1
0
mirror of https://github.com/weiju/amiga-stuff synced 2025-11-21 01:12:43 +00:00
Files
amiga-stuff/hardware/startup.c
Wei-ju Wu b4ed097fad startup and file requester change
- hardware startup: added copper macros
 - file requester: add blocking requester for parent window
2016-02-05 20:52:36 -08:00

130 lines
3.8 KiB
C

#include <hardware/custom.h>
#include <hardware/cia.h>
#include <clib/exec_protos.h>
#include <clib/graphics_protos.h>
#include <clib/intuition_protos.h>
#include <exec/execbase.h>
#include <graphics/gfxbase.h>
#include <graphics/videocontrol.h>
#include <stdio.h>
/*
* This is essentially the code for startup.asm from
* "Amiga Demo Coders Reference Manual" translated to C.
*
* This allows a program which operates directly on the hardware
* to play nice with the operating system and ensure a clean exit
* to Workbench.
* A great starting point to use as a template for demos and games.
*/
extern struct Custom custom;
extern struct CIA ciaa, ciab;
extern struct Library *GfxBase;
// VBCC Inline assembly
void waitmouse() = "waitmouse:\n\tbtst\t#6,$bfe001\n\tbne\twaitmouse";
#define EXEC_BASE (4L)
#define TASK_PRIORITY 127
#define VFREQ_PAL 50
#define WB_SCREEN_NAME "Workbench"
#define BPLCON0 0x100
#define COLOR00 0x180
#define BPLCON0_COLOR (1 << 9)
#define COP_MOVE(addr, data) addr, data
#define COP_WAIT_END 0xffff, 0xfffe
static UWORD __chip coplist_pal[] = {
COP_MOVE(BPLCON0, BPLCON0_COLOR),
COP_MOVE(COLOR00, 0x000),
0x8107, 0xfffe, // wait for $8107,$fffe
COP_MOVE(COLOR00, 0xf00),
0xd607, 0xfffe, // wait for $d607,$fffe
COP_MOVE(COLOR00, 0xff0),
COP_WAIT_END,
COP_WAIT_END
};
static UWORD __chip coplist_ntsc[] = {
COP_MOVE(BPLCON0, BPLCON0_COLOR),
COP_MOVE(COLOR00, 0x000),
0x6e07, 0xfffe, // wait for $6e07,$fffe
COP_MOVE(COLOR00, 0xf00),
0xb007, 0xfffe, // wait for $b007,$fffe
COP_MOVE(COLOR00, 0xff0),
COP_WAIT_END,
COP_WAIT_END
};
static struct Screen *wbscreen;
static ULONG oldresolution;
static void ApplySpriteFix()
{
if (wbscreen = LockPubScreen(WB_SCREEN_NAME)) {
struct TagItem video_control_tags[] = {
{VTAG_SPRITERESN_GET, SPRITERESN_ECS},
{TAG_DONE, 0}
};
struct TagItem video_control_tags2[] = {
{VTAG_SPRITERESN_SET, SPRITERESN_140NS},
{TAG_DONE, 0}
};
VideoControl(wbscreen->ViewPort.ColorMap, video_control_tags);
oldresolution = video_control_tags[0].ti_Data;
VideoControl(wbscreen->ViewPort.ColorMap, video_control_tags2);
MakeScreen(wbscreen);
RethinkDisplay();
}
}
static void UnapplySpriteFix()
{
if (wbscreen) {
struct TagItem video_control_tags[] = {
{VTAG_SPRITERESN_SET, oldresolution},
{TAG_DONE, 0}
};
VideoControl(wbscreen->ViewPort.ColorMap, video_control_tags);
MakeScreen(wbscreen);
UnlockPubScreen(NULL, wbscreen);
}
}
int main(int argc, char **argv)
{
// translated startup.asm
struct Task *current_task = FindTask(NULL);
BYTE old_prio = SetTaskPri(current_task, TASK_PRIORITY);
struct View *current_view = ((struct GfxBase *) GfxBase)->ActiView;
UWORD lib_version = ((struct Library *) GfxBase)->lib_Version;
BOOL is_pal;
LoadView(NULL);
WaitTOF();
WaitTOF();
// Kickstart > 3.0: fix sprite bug
if (lib_version >= 39) {
ApplySpriteFix();
is_pal = (((struct GfxBase *) GfxBase)->DisplayFlags & PAL) == PAL;
} else {
// Note: FS-UAE reports 0 this, so essentially, there is no information
// for 1.x
printf("PAL/NTSC: %d\n", (int) ((struct ExecBase *) EXEC_BASE)->VBlankFrequency);
is_pal = ((struct ExecBase *) EXEC_BASE)->VBlankFrequency == VFREQ_PAL;
}
custom.cop1lc = is_pal ? (ULONG) coplist_pal : (ULONG) coplist_ntsc;
waitmouse();
if (lib_version >= 39) UnapplySpriteFix();
LoadView(current_view);
WaitTOF();
WaitTOF();
custom.cop1lc = (ULONG) ((struct GfxBase *) GfxBase)->copinit;
RethinkDisplay();
return 0;
}