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mirror of https://github.com/weiju/amiga-stuff synced 2025-11-21 09:19:45 +00:00

initial version

This commit is contained in:
Wei-ju Wu
2013-02-26 22:23:48 -08:00
commit adc0ad456a
25 changed files with 1881 additions and 0 deletions

29
os13/Makefile Normal file
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#CC=vc +aos68k
CC=vc +kick13
CFLAGS=-c99 -I$(NDK_INC) -L$(NDK_LIB)
all: intuition1 graphics1 copper1 dualplayfield1 ham1 ostest openwin
clean:
rm -f intuition1 graphics1 copper1 dualplayfield1 ham1 ostest openwin
ostest: ostest.c
$(CC) ostest.c -o ostest
intuition1: intuition1.c
$(CC) $(CFLAGS) intuition1.c -lamiga -o intuition1
openwin: openwin.c
$(CC) $(CFLAGS) openwin.c -lamiga -o openwin
graphics1: graphics1.c
$(CC) $(CFLAGS) graphics1.c -lamiga -o graphics1
copper1: copper1.c
$(CC) $(CFLAGS) copper1.c -lamiga -o copper1
dualplayfield1: dualplayfield1.c
$(CC) $(CFLAGS) dualplayfield1.c -lamiga -o dualplayfield1
ham1: ham1.c
$(CC) $(CFLAGS) ham1.c -lamiga -o ham1

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# AmigaOS examples
## Description
These are some AmigaOS example programs that are targeted for OS 1.3

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os13/copper1.c Normal file
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/*
* User-Copper-Lists Demo Program.
* ROM Kernel Reference Manual, Libraries and Devices
*/
#include <exec/types.h>
#include <exec/memory.h>
#include <graphics/gfxmacros.h>
#include <graphics/copper.h>
#include <intuition/intuition.h>
#include <hardware/custom.h>
#include <clib/exec_protos.h>
#include <clib/dos_protos.h>
#include <clib/intuition_protos.h>
#include <clib/graphics_protos.h>
#include <stdlib.h>
#define WINDOWGADGETS (WINDOWSIZING|WINDOWDRAG|WINDOWDEPTH|WINDOWCLOSE)
#define WWIDTH 120
#define WHEIGHT 90
#ifndef MAXINT
#define MAXINT 0xffffffff
#endif
extern struct Window *OpenWindow();
extern struct Screen *OpenScreen();
struct Library *IntuitionBase = 0;
struct Library *GfxBase = 0;
struct TextAttr TestFont = {
"topaz.font", 8, 0, 0
};
struct NewScreen ns = {
0, 0, 320, 200, 4, 0, 1, 0, CUSTOMSCREEN, &TestFont, "Test Screen", NULL
};
extern struct Custom custom;
int main()
{
struct Window *w;
struct RastPort *rp;
struct ViewPort *vp;
struct UCopList *cl;
struct Screen *screen;
GfxBase = OpenLibrary("graphics.library", 0);
if (GfxBase == NULL) exit(1000);
IntuitionBase = OpenLibrary("intuition.library", 0);
if (IntuitionBase == NULL) {
CloseLibrary(GfxBase);
exit(2000);
}
screen = OpenScreen(&ns);
if (!screen) {
goto cleanup;
} else {
vp = &screen->ViewPort;
rp = &screen->RastPort;
}
/* init copper list in V1.1 we need to do the following, for >= 1.2, we can use CINIT */
cl = (struct UCopList *) AllocMem(sizeof(struct UCopList), MEMF_PUBLIC|MEMF_CLEAR);
CWAIT(cl, 100, 0);
CMOVE(cl, custom.color[0], 0xfff);
CEND(cl);
vp->UCopIns = cl;
Delay(50);
RethinkDisplay();
Delay(100);
CloseScreen(screen);
cleanup:
CloseLibrary(IntuitionBase);
CloseLibrary(GfxBase);
}

