/*- * Copyright (c) 2014-2018 Carsten Sonne Larsen * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Project homepage: * https://amath.innolan.net * */ #ifndef AMATH_CHAR_BUFFER_H #define AMATH_CHAR_BUFFER_H /** * @file charbuf.h * @brief String and character array logic */ #include "aengine.h" /** * @brief Encapsulate an character array which can be used as a string * @details The CharBuffer class eases the task of allocating a releasing memory. */ class CharBuffer { public: CharBuffer(); explicit CharBuffer(unsigned int size); ~CharBuffer(); void ClearBuffer(); void ClearAndCopy(const char* source); void ClearAndAlloc(unsigned int size); void EnsureSize(unsigned int size); void EnsureSize(unsigned int blocksize, unsigned int blocks); void EnsureMinimumSize(); void EnsureGrowth(unsigned int size); void Empty(); bool IsEmpty() const; /** * @brief Compare content of CharBuffer with string) */ bool Is(const char* string) const; bool Contains(const char c) const; void Copy(CharBuffer* buf); void Append(const char* source); void Append(const char c); void Append(const char c, unsigned int count); void DeleteLastChar(); bool RemoveTrailing(const char c); bool RemoveTrailing(const char* string); char* GetString() const; private: friend class AnsiConoleEngine; char* buf; char* ptr; unsigned int cursize; static const unsigned int minimumSize = 64; }; #endif