amiga-stuff/libraries/example_lib/example/libinit.c

128 lines
4.5 KiB
C

#include <exec/types.h>
#include <exec/memory.h>
#include <exec/libraries.h>
#include <exec/execbase.h>
#include <exec/resident.h>
#include <exec/initializers.h>
#include <proto/exec.h>
#include "compiler.h"
#include "include/example/examplebase.h"
ULONG L_OpenLibs(struct ExampleBase *ExampleBase);
void L_CloseLibs(void);
struct ExecBase *SysBase = NULL;
struct IntuitionBase *IntuitionBase = NULL;
struct GfxBase *GfxBase = NULL;
#define VERSION 37
#define REVISION 32
#define EXLIBNAME "example"
#define EXLIBVER " 37.32 (2.3.99)"
char ExLibName [] = EXLIBNAME ".library";
char ExLibID [] = EXLIBNAME EXLIBVER;
char Copyright [] = "(C)opyright 1996-99 by Andreas R. Kleinert. All rights reserved.";
char VERSTRING [] = "\0$VER: " EXLIBNAME EXLIBVER;
/* ----------------------------------------------------------------------------------------
! ROMTag and Library initialization structure:
!
! Below you find the ROMTag, which is the most important "magic" part of a library
! (as for any other resident module). You should not need to modify any of the
! structures directly, since all the data is referenced from constants from somewhere else.
!
! You may place the ROMTag directly after the LibStart (-> StartUp.c) function as well.
!
! Note, that the data initialization structure may be somewhat redundant - it's
! for demonstration purposes.
!
! EndResident can be placed somewhere else - but it must follow the ROMTag and
! it must not be placed in a different SECTION.
---------------------------------------------------------------------------------------- */
extern ULONG InitTab[];
extern APTR EndResident; /* below */
struct Resident ROMTag = /* do not change */
{
RTC_MATCHWORD,
&ROMTag,
&EndResident,
RTF_AUTOINIT,
VERSION,
NT_LIBRARY,
0,
&ExLibName[0],
&ExLibID[0],
&InitTab[0]
};
APTR EndResident;
struct MyDataInit /* do not change */
{
UWORD ln_Type_Init; UWORD ln_Type_Offset; UWORD ln_Type_Content;
UBYTE ln_Name_Init; UBYTE ln_Name_Offset; ULONG ln_Name_Content;
UWORD lib_Flags_Init; UWORD lib_Flags_Offset; UWORD lib_Flags_Content;
UWORD lib_Version_Init; UWORD lib_Version_Offset; UWORD lib_Version_Content;
UWORD lib_Revision_Init; UWORD lib_Revision_Offset; UWORD lib_Revision_Content;
UBYTE lib_IdString_Init; UBYTE lib_IdString_Offset; ULONG lib_IdString_Content;
ULONG ENDMARK;
} DataTab = {
0xe000, 8, NT_LIBRARY,
0x0080, 10, (ULONG) &ExLibName[0],
0xe000, 14, LIBF_SUMUSED|LIBF_CHANGED,
0xd000, 20, VERSION,
0xd000, 22, REVISION,
0x80, 24, (ULONG) &ExLibID[0],
(ULONG) 0
};
/* ----------------------------------------------------------------------------------------
! L_OpenLibs:
!
! Since this one is called by InitLib, libraries not shareable between Processes or
! libraries messing with RamLib (deadlock and crash) may not be opened here.
!
! You may bypass this by calling this function fromout LibOpen, but then you will
! have to a) protect it by a semaphore and b) make sure, that libraries are only
! opened once (when using global library bases).
---------------------------------------------------------------------------------------- */
ULONG L_OpenLibs(struct ExampleBase *ExampleBase)
{
SysBase = (*((struct ExecBase **) 4));
IntuitionBase = (struct IntuitionBase *) OpenLibrary("intuition.library", 37);
if(!IntuitionBase) return FALSE;
GfxBase = (struct GfxBase *) OpenLibrary("graphics.library", 37);
if (!GfxBase) return FALSE;
ExampleBase->exb_IntuitionBase = IntuitionBase;
ExampleBase->exb_GfxBase = GfxBase;
ExampleBase->exb_SysBase = SysBase;
return TRUE;
}
/* ----------------------------------------------------------------------------------------
! L_CloseLibs:
!
! This one by default is called by ExpungeLib, which only can take place once
! and thus per definition is single-threaded.
!
! When calling this fromout LibClose instead, you will have to protect it by a
! semaphore, since you don't know whether a given CloseLibrary(foobase) may cause a Wait().
! Additionally, there should be protection, that a library won't be closed twice.
---------------------------------------------------------------------------------------- */
void L_CloseLibs(void)
{
if (GfxBase) CloseLibrary((struct Library *) GfxBase);
if (IntuitionBase) CloseLibrary((struct Library *) IntuitionBase);
}