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/**********************************************************************
* Dual Playfield Demo
* ROM Kernel Reference Manual - Libraries and Devices
**********************************************************************/
#include <exec/types.h>
#include <hardware/dmabits.h>
#include <hardware/custom.h>
#include <graphics/gfx.h>
#include <graphics/gfxbase.h>
#include <graphics/gfxmacros.h>
#include <graphics/rastport.h>
#include <graphics/view.h>
#include <exec/exec.h>
#include <clib/exec_protos.h>
#include <clib/dos_protos.h>
#include <clib/intuition_protos.h>
#include <clib/graphics_protos.h>
#include <stdlib.h>
#define DEPTH 2
#define WIDTH 320
#define HEIGHT 200
#define NOT_ENOUGH_MEMORY -1000
struct View v;
struct ViewPort vp;
struct ColorMap *cm;
struct RasInfo ri;
struct BitMap b;
struct RasInfo ri2;
struct BitMap b2;
short i, j, k, n;
struct ColorMap *GetColorMap();
struct GfxBase *GfxBase;
USHORT colortable[] = {
0x000, 0xf00, 0x0f0, 0x00f,
0, 0, 0, 0,
0, 0x495, 0x62a, 0xf9c
};
UWORD *colorpalette;
struct RastPort rp, rp2;
struct View *oldview;
int FreeMemory();
int main(int argc, char **argv)
{
GfxBase = (struct GfxBase *) OpenLibrary("graphics.library", 0);
if (GfxBase == NULL) exit(1);
InitView(&v);
v.ViewPort = &vp;
InitVPort(&vp);
vp.DWidth = WIDTH;
vp.DHeight = HEIGHT;
vp.RasInfo = &ri;
vp.Modes = DUALPF | PFBA;
InitBitMap(&b, DEPTH, WIDTH, HEIGHT);
ri.BitMap = &b;
ri.RxOffset = 0;
ri.RyOffset = 0;
InitBitMap(&b2, DEPTH, WIDTH, HEIGHT);
ri.Next = &ri2;
ri2.BitMap = &b2;
ri2.RxOffset = 0;
ri2.RyOffset = 0;
ri2.Next = NULL;
cm = GetColorMap(12);
colorpalette = cm->ColorTable;
for (i = 0; i < 12; i++) *colorpalette++ = colortable[i];
vp.ColorMap = cm;
for (i = 0; i < DEPTH; i++) {
b.Planes[i] = (PLANEPTR) AllocRaster(WIDTH, HEIGHT);
if (b.Planes[i] == NULL) exit(NOT_ENOUGH_MEMORY);
b2.Planes[i] = (PLANEPTR) AllocRaster(WIDTH, HEIGHT);
if (b2.Planes[i] == NULL) exit(NOT_ENOUGH_MEMORY);
}
InitRastPort(&rp);
InitRastPort(&rp2);
rp.BitMap = &b;
rp2.BitMap = &b2;
MakeVPort(&v, &vp);
MrgCop(&v);
SetRast(&rp, 0);
SetRast(&rp2, 0);
oldview = GfxBase->ActiView;
LoadView(&v);
/* draw to first playfield */
SetAPen(&rp, 1);
RectFill(&rp, 20, 20, 200, 100);
SetAPen(&rp, 2);
RectFill(&rp, 40, 40, 220, 120);
SetAPen(&rp, 3);
RectFill(&rp, 60, 60, 240, 140);
/* draw to second playfield */
SetAPen(&rp2, 1);
RectFill(&rp2, 50, 90, 245, 180);
SetAPen(&rp2, 2);
RectFill(&rp2, 70, 70, 265, 160);
SetAPen(&rp2, 3);
RectFill(&rp2, 90, 10, 285, 148);
/* Poke some holes in the playfield */
SetAPen(&rp2, 0);
RectFill(&rp2, 110, 15, 130, 175);
RectFill(&rp2, 175, 15, 200, 175);
Delay(300);
LoadView(oldview);
WaitTOF();
FreeMemory();
CloseLibrary((struct Library *) GfxBase);
return 0;
}
int FreeMemory()
{
for (i = 0; i < DEPTH; i++) {
FreeRaster(b.Planes[i], WIDTH, HEIGHT);
FreeRaster(b2.Planes[i], WIDTH, HEIGHT);
}
FreeColorMap(cm);
FreeVPortCopLists(&vp);
FreeCprList(v.LOFCprList);
return 0;
}

