amiga-stuff/scrolling_tricks/yunlimited2.c

450 lines
10 KiB
C

#include <exec/exec.h>
#include <dos/dos.h>
#include <intuition/intuition.h>
#include <graphics/gfx.h>
#include <hardware/custom.h>
#include <hardware/dmabits.h>
#include <clib/exec_protos.h>
#include <clib/dos_protos.h>
#include <clib/graphics_protos.h>
#include <clib/intuition_protos.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "hardware.h"
#include "cop_all.h"
#include "global_defs.h"
#include "common.h"
#define EXTRAHEIGHT 32
#define BITMAPWIDTH SCREENWIDTH
#define BITMAPBYTESPERROW (BITMAPWIDTH / 8)
#define BITMAPHEIGHT (SCREENHEIGHT + EXTRAHEIGHT)
#define BLOCKSWIDTH 320
#define BLOCKSHEIGHT 200
#define BLOCKSBYTESPERROW (BLOCKSWIDTH / 8)
#define BLOCKSPERROW (BLOCKSWIDTH / BLOCKWIDTH)
#define BITMAPBLOCKSPERROW (BITMAPWIDTH / BLOCKWIDTH)
#define BITMAPBLOCKSPERCOL (BITMAPHEIGHT / BLOCKHEIGHT)
#define VISIBLEBLOCKSX (SCREENWIDTH / BLOCKWIDTH)
#define VISIBLEBLOCKSY (SCREENHEIGHT / BLOCKHEIGHT)
#define BITMAPPLANELINES (BITMAPHEIGHT * BLOCKSDEPTH)
#define BLOCKPLANELINES (BLOCKHEIGHT * BLOCKSDEPTH)
#define BLOCKSFILESIZE (BLOCKSWIDTH * BLOCKSHEIGHT * BLOCKSPLANES / 8 + PALSIZE)
// calculate how many times (steps) y-scrolling needs to
// blit two blocks instead of one block to make sure a
// complete row is blitted after 16 pixels of y-scrolling
//
// x * 2 + (16 - x) = BITMAPBLOCKSPERROW
// 2x + 16 - x = BITMAPBLOCKSPERROW
// x = BITMAPBLOCKSPERROW - 16
#define TWOBLOCKS (BITMAPBLOCKSPERROW - NUMSTEPS)
#define TWOBLOCKSTEP (NUMSTEPS - TWOBLOCKS)
struct Screen *scr;
struct RastPort *ScreenRastPort;
struct BitMap *BlocksBitmap,*ScreenBitmap;
UBYTE *frontbuffer,*blocksbuffer;
WORD mapposy,videoposy;
WORD bitmapheight;
struct PrgOptions options;
struct LevelMap level_map;
UWORD colors[BLOCKSCOLORS];
WORD bplmodulo;
char s[256];
struct FetchInfo fetchinfo [] =
{
{0x38,0xD0,0}, /* normal */
{0x38,0xC8,0}, /* BPL32 */
{0x38,0xC8,0}, /* BPAGEM */
{0x38,0xB8,0} /* BPL32 + BPAGEM */
};
/************* SETUP/CLEANUP ROUTINES ***************/
static void Cleanup (char *msg)
{
WORD rc;
if (msg)
{
printf("Error: %s\n",msg);
rc = RETURN_WARN;
} else {
rc = RETURN_OK;
}
if (scr) CloseScreen(scr);
if (ScreenBitmap)
{
WaitBlit();
FreeBitMap(ScreenBitmap);
}
if (BlocksBitmap)
{
WaitBlit();
FreeBitMap(BlocksBitmap);
}
if (level_map.raw_map) FreeVec(level_map.raw_map);
exit(rc);
}
static void OpenDisplay(void)
{
struct DimensionInfo diminfo;
DisplayInfoHandle dih;
ULONG modeid;
LONG l;
bitmapheight = BITMAPHEIGHT + 3;
if (!(ScreenBitmap = AllocBitMap(BITMAPWIDTH,bitmapheight,BLOCKSDEPTH,BMF_STANDARD | BMF_INTERLEAVED | BMF_CLEAR,0)))
{
Cleanup("Can't alloc screen bitmap!");
}
frontbuffer = ScreenBitmap->Planes[0];
if (!(TypeOfMem(ScreenBitmap->Planes[0]) & MEMF_CHIP))
{
Cleanup("Screen bitmap is not in CHIP RAM!?? If you have a gfx card try disabling \"planes to fast\" or similiar options in your RTG system!");
}
l = GetBitMapAttr(ScreenBitmap,BMA_FLAGS);
if (!(GetBitMapAttr(ScreenBitmap,BMA_FLAGS) & BMF_INTERLEAVED))
{
Cleanup("Screen bitmap is not in interleaved format!??");
}
modeid = get_mode_id(options.how, options.ntsc);
if (!(scr = OpenScreenTags(0,SA_Width,BITMAPWIDTH,
