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https://frontier.innolan.net/github/AmigaExamples.git
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86 lines
2.1 KiB
C
86 lines
2.1 KiB
C
#include "imagecon.h"
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static void
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_dither_createDither(imagecon_image_t* ic);
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amiga_color_t
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dither_getPalettedColor(imagecon_image_t* ic, amiga_color_t color, amiga_color_t last)
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{
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return color_findClosestPalettePixel(ic, color);
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}
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float
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_gamma(float x)
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{
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return x * 0.55;
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}
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static void
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_propagateError(imagecon_image_t* ic, float factor, int x, int y, dither_color_t error)
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{
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if (x >= 0 && y >= 0 && x < ic->width && y < ic->height) {
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dither_color_t color = color_getDitheredPixel(ic, x, y);
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color.r += _gamma(error.r * factor);
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color.g += _gamma(error.g * factor);
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color.b += _gamma(error.b * factor);
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color_setDitheredPixel(ic, x, y, color);
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}
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}
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void
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dither_image(imagecon_image_t* ic, amiga_color_t (*selector)(imagecon_image_t*, amiga_color_t color, amiga_color_t last))
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{
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_dither_createDither(ic);
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for (int y = 0; y < ic->height; y++) {
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amiga_color_t last = {-1, -1, -1, -1};
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for (int x = 0; x < ic->width; x++) {
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dither_color_t old = color_getDitheredPixel(ic, x, y);
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amiga_color_t new = selector(ic, color_ditheredToAmiga(old), last);
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dither_color_t error;
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float gamma = 1.0;
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error.r = old.r - (new.r*gamma);
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error.g = old.g - (new.g*gamma);
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error.b = old.b - (new.b*gamma);
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color_setDitheredPixel(ic, x, y, color_amigaToDithered(new));
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last = new;
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_propagateError(ic, 7.0/16.0, x+1, y, error);
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_propagateError(ic, 3.0/16.0, x-1, y+1, error);
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_propagateError(ic, 5.0/16.0, x , y+1, error);
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_propagateError(ic, 1.0/16.0, x+1, y+1, error);
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}
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}
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}
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void
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dither_transferToPaletted(imagecon_image_t* ic)
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{
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for (int y = 0; y < ic->height; y++) {
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for (int x = 0; x < ic->width; x++) {
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color_setPalettedPixel(ic, x, y, color_ditheredToAmiga(color_getDitheredPixel(ic, x, y)));
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}
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}
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}
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static void
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_dither_createDither(imagecon_image_t* ic)
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{
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ic->dithered = malloc(sizeof(dither_color_t)*ic->width*ic->height);
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for (int y = 0; y < ic->height; y++) {
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for (int x = 0; x < ic->width; x++) {
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color_setDitheredPixel(ic, x, y, color_amigaToDithered(color_getOriginalPixel(ic, x, y)));
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}
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}
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}
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