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/**********************************************************************
**** Single Playfield example program from Amiga Rom Kernel Manual
**** This program temporarily hides the Intuition viewport and draws
**** to its own viewport.
**** On exit, it cleans up and returns to Intuition again.
**********************************************************************/
#include <exec/types.h>
#include <exec/exec.h>
#include <hardware/dmabits.h>
#include <hardware/custom.h>
#include <hardware/blit.h>
#include <graphics/gfx.h>
#include <graphics/gfxmacros.h>
#include <graphics/copper.h>
#include <graphics/view.h>
#include <graphics/gels.h>
#include <graphics/regions.h>
#include <graphics/clip.h>
#include <graphics/text.h>
#include <graphics/gfxbase.h>
#include <clib/exec_protos.h>
#include <clib/dos_protos.h>
#include <clib/intuition_protos.h>
#include <clib/graphics_protos.h>
#include <stdlib.h>
#define DEPTH 2
#define WIDTH 320
#define HEIGHT 256
#define NOT_ENOUGH_MEMORY -1000
struct View v;
struct ViewPort vp;
struct ColorMap *cm;
struct RasInfo ri;
struct BitMap b;
struct RastPort rp;
LONG i;
SHORT j, k, n;
extern struct ColorMap *GetColorMap();
struct GfxBase *GfxBase;
struct View *oldview;
USHORT colortable[] = { 0x000, 0xf00, 0x0f0, 0x00f };
SHORT boxoffsets[] = { 802, 2010, 3218 };
UBYTE *displaymem;
UWORD *colorpalette;
int DrawFilledBox(SHORT fillcolor, SHORT plane);
int FreeMemory();
int main(int argc, char **argv)
{
GfxBase = (struct GfxBase *) OpenLibrary("graphics.library", 0);
if (GfxBase == NULL) exit(1);
oldview = GfxBase->ActiView;
InitView(&v);
InitVPort(&vp);
v.ViewPort = &vp;
InitBitMap(&b, DEPTH, WIDTH, HEIGHT);
ri.BitMap = &b;
ri.RxOffset = 0;
ri.RyOffset = 0;
ri.Next = NULL;
vp.DWidth = WIDTH;
vp.DHeight = HEIGHT;
vp.RasInfo = &ri;
cm = GetColorMap(4);
colorpalette = (UWORD *) cm->ColorTable;
for (i = 0; i < 4; i++) {
*colorpalette++ = colortable[i];
}
vp.ColorMap = cm;
for (i = 0; i < DEPTH; i++) {
b.Planes[i] = (PLANEPTR) AllocRaster(WIDTH, HEIGHT);
if (b.Planes[i] == NULL) exit(NOT_ENOUGH_MEMORY);
}
MakeVPort(&v, &vp);
MrgCop(&v);
for (i = 0; i < 2; i++) {
displaymem = (UBYTE *) b.Planes[i];
BltClear(displaymem, RASSIZE(WIDTH, HEIGHT), 0);
}
LoadView(&v);
for (n = 1; n < 4; n++) {
for (k = 0; k < 2; k++) {
displaymem = b.Planes[k] + boxoffsets[n - 1];
DrawFilledBox(n, k);
}
}
Delay(50 * 10);
LoadView(oldview);
FreeMemory();
CloseLibrary((struct Library *) GfxBase);
return 0;
}
int FreeMemory()
{
for (i = 0; i < DEPTH; i++) {
FreeRaster(b.Planes[i], WIDTH, HEIGHT);
}
FreeColorMap(cm);
FreeVPortCopLists(&vp);
FreeCprList(v.LOFCprList);
return 0;
}
int DrawFilledBox(SHORT fillcolor, SHORT plane)
{
UBYTE value;
for (j = 0; j < 100; j++) {
if ((fillcolor & (1 << plane)) != 0) value = 0xff;
else value = 0;
for (i = 0; i < 20; i++) *displaymem++ = value;
displaymem += (b.BytesPerRow - 20);
}
return 0;
}

