/program_test.h" #include "system/console.h" #include "system/console_stdc.h" #include "system/console_amiga.h" #include "system/language.h" #include "system/language_stdc.h" #include "system/language_amiga.h" #include "system/language_posix.h" #include "system/filesystem.h" #include "system/filesystem_stdc.h" #include "system/filesystem_amiga.h" #include "system/preferences.h" #include "system/preferences_stdc.h" #include "system/preferences_amiga.h" #include "system/window_amiga.h" #include "system/graph_amiga.h" #include "system/base/io.h" #ifdef AMIGA #include #include #include #include #include #include #include #include #include #include #include #include #include #include #endif const char *vers = TXTDOSVERSION; class Program *Program = NULL; #ifdef AMIGA static struct DosBase *DosBase = NULL; static struct GfxBase *GfxBase = NULL; static struct LocaleBase *LocaleBase = NULL; static struct IntuitionBase *IntuitionBase = NULL; #endif class Program* CreateProgram(int argc, char **argv) { #ifdef WITHTEST if (argc == 2 && StrIsEqual(argv[1], "test")) { return new TestProgram(); } else #endif { #ifdef AMIGA IntuitionBase = (struct IntuitionBase*)OpenLibrary(INTUITION_NAME, INTUITION_REV); GfxBase = (struct GfxBase*)OpenLibrary(GRAPHICS_NAME, GRAPHICS_REV); if (IntuitionBase != NULL && GfxBase != NULL) { return new AmigaProgram(); } else { return new StandardProgram(); } #else return new StandardProgram(); #endif } return NULL; } class Language* CreateLanguage() { #ifdef UNIX return new PosixLanguage(); #endif #ifdef AMIGA LocaleBase = (struct LocaleBase*)OpenLibrary(LOCALE_NAME, LOCALE_REV); if (LocaleBase != NULL) { return new AmigaLanguage(); } else #endif { return new StandardLanguage(); } } class PreferencesBase* CreatePreferences() { #ifdef AMIGA return new AmigaPreferences(); #else return new StandardPreferences(); #endif } class FilesystemBase* CreateFilesystem() { #ifdef AMIGA DosBase = (struct DosBase*)OpenLibrary(AMIGADOS_NAME, AMIGADOS_REV); if (DosBase == NULL) { return NULL; } return new AmigaFilesystem(); #else return new StandardFilesystem(); #endif } GraphWindow* CreateGraphWindow() { #ifdef AMIGA return new AmigaGraphWindow(); #else return NOMEM; #endif } void WriteToShell(const char *out) { #ifdef AMIGA Write(Output(), (APTR)out, StrLen(out)); Write(Output(), (APTR)NORMALTEXT, StrLen(NORMALTEXT)); #else printf("%s%s", out, NORMALTEXT); #endif } void Cleanup() { #ifdef AMIGA if (DosBase != NULL) { CloseLibrary((struct Library*)DosBase); } if (LocaleBase != NULL) { CloseLibrary((struct Library*)LocaleBase); } if (GfxBase != NULL) { CloseLibrary((struct Library*)GfxBase); } if (IntuitionBase != NULL) { CloseLibrary((struct Library*)IntuitionBase); } #endif delete Program; FreeAllSafe(); }