SA_Height,bitmapheight,
SA_Depth,BLOCKSDEPTH,
SA_DisplayID,modeid,
SA_BitMap,ScreenBitmap,
options.how ? SA_Overscan : TAG_IGNORE,OSCAN_TEXT,
options.how ? SA_AutoScroll : TAG_IGNORE,TRUE,
SA_Quiet,TRUE,
TAG_DONE)))
{
Cleanup("Can't open screen!");
}
if (scr->RastPort.BitMap->Planes[0] != ScreenBitmap->Planes[0])
{
Cleanup("Screen was not created with the custom bitmap I supplied!??");
}
ScreenRastPort = &scr->RastPort;
LoadRGB4(&scr->ViewPort,colors,BLOCKSCOLORS);
}
static void InitCopperlist(void)
{
WORD *wp,*wp2;
ULONG plane,plane2;
LONG l;
wait_vbl();
custom->dmacon = 0x7FFF;
custom->beamcon0 = options.ntsc ? 0 : DISPLAYPAL;
CopFETCHMODE[1] = options.fetchmode;
// bitplane control registers
CopBPLCON0[1] = ((BLOCKSDEPTH * BPL0_BPU0_F) & BPL0_BPUMASK) +
((BLOCKSDEPTH / 8) * BPL0_BPU3_F) +
BPL0_COLOR_F +
(options.speed ? 0 : BPL0_USEBPLCON3_F);
CopBPLCON1[1] = 0;
CopBPLCON3[1] = BPLCON3_BRDNBLNK;
// bitplane modulos
l = BITMAPBYTESPERROW * BLOCKSDEPTH -
SCREENBYTESPERROW - fetchinfo[options.fetchmode].modulooffset;
CopBPLMODA[1] = l;
CopBPLMODB[1] = l;
CopVIDEOSPLITRESETMODULO[1] = l;
CopVIDEOSPLITRESETMODULO[3] = l;
bplmodulo = l;
// display window start/stop
CopDIWSTART[1] = DIWSTART;
CopDIWSTOP[1] = DIWSTOP;
// display data fetch start/stop
CopDDFSTART[1] = fetchinfo[options.fetchmode].ddfstart;
CopDDFSTOP[1] = fetchinfo[options.fetchmode].ddfstop;
// plane pointers
wp = CopPLANE1H;
wp2 = CopPLANE2_1H; //only hiwords here
for (l = 0; l < BLOCKSDEPTH; l++) {
plane = (ULONG)ScreenBitmap->Planes[l];
wp[1] = plane >> 16;
wp[3] = plane & 0xFFFF;
wp2[1] = plane >> 16;
wp += 4;wp2 += 2;
}
// Setup modulo trick
plane = (ULONG)ScreenBitmap->Planes[0];
plane2 = plane +
(BITMAPHEIGHT - 1) * BITMAPBYTESPERROW * BLOCKSDEPTH +
SCREENBYTESPERROW;
l = (plane - plane2) & 0xFFFF;
CopVIDEOSPLITMODULO[1] = l;
CopVIDEOSPLITMODULO[3] = l;
custom->intena = 0x7FFF;
custom->dmacon = DMAF_SETCLR | DMAF_BLITTER | DMAF_COPPER | DMAF_RASTER | DMAF_MASTER;
custom->cop2lc = (ULONG)CopperList;
}
/******************* SCROLLING **********************/
static void DrawBlock(LONG x,LONG y,LONG mapx,LONG mapy)
{
UBYTE block;
// x = in pixels
// y = in "planelines" (1 realline = BLOCKSDEPTH planelines)
x = (x / 8) & 0xFFFE;
y = y * BITMAPBYTESPERROW;
block = level_map.data[mapy * level_map.width + mapx];
mapx = (block % BLOCKSPERROW) * (BLOCKWIDTH / 8);
mapy = (block / BLOCKSPERROW) * (BLOCKPLANELINES * BLOCKSBYTESPERROW);
if (options.how) OwnBlitter();
hard_wait_blit();
custom->bltcon0 = 0x9F0; // use A and D. Op: D = A
custom->bltcon1 = 0;
custom->bltafwm = 0xFFFF;
custom->bltalwm = 0xFFFF;
custom->bltamod = BLOCKSBYTESPERROW - (BLOCKWIDTH / 8);
custom->bltdmod = BITMAPBYTESPERROW - (BLOCKWIDTH / 8);
custom->bltapt = blocksbuffer + mapy + mapx;
custom->bltdpt = frontbuffer + y + x;
custom->bltsize = BLOCKPLANELINES * 64 + (BLOCKWIDTH / 16);
if (options.how) DisownBlitter();
}
static void FillScreen(void)
{
WORD a,b,x,y;
for (b = 0;b < BITMAPBLOCKSPERCOL;b++) {
for (a = 0;a < BITMAPBLOCKSPERROW;a++) {
x = a * BLOCKWIDTH;
y = b * BLOCKPLANELINES;
DrawBlock(x,y,a,b);
}
}
}
static void ScrollUp(void)
{
WORD mapx,mapy,x,y;
if (mapposy < 1) return;