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/*********************************************************************
* HAM Mode Demo
* ROM Kernel Reference Manual - Libraries and Devices
**********************************************************************/
#include <exec/types.h>
#include <intuition/intuition.h>
#include <intuition/intuitionbase.h>
#include <clib/exec_protos.h>
#include <clib/intuition_protos.h>
#include <clib/graphics_protos.h>
#include <clib/alib_protos.h>
#include <stdio.h>
#include <stdlib.h>
#define XSIZE 11
#define YSIZE 6
struct GfxBase *GfxBase;
struct IntuitionBase *IntuitionBase;
struct RastPort *rp;
struct ViewPort *vp;
struct TextAttr TestFont = {
"topaz.font", 8, 0, 0
};
struct Window *w;
struct Screen *screen;
struct IntuiMessage *message;
struct NewScreen ns = {
0, 0, 320, 200, 6, 0, 1, HAM, CUSTOMSCREEN, &TestFont,
" 256 different out of 4096", NULL
};
struct NewWindow nw = {
0, 11, 320, 186, -1, -1, MOUSEBUTTONS | CLOSEWINDOW,
ACTIVATE | WINDOWCLOSE,
NULL, NULL,
"colors at any given moment",
NULL, NULL, 0, 0, 320, 186, CUSTOMSCREEN
};
LONG squarecolor[16 * 16], freecolors[4096 - (16 * 16)];
SHORT squares[16 * 16];
SHORT xpos[16], ypos[16];
char *number[] = {
"0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
"A", "B", "C", "D", "E", "F"
};
SHORT sStop, cStop, sequence;
BOOL textneeded;
int prompt();
int hamBox(LONG color, LONG x, LONG y);
int colorWheel();
int colorFull();
int main(int argc, char **argv)
{
ULONG class;
USHORT code, i;
BOOL wheelmode;
for (i = 0; i < 16; i++) {
xpos[i] = (XSIZE + 4) * i + 20;
ypos[i] = (YSIZE + 3) * i + 21;
}
GfxBase = (struct GfxBase *) OpenLibrary("graphics.library", 0);
if (GfxBase == NULL) exit(100);
IntuitionBase = (struct IntuitionBase *) OpenLibrary("intuition.library", 0);
if (IntuitionBase == NULL) {
CloseLibrary((struct Library *) GfxBase);
exit(200);
}
screen = (struct Screen *) OpenScreen(&ns);
if (screen == NULL) {
CloseLibrary((struct Library *) IntuitionBase);
CloseLibrary((struct Library *) GfxBase);
exit(300);
}
nw.Screen = screen;
w = (struct Window *) OpenWindow(&nw);
if (w == NULL) {
CloseScreen(screen);
CloseLibrary((struct Library *) IntuitionBase);
CloseLibrary((struct Library *) GfxBase);
exit(400);
}
vp = &screen->ViewPort;
rp = w->RPort;
SetRGB4(vp, 0, 0, 0, 0);
SetRGB4(vp, 1, 15, 0, 0);
SetRGB4(vp, 2, 0, 15, 0);
SetRGB4(vp, 3, 0, 0, 15);
SetRGB4(vp, 4, 15, 15, 15);
SetBPen(rp, 0);
textneeded = TRUE;
wheelmode = TRUE;
for (;;) {
Wait(1 << w->UserPort->mp_SigBit);
while ((message = (struct IntuiMessage *)GetMsg(w->UserPort)) != NULL) {
class = message->Class;
code = message->Code;
ReplyMsg((struct Message *) message);
if (class == CLOSEWINDOW) {
CloseWindow(w);
CloseScreen(screen);
CloseLibrary((struct Library *) IntuitionBase);
CloseLibrary((struct Library *) GfxBase);
exit(0);
}
if (class == MOUSEBUTTONS && code == SELECTDOWN) {
wheelmode = NOT wheelmode;
SetAPen(rp, 0);
SetDrMd(rp, JAM1);
RectFill(rp, 3, 12, 318, 183);
textneeded = TRUE;
}
}
if (wheelmode) colorWheel(); else colorFull();
}
return 0;
}
int colorFull()
{
SHORT sChoice, cChoice, usesquare;
LONG usecolor;
if (textneeded) {
prompt();
sStop = 255;
cStop = 4095 - 256;
for (usecolor = 0; usecolor < 256; usecolor++) {
usesquare = usecolor;
squares[usesquare] = usesquare;
squarecolor[usesquare] = usecolor;
hamBox(usecolor, xpos[usesquare % 16], ypos[usesquare / 16]);
}
for (usecolor = 256; usecolor < 4095; usecolor++) {
freecolors[usecolor - 256] = usecolor;
}
}
/* randomly choose next square */
sChoice = RangeRand(sStop + 1);
usesquare = squares[sChoice];
squares[sChoice] = squares[sStop];
squares[sStop] = usesquare;
if (NOT sStop--) sStop = 255;
/* randomly choose new color */
cChoice = RangeRand(cStop + 1);
usecolor = freecolors[cChoice];
freecolors[cChoice] = freecolors[cStop];
freecolors[cStop] = squarecolor[usesquare];
squarecolor[usesquare] = usecolor;
if (NOT cStop--) cStop = 4095 - 256;
hamBox(usecolor, xpos[usesquare % 16], ypos[usesquare / 16]);
return 0;
}
int colorWheel()
{
SHORT i, j;
if (textneeded) {
prompt();
SetAPen(rp, 2); /* green pen for green color numbers */
Move(rp, 260, ypos[15] + 17);
Text(rp, "Green", 5);
for (i = 0; i < 16; i++) {
Move(rp, xpos[i] + 3, ypos[15] + 17);
Text(rp, number[i], 1);
}
SetAPen(rp, 3); /* blue pen for blue color numbers */
Move(rp, 4, 18);
Text(rp, "Blue", 4);
for (i = 0; i < 16; i++) {
Move(rp, 7, ypos[i] + 6);
Text(rp, number[i], 1);
}
SetAPen(rp, 1); /* red pen for red color numbers */
Move(rp, 271, 100);
Text(rp, "Red", 3);
sequence = 0;
}
SetAPen(rp, 1); /* Identify the red color in use */
SetDrMd(rp, JAM2);
Move(rp, 280, 115);
Text(rp, number[sequence], 1);
for (j = 0; j < 16; j++)
for (i = 0; i < 16; i++)
hamBox((sequence << 8 | i << 4 | j), xpos[i], ypos[j]);
if (++sequence == 16) sequence = 0;
return 0;
}
int prompt()
{
SetDrMd(rp, JAM2);
SetAPen(rp, 4);
Move(rp, 23, 183);
Text(rp, "[left mouse button = new mode]", 30);
textneeded = FALSE;
return 0;
}
int hamBox(LONG color, LONG x, LONG y)
{
SHORT c;
SetDrMd(rp, JAM1);
c = ((color & 0xf00) >> 8); /* extract red color component */
SetAPen(rp, c + 0x20); /* Hold G, B from previous pixel. Set R = n */
Move(rp, x, y);
Draw(rp, x, y + YSIZE);
x++;
c = ((color & 0x0f0) >> 4); /* extract green color component */
SetAPen(rp, c + 0x30); /* Hold R, B from previous pixel. Set G = n */
Move(rp, x, y);
Draw(rp, x, y + YSIZE);
x++;
c = color & 0x0f; /* extract blue color component */
SetAPen(rp, c + 0x10); /* Hold R, G from previous pixel. Set B = n */
RectFill(rp, x, y, x + XSIZE - 2, y + YSIZE);
return 0;
}

