Update README.md
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@ -7,7 +7,7 @@ Next a shell script [convert.sh](convert.sh) calls a C program [copper_fun_gener
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Finally in the asm code [copper_fun.s](copper_fun.s) we cycle through the copper lists to make an animation.
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Obviously this is the lease efficent way to generate a super low res animation, however it's way fun :-)
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Obviously this is the least efficent way to generate a super low res animation, however it's a fun way :-)
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There are two configurations:
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