MPANEL_COPPER_WAIT equ $9ad1 ; controls the vertical position of the message panel PLAYER_MOVE_UP equ 1 PLAYER_MOVE_DOWN equ 2 PLAYER_MOVE_LEFT equ 3 PLAYER_MOVE_RIGHT equ 4 PLAYER_INITIAL_X equ $c0 PLAYER_LEFT_X equ $c0 PLAYER_INITIAL_Y equ $e4-32 PLAYER_BOTTOM_Y equ $e4+16 PLAYER_TOP_Y equ (PLAYER_BOTTOM_Y-(7*16)) PLAYER_SPRITE_VERTICAL_BYTES equ ((16*4)+12) PLAYER_JUMP_PIXELS equ 8 ; PLAYER_JUMP_PIXELS * PLAYER_MOVE_PIXELS must equal 16 PLAYER_MOVE_PIXELS equ 2 PLAYER_PAUSE_PIXELS equ 12 ; number of pixel waits between jumps PLAYER_CHECK_MISS_PIXELS equ 10 PLAYER_FAST_PAUSE_PIXELS equ 4 ; number of pixel waits between jumps PLAYER_FAST_CHECK_MISS_PIXELS equ 2 SPLASH_USE_FOREGROUND equ 0 PATHWAY_FADE_TIMER_COUNT equ 100 FOREGROUND_DELAY_BIT equ 0 FOREGROUND_SCROLL_SHIFT_CONVERT equ 4 FOREGROUND_SCROLL_TILE_INDEX_CONVERT equ 3 FOREGROUND_SCROLL_PIXELS equ 16 FOREGROUND_PLAYAREA_WIDTH_WORDS equ 24 FOREGROUND_PLAYAREA_RIGHT_MARGIN_BYTES equ 12 FOREGROUND_PLAYAREA_HEIGHT_WORDS equ 8 FOREGROUND_MOVING_COUNTER equ 50 FOREGROUND_TILE_ENDLEVEL equ $7098 FOREGROUND_TILE_EMPTY equ $709a BACKGROUND_SCROLL_SHIFT_CONVERT equ 4 BACKGROUND_SCROLL_TILE_INDEX_CONVERT equ 3 BACKGROUND_SCROLL_PIXELS equ 16 ITEM_SPRITE_HEIGHT equ 15 ITEM_SPRITE_SPACING equ 16 ITEM_SPRITE_NUM_VERTICAL_SPRITES equ 6 ITEM_SPRITE_VERTICAL_BYTES equ ((ITEM_SPRITE_HEIGHT*4)+4) ITEM_SPRITE_BYTES equ (ITEM_SPRITE_NUM_VERTICAL_SPRITES*ITEM_SPRITE_VERTICAL_BYTES)+4 ITEM_SPRITE_VSTART equ 149 ITEM_NUM_SLOTS equ (8*3) ITEM_SPRITE_HORIZONTAL_START_PIXELS equ 32 ITEM_SPRITE_Y_COLLISION_OFFSET equ 1 ITEM_SPRITE_ARROW_INDEX equ 16 ITEM_SPRITE_COINB_INDEX equ 8 ;item control struct offsets ITEM_X equ 0 ITEM_LAGX equ 2 ITEM_Y equ 4 ITEM_SPRITE equ 6 ITEM_INDEX equ 8 ITEM_SPRITE_ENABLED equ 10 ITEM_SPRITE_ADDRESS equ 12 ITEM_STRUCT_SIZE equ 16 ITEM_STRUCT_MULU_SHIFT equ 4 ITEM_NUM_COIN_ANIMS equ 7 BIGBANG_ANIM_DELAY equ 4 BIGBANG_POST_DELAY equ 15 SCREEN_WIDTH equ 320 SCREEN_HEIGHT equ 256 SCREEN_WIDTH_BYTES equ (SCREEN_WIDTH/8) SCREEN_WIDTH_WORDS equ SCREEN_WIDTH_BYTES/2 BITPLANE_WIDTH equ 352 BITPLANE_WIDTH_BYTES equ BITPLANE_WIDTH/8 BITPLANE_WIDTH_WORDS equ BITPLANE_WIDTH_BYTES/2 TILEMAP_WIDTH equ 320 TILEMAP_WIDTH_BYTES equ TILEMAP_WIDTH/8 TILEMAP_WIDTH_WORDS equ TILEMAP_WIDTH_BYTES/2 SCREEN_BIT_DEPTH equ 3 SCREEN_RES equ 8 ; 8=lo resolution, 4=hi resolution RASTER_X_START equ $81 ; hard coded coordinates from hardware manual RASTER_Y_START equ $2c RASTER_X_STOP equ RASTER_X_START+SCREEN_WIDTH RASTER_Y_STOP equ RASTER_Y_START+256 IMAGESIZE equ BITPLANE_WIDTH_BYTES*SCREEN_BIT_DEPTH*(SCREEN_HEIGHT) LINESIZE equ BITPLANE_WIDTH_BYTES*SCREEN_BIT_DEPTH