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#include <stdio.h>
#include <stdlib.h>
#include <exec/types.h>
#include <intuition/intuition.h>
#include <libraries/dos.h>
#include <clib/exec_protos.h>
#include <clib/intuition_protos.h>
#include <clib/graphics_protos.h>
#define INTUITION_REV 33L
#define GRAPHICS_REV 33L
struct TextAttr MyFont = {
"topaz.font",
TOPAZ_SIXTY,
FS_NORMAL,
FPF_ROMFONT
};
struct Library *IntuitionBase;
struct Library *GfxBase;
struct NewScreen NewScreen = {
0, 0, 320, 200, 2, 0, 1, 0, CUSTOMSCREEN, &MyFont,
"My Own Screen", NULL, NULL,
};
int main(int argc, char **argv)
{
struct Screen *Screen;
struct NewWindow NewWindow;
struct Window *Window;
LONG i;
IntuitionBase = OpenLibrary("intuition.library", INTUITION_REV);
if (IntuitionBase == NULL) {
printf("Intuition could not be opened\n");
exit(FALSE);
}
GfxBase = OpenLibrary("graphics.library", GRAPHICS_REV);
if (GfxBase == NULL) {
printf("Graphics could not be opened\n");
exit(FALSE);
}
if ((Screen = (struct Screen *) OpenScreen(&NewScreen)) == NULL) {
printf("could not open screen\n");
exit(FALSE);
}
NewWindow.LeftEdge = 20;
NewWindow.TopEdge = 20;
NewWindow.Width = 300;
NewWindow.Height = 100;
NewWindow.DetailPen = 0;
NewWindow.BlockPen = 1;
NewWindow.Title = "A Simple Window";
NewWindow.Flags = WINDOWCLOSE | SMART_REFRESH | ACTIVATE |
WINDOWSIZING | WINDOWDRAG | WINDOWDEPTH | NOCAREREFRESH;
NewWindow.IDCMPFlags = CLOSEWINDOW;
NewWindow.Type = CUSTOMSCREEN;
NewWindow.FirstGadget = NULL;
NewWindow.CheckMark = NULL;
NewWindow.Screen = Screen;
NewWindow.BitMap = NULL;
NewWindow.MinWidth = 100;
NewWindow.MinHeight = 25;
NewWindow.MaxWidth = 640;
NewWindow.MaxHeight = 200;
if ((Window = (struct Window *) OpenWindow(&NewWindow)) == NULL) {
printf("could not open window");
exit(FALSE);
}
Move(Window->RPort, 20, 20);
Text(Window->RPort, "Hello World", 11);
Wait(1 << Window->UserPort->mp_SigBit);
CloseWindow(Window);
CloseScreen(Screen);
CloseLibrary(GfxBase);
CloseLibrary(IntuitionBase);
return 0;
}

