amiga-stuff/hardware/common.c

92 lines
2.6 KiB
C

/* C version of How To Code 7 http://aminet.net/package/docs/misc/howtocode7 */
#include <clib/graphics_protos.h>
#include <clib/intuition_protos.h>
#include <exec/execbase.h>
#include <graphics/gfxbase.h>
#include <graphics/videocontrol.h>
#include <hardware/custom.h>
#include <stdio.h>
#include "common.h"
extern struct Custom custom;
extern struct GfxBase *GfxBase;
static struct Screen *wbscreen;
static ULONG oldresolution;
struct ExecBase **exec_base_ptr = (struct ExecBase **) (4L);
static void apply_sprite_fix(void)
{
if (wbscreen = LockPubScreen(WB_SCREEN_NAME)) {
struct TagItem video_control_tags[] = {
{VTAG_SPRITERESN_GET, SPRITERESN_ECS},
{TAG_DONE, 0}
};
struct TagItem video_control_tags2[] = {
{VTAG_SPRITERESN_SET, SPRITERESN_140NS},
{TAG_DONE, 0}
};
VideoControl(wbscreen->ViewPort.ColorMap, video_control_tags);
oldresolution = video_control_tags[0].ti_Data;
VideoControl(wbscreen->ViewPort.ColorMap, video_control_tags2);
MakeScreen(wbscreen);
RethinkDisplay();
}
}
static void unapply_sprite_fix(void)
{
if (wbscreen) {
struct TagItem video_control_tags[] = {
{VTAG_SPRITERESN_SET, oldresolution},
{TAG_DONE, 0}
};
VideoControl(wbscreen->ViewPort.ColorMap, video_control_tags);
MakeScreen(wbscreen);
UnlockPubScreen(NULL, wbscreen);
}
}
BOOL init_display(void)
{
UWORD lib_version = GfxBase->LibNode.lib_Version;
BOOL is_pal;
LoadView(NULL); // clear display, reset hardware registers
WaitTOF(); // 2 WaitTOFs to wait for 1. long frame and
WaitTOF(); // 2. short frame copper lists to finish (if interlaced)
// Kickstart > 3.0: fix sprite bug
if (lib_version >= 39) {
apply_sprite_fix();
is_pal = (((struct GfxBase *) GfxBase)->DisplayFlags & PAL) == PAL;
} else {
int vblank_freq = (*exec_base_ptr)->VBlankFrequency;
printf("Gfx Lib version: %u, Vertical Blank Frequency: %d\n", lib_version, vblank_freq);
is_pal = vblank_freq == VFREQ_PAL;
}
return is_pal;
}
void reset_display(void)
{
struct View *current_view = ((struct GfxBase *) GfxBase)->ActiView;
UWORD lib_version = GfxBase->LibNode.lib_Version;
if (lib_version >= 39) unapply_sprite_fix();
LoadView(current_view);
WaitTOF();
WaitTOF();
custom.cop1lc = (ULONG) ((struct GfxBase *) GfxBase)->copinit;
RethinkDisplay();
}
#define PRA_FIR0_BIT (1 << 6)
void waitmouse(void)
{
volatile UBYTE *ciaa_pra = (volatile UBYTE *) 0xbfe001;
while ((*ciaa_pra & PRA_FIR0_BIT) != 0) ;
}