/* * Copyright (c) 2015-2017 Carsten Sonne Larsen * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef _FUNCTION_GRID_H #define _FUNCTION_GRID_H /** * @file fgrid.h * @brief Function grid used with graphs. * */ #include "lib/real.h" #include "main/functions.h" class Grid { public: Grid(UserFunction* function); ~Grid(); void SetFunctionBounderies(double minX, double maxX); void SetScreenBounderues(int minX, int maxX, int minY, int maxY); void GetScreenCoordinates(double value, int *x, int *y); void GetScreenCoordinates(double xval, int* x, double yval, int* y); double GetHorizontalResolution(); void GetXAxis(int *xstart, int *xend, int *ystart, int *yend); void GetYAxis(int *xstart, int *xend, int *ystart, int *yend); private: double FunctionValue(double parameter); UserFunction* function; RealNumber *parameter; double minX; double maxX; double minY; double maxY; int pad; int screenMinX; int screenMaxX; int screenMinY; int screenMaxY; int originX; int originY; double zoom; double scaleX; double scaleY; }; #endif