#include #include #include #include #include #include #include #include #define INTUITION_REV 33L #define GRAPHICS_REV 33L struct TextAttr MyFont = { "topaz.font", TOPAZ_SIXTY, FS_NORMAL, FPF_ROMFONT }; struct Library *IntuitionBase; struct Library *GfxBase; struct NewScreen NewScreen = { 0, 0, 320, 200, 2, 0, 1, 0, CUSTOMSCREEN, &MyFont, "My Own Screen", NULL, NULL, }; int main(int argc, char **argv) { struct Screen *Screen; struct NewWindow NewWindow; struct Window *Window; LONG i; IntuitionBase = OpenLibrary("intuition.library", INTUITION_REV); if (IntuitionBase == NULL) { printf("Intuition could not be opened\n"); exit(FALSE); } GfxBase = OpenLibrary("graphics.library", GRAPHICS_REV); if (GfxBase == NULL) { printf("Graphics could not be opened\n"); exit(FALSE); } if ((Screen = (struct Screen *) OpenScreen(&NewScreen)) == NULL) { printf("could not open screen\n"); exit(FALSE); } NewWindow.LeftEdge = 20; NewWindow.TopEdge = 20; NewWindow.Width = 300; NewWindow.Height = 100; NewWindow.DetailPen = 0; NewWindow.BlockPen = 1; NewWindow.Title = "A Simple Window"; NewWindow.Flags = WINDOWCLOSE | SMART_REFRESH | ACTIVATE | WINDOWSIZING | WINDOWDRAG | WINDOWDEPTH | NOCAREREFRESH; NewWindow.IDCMPFlags = CLOSEWINDOW; NewWindow.Type = CUSTOMSCREEN; NewWindow.FirstGadget = NULL; NewWindow.CheckMark = NULL; NewWindow.Screen = Screen; NewWindow.BitMap = NULL; NewWindow.MinWidth = 100; NewWindow.MinHeight = 25; NewWindow.MaxWidth = 640; NewWindow.MaxHeight = 200; if ((Window = (struct Window *) OpenWindow(&NewWindow)) == NULL) { printf("could not open window"); exit(FALSE); } Move(Window->RPort, 20, 20); Text(Window->RPort, "Hello World", 11); Wait(1 << Window->UserPort->mp_SigBit); CloseWindow(Window); CloseScreen(Screen); CloseLibrary(GfxBase); CloseLibrary(IntuitionBase); return 0; }