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#include <exec/types.h>
#include <intuition/intuition.h>
#include <clib/exec_protos.h>
#include <clib/intuition_protos.h>
#include <stdlib.h>
#define INTUITION_REV 0
#define MILLION 1000000
struct Library *IntuitionBase;
int main(int argc, char **argv)
{
struct NewWindow NewWindow;
struct Window *Window;
LONG i;
IntuitionBase = (struct Library *) OpenLibrary("intuition.library", INTUITION_REV);
if (IntuitionBase == NULL) exit(FALSE);
NewWindow.LeftEdge = 20;
NewWindow.TopEdge = 20;
NewWindow.Width = 300;
NewWindow.Height = 100;
NewWindow.DetailPen = 0;
NewWindow.BlockPen = 1;
NewWindow.Title = "A Simple Window";
NewWindow.Flags = WINDOWCLOSE | SMART_REFRESH | ACTIVATE |
WINDOWSIZING | WINDOWDRAG | WINDOWDEPTH | NOCAREREFRESH;
NewWindow.IDCMPFlags = CLOSEWINDOW;
NewWindow.Type = WBENCHSCREEN;
NewWindow.FirstGadget = NULL;
NewWindow.CheckMark = NULL;
NewWindow.Screen = NULL;
NewWindow.BitMap = NULL;
NewWindow.MinWidth = 0;
NewWindow.MinHeight = 0;
NewWindow.MaxWidth = 0;
NewWindow.MaxHeight = 0;
if ((Window = (struct Window *) OpenWindow(&NewWindow)) == NULL) {
exit(FALSE);
}
Wait(1 << Window->UserPort->mp_SigBit);
CloseWindow(Window);
CloseLibrary(IntuitionBase);
return 0;
}

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#include <stdio.h>
int main(int argc, char **argv)
{
printf("hello\n");
printf("exec base is: shit\n");
printf("hello: %04x\n", *((unsigned int *) 4));
return 0;
}