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9c216ac95e
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added movement to sprites
also, waitmouse is now C function instead of inline assembly
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2016-09-26 16:25:39 -07:00 |
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cb9243504c
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converted sprite_display.asm from HRM to C
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2016-09-22 10:15:13 -07:00 |
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9667769954
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fixed check for NTSC and PAL using execbase
was wrong indirection, address 4 is struct ExecBase ** and not
struct ExecBase *
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2016-09-22 06:09:44 -07:00 |
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b31f5a40aa
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hardware: clean out main modules
made the init_display() and reset_display() functions
more indepenent from their callers
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2016-09-21 21:19:59 -07:00 |
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ffe2349c08
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outfactored waitmouse() to common.h
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2016-09-21 21:04:12 -07:00 |
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24f4e04928
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outfactored initialization cleanup to common.c in hardware
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2016-09-21 21:00:13 -07:00 |
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e355fd3b1a
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refactored playfield1 to support 5 bitplanes
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2016-09-21 17:43:06 -07:00 |
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44fff9e796
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playfield1: support for 2 bitplanes
added support for 2 bitplanes in playfield1, outfactoring
of common constants to common.h
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2016-09-21 10:28:06 -07:00 |
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