mapposy--;
videoposy = mapposy % BITMAPHEIGHT;
mapx = mapposy & (NUMSTEPS - 1);
mapy = mapposy / BLOCKHEIGHT;
y = ROUND2BLOCKHEIGHT(videoposy) * BLOCKSDEPTH;
if (mapx < TWOBLOCKSTEP) {
// blit only one block
x = mapx * BLOCKWIDTH;
DrawBlock(x,y,mapx,mapy);
} else {
// blit two blocks
mapx = TWOBLOCKSTEP + (mapx - TWOBLOCKSTEP) * 2;
x = mapx * BLOCKWIDTH;
DrawBlock(x,y,mapx,mapy);
DrawBlock(x + BLOCKWIDTH,y,mapx + 1,mapy);
}
}
static void ScrollDown(void)
{
WORD mapx,mapy,x,y;
if (mapposy >= (level_map.height * BLOCKHEIGHT - SCREENHEIGHT - BLOCKHEIGHT)) return;
mapx = mapposy & (NUMSTEPS - 1);
mapy = BITMAPBLOCKSPERCOL + mapposy / BLOCKHEIGHT;
y = ROUND2BLOCKHEIGHT(videoposy) * BLOCKSDEPTH;
if (mapx < TWOBLOCKSTEP) {
// blit only one block
x = mapx * BLOCKWIDTH;
DrawBlock(x,y,mapx,mapy);
} else {
// blit two blocks
mapx = TWOBLOCKSTEP + (mapx - TWOBLOCKSTEP) * 2;
x = mapx * BLOCKWIDTH;
DrawBlock(x,y,mapx,mapy);
DrawBlock(x + BLOCKWIDTH,y,mapx + 1,mapy);
}
mapposy++;
videoposy = mapposy % BITMAPHEIGHT;
}
static void CheckJoyScroll(void)
{
WORD count = joy_fire() ? 8 : 1;
if (joy_up()) for (int i = 0; i < count; i++) ScrollUp();
if (joy_down()) for (int i = 0; i < count; i++) ScrollDown();
}
static void UpdateCopperlist(void)
{
ULONG pl;
LONG planeadd;
WORD i,yoffset;
WORD *wp;
yoffset = (videoposy + BLOCKHEIGHT) % BITMAPHEIGHT;
planeadd = ((LONG)yoffset) * BITMAPBYTESPERROW * BLOCKSDEPTH;
// set top plane pointers
wp = CopPLANE1H;
for (i = 0; i < BLOCKSDEPTH; i++) {
pl = ((ULONG)ScreenBitmap->Planes[i]) + planeadd;
wp[1] = (WORD)(pl >> 16);
wp[3] = (WORD)(pl & 0xFFFF);
wp += 4;
}
yoffset = BITMAPHEIGHT - yoffset;
yoffset += (DIWSTART >> 8);
/* CopVIDEOSPLIT must wait for line (yoffset -1 )
CopVIDEOSPLIT2 must wait for line (yoffset) */
if (yoffset <= 255)
{
CopVIDEOSPLIT[0] = 0x0001;
CopVIDEOSPLIT[2] = (yoffset - 1) * 256 + 0x1;
CopVIDEOSPLIT2[0] = 0x0001;
CopVIDEOSPLIT2[2] = yoffset * 256 + 0x1;
} else if (yoffset == 256)
{
CopVIDEOSPLIT[0] = 0x0001;
CopVIDEOSPLIT[2] = 255 * 256 + 0x1;
CopVIDEOSPLIT2[0] = 0xFFDF;
CopVIDEOSPLIT2[2] = (256 - 256) * 256 + 0x1;
} else {
CopVIDEOSPLIT[0] = 0xFFDF;
CopVIDEOSPLIT[2] = (yoffset - 256 - 1) * 256 + 0x1;
CopVIDEOSPLIT2[0] = 0x001;
CopVIDEOSPLIT2[2] = (yoffset - 256) * 256 + 0x1;
}
}
static void MainLoop(void)
{
if (!options.how) {
// activate copperlist
hard_wait_blit();
wait_vbl();
custom->copjmp2 = 0;
}
while (!lmb_down())
{
if (!options.how) {
wait_vbeam(1);
UpdateCopperlist();
wait_vbeam(200);
} else {
Delay(1);
}
if (options.speed) *(WORD *)0xdff180 = 0xFF0;
CheckJoyScroll();
if (options.speed) *(WORD *)0xdff180 = 0xF00;
}
}
/********************* MAIN *************************/
int main(int argc, char **argv)
{
BOOL res = get_arguments(&options, s);
if (!res) Cleanup(s);
res = read_level_map(RACE_MAP_PATH, &level_map, s);
if (!res) Cleanup(s);
BlocksBitmap = read_blocks(RACE_BLOCKS_PATH, colors, s, BLOCKSWIDTH, BLOCKSHEIGHT);
if (!BlocksBitmap) Cleanup(s);
blocksbuffer = BlocksBitmap->Planes[0];
OpenDisplay();
if (!options.how) {
Delay(2*50);
kill_system();
InitCopperlist();
}
FillScreen();
MainLoop();
if (!options.how) {
activate_system();
}
Cleanup(0);
